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Increase minimum thing render size
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1 changed files with 1 additions and 1 deletions
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@ -51,7 +51,7 @@ namespace CodeImp.DoomBuilder.Rendering
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//private const float THING_CIRCLE_SIZE = 1f;
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//private const float THING_CIRCLE_SIZE = 1f;
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private const float THING_SPRITE_SHRINK = 2f;
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private const float THING_SPRITE_SHRINK = 2f;
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private const int THING_BUFFER_SIZE = 100;
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private const int THING_BUFFER_SIZE = 100;
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private const float MINIMUM_THING_RADIUS = 1.5f; //mxd
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private const float MINIMUM_THING_RADIUS = 0.5f; //mxd
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private const float MINIMUM_SPRITE_RADIUS = 8.0f; //mxd
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private const float MINIMUM_SPRITE_RADIUS = 8.0f; //mxd
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internal const float FIXED_THING_SIZE = 48.0f; //mxd
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internal const float FIXED_THING_SIZE = 48.0f; //mxd
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