From ce6b8de4fd37eff1cf8dc5815a7d76235b05d714 Mon Sep 17 00:00:00 2001 From: biwa <6475593+biwa@users.noreply.github.com> Date: Sun, 28 Aug 2022 16:43:16 +0200 Subject: [PATCH] Doom/Heretic/Strife Game Configurations: fixed an issue where the descriptions for the sector effects 2/3 and 12/13 were flipped. Fixes #772 --- Build/Configurations/Includes/Doom_sectors.cfg | 8 ++++---- Build/Configurations/Includes/Heretic_sectors.cfg | 8 ++++---- Build/Configurations/Includes/Strife_sectors.cfg | 8 ++++---- 3 files changed, 12 insertions(+), 12 deletions(-) diff --git a/Build/Configurations/Includes/Doom_sectors.cfg b/Build/Configurations/Includes/Doom_sectors.cfg index b0087620..bf678e47 100755 --- a/Build/Configurations/Includes/Doom_sectors.cfg +++ b/Build/Configurations/Includes/Doom_sectors.cfg @@ -1,8 +1,8 @@ 0 = "None"; 1 = "Light Blinks (randomly)"; -2 = "Light Blinks (1 sec.)"; -3 = "Light Blinks (0.5 sec.)"; +2 = "Light Blinks (0.5 sec.)"; +3 = "Light Blinks (1 sec.)"; 4 = "Damage -10 or 20% health and Light Blinks (0.5 sec.)"; 5 = "Damage -5 or 10% health"; 7 = "Damage -2 or 5% health"; @@ -10,8 +10,8 @@ 9 = "Secret"; 10 = "Door Close Stay (after 30 sec.)"; 11 = "Damage -10 or 20% health and End level"; -12 = "Light Blinks (0.5 sec. synchronized)"; -13 = "Light Blinks (1 sec. synchronized)"; +12 = "Light Blinks (1 sec. synchronized)"; +13 = "Light Blinks (0.5 sec. synchronized)"; 14 = "Door Open Close (opens after 5 min.)"; 16 = "Damage -10 or 20% health"; 17 = "Light Flickers (randomly)"; diff --git a/Build/Configurations/Includes/Heretic_sectors.cfg b/Build/Configurations/Includes/Heretic_sectors.cfg index a0d12837..1f899081 100755 --- a/Build/Configurations/Includes/Heretic_sectors.cfg +++ b/Build/Configurations/Includes/Heretic_sectors.cfg @@ -1,16 +1,16 @@ 0 = "None"; 1 = "Light Blinks (randomly)"; -2 = "Light Blinks (1 sec.)"; -3 = "Light Blinks (0.5 sec.)"; +2 = "Light Blinks (0.5 sec.)"; +3 = "Light Blinks (1 sec.)"; 4 = "Damage (5 Points, Fast, Fire), Light Blinks (0.5s), Scroll East (Fast)"; 5 = "Damage (5 Points, Fast, Fire)"; 7 = "Damage (4 Points, Slow, Normal)"; 8 = "Light Glows (1.0s)"; 9 = "Secret"; 10 = "Door Close Stay (After 30s)"; -12 = "Light Blinks (0.5s Synchronized)"; -13 = "Light Blinks (1.0s Synchronized)"; +12 = "Light Blinks (1 sec. synchronized)"; +13 = "Light Blinks (0.5 sec. synchronized)"; 14 = "Door Open Stay (After 300s)"; 15 = "Friction"; 16 = "Damage (8 Points, Fast, Fire)"; diff --git a/Build/Configurations/Includes/Strife_sectors.cfg b/Build/Configurations/Includes/Strife_sectors.cfg index 3a11186b..b70293bf 100755 --- a/Build/Configurations/Includes/Strife_sectors.cfg +++ b/Build/Configurations/Includes/Strife_sectors.cfg @@ -1,7 +1,7 @@ 0 = "None"; 1 = "Light blinks (randomly)"; -2 = "Light blinks (1 sec.)"; -3 = "Light blinks (0.5 sec.)"; +2 = "Light blinks (0.5 sec.)"; +3 = "Light blinks (1 sec.)"; 4 = "5% damage every 32 tics + light blink 0.5 sec."; 5 = "Damage: +2 to nukagecount"; 7 = "Damage 5% every 32 tics"; @@ -9,8 +9,8 @@ 9 = "Secret"; 10 = "Ceiling closes 30 seconds after level start"; 11 = "20% dmg. per sec. When player dies, level ends"; -12 = "Light blink 0.5 second, synchronized"; -13 = "Light blink 1 second, synchronized"; +12 = "Light blink 1 second, synchronized"; +13 = "Light blink 0.5 seconds, synchronized"; 14 = "Ceiling opens 5 minutes after level start"; 15 = "Instant death: 999% damage every tic"; 16 = "Damage: +4 to nukagecount";