Increase minimum thing render size

This commit is contained in:
spherallic 2023-06-08 16:41:09 +02:00
parent 851d1eca79
commit d0da4fcd6e

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@ -51,7 +51,7 @@ namespace CodeImp.DoomBuilder.Rendering
//private const float THING_CIRCLE_SIZE = 1f; //private const float THING_CIRCLE_SIZE = 1f;
private const float THING_SPRITE_SHRINK = 2f; private const float THING_SPRITE_SHRINK = 2f;
private const int THING_BUFFER_SIZE = 100; private const int THING_BUFFER_SIZE = 100;
private const float MINIMUM_THING_RADIUS = 1.5f; //mxd private const float MINIMUM_THING_RADIUS = 0.5f; //mxd
private const float MINIMUM_SPRITE_RADIUS = 8.0f; //mxd private const float MINIMUM_SPRITE_RADIUS = 8.0f; //mxd
internal const float FIXED_THING_SIZE = 48.0f; //mxd internal const float FIXED_THING_SIZE = 48.0f; //mxd