mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-29 15:11:56 +00:00
Added Rendering toolbar items to the View menu.
Merged "Toggle models, dynamic lights and fog rendering" and "Toggle Geometry Effects" actions into "Toggle Enhanced Rendering Effects" action. Removed "Dynamic light size" and "Dynamic light intensity" settings. Updated documentation ("Rendering toolbar" page).
This commit is contained in:
parent
8333cab783
commit
c9f125aade
19 changed files with 357 additions and 293 deletions
Binary file not shown.
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 3.8 KiB |
|
@ -19,16 +19,16 @@
|
|||
|
||||
<div id="contents">
|
||||
<img src="menu_renderingtoolbar.jpg" />
|
||||
<p>The Rendering toolbar allows you to toggle several GZDoom Builder's features:</p>
|
||||
<p>The <strong>Rendering toolbar</strong> allows you to toggle several enhanced rendering features:</p>
|
||||
<ol>
|
||||
<li>Toggles models, dynamic lights and fog rendering in Visual mode.</li>
|
||||
<li>Toggles between available dynamic lights rendering modes in Visual mode.</li>
|
||||
<li>Toggles between available model rendering modes.</li>
|
||||
<li>Toggles fog rendering in Visual mode.</li>
|
||||
<li>Allows to select dynamic lights rendering mode used in <a href="../../../e_visual.html">Visual mode</a>.</li>
|
||||
<li>Allows to select model rendering mode.</li>
|
||||
<li>Toggles fog rendering in <a href="../../../e_visual.html">Visual mode</a>.</li>
|
||||
<li>Toggles sky rendering in <a href="../../../e_visual.html">Visual mode</a>.</li>
|
||||
<li>Toggles <a href="../all_modes/event_lines.html">Event lines</a>.</li>
|
||||
<li>Toggles <a href="../visual_mode/visual_verts.html">Visual vertices</a> in Visual mode (UDMF only).</li>
|
||||
<li>Toggles <a href="../visual_mode/visual_verts.html">Visual vertices</a> in <a href="../../../e_visual.html">Visual mode</a> (UDMF only).</li>
|
||||
</ol>
|
||||
<p>Most of these settings can also be toggled using actions from "<strong>Rendering</strong>" category.<br />
|
||||
You can toggle currently enabled rendering effects using "<strong>Toggle GZDoom effects</strong>" action.</p>
|
||||
<p>Most of these settings can also be toggled using actions found in "<strong>Rendering</strong>" category or appropriate <strong>View menu</strong> items.<br />
|
||||
You can toggle rendering effects using "<strong>Toggle Enhanced Effects</strong>" action.</p>
|
||||
</div>
|
||||
</body>
|
||||
|
|
|
@ -1145,7 +1145,6 @@
|
|||
<Content Include="Resources\DB2.ico" />
|
||||
<None Include="Resources\GZDB2.ico" />
|
||||
<None Include="Resources\fog.png" />
|
||||
<None Include="Resources\fx.png" />
|
||||
<None Include="Resources\GZDB_Logo_small.png" />
|
||||
<None Include="Resources\InfoLine.png" />
|
||||
<None Include="Resources\Keyboard.png" />
|
||||
|
|
|
@ -124,8 +124,6 @@ namespace CodeImp.DoomBuilder.Config
|
|||
private bool gzShowEventLines;
|
||||
private bool gzOldHighlightMode;
|
||||
private int gzMaxDynamicLights;
|
||||
private float gzDynamicLightRadius;
|
||||
private float gzDynamicLightIntensity;
|
||||
private bool gzStretchView;
|
||||
private float gzVertexScale2D;
|
||||
private bool gzShowVisualVertices;
|
||||
|
@ -133,7 +131,7 @@ namespace CodeImp.DoomBuilder.Config
|
|||
private string lastUsedConfigName;
|
||||
private string lastUsedMapFolder;
|
||||
private bool gzMarkExtraFloors;
|
||||
private bool gzdoomrenderingeffects = true; //mxd
|
||||
private bool enhancedrenderingeffects = true; //mxd
|
||||
private int maxRecentFiles;
|
||||
private bool autoClearSideTextures;
|
||||
private bool storeSelectedEditTab;
|
||||
|
@ -250,8 +248,6 @@ namespace CodeImp.DoomBuilder.Config
|
|||
public bool GZShowEventLines { get { return gzShowEventLines; } internal set { gzShowEventLines = value; } }
|
||||
public bool GZOldHighlightMode { get { return gzOldHighlightMode; } internal set { gzOldHighlightMode = value; } }
|
||||
public int GZMaxDynamicLights { get { return gzMaxDynamicLights; } internal set { gzMaxDynamicLights = value; } }
|
||||
public float GZDynamicLightRadius { get { return gzDynamicLightRadius; } internal set { gzDynamicLightRadius = value; } }
|
||||
public float GZDynamicLightIntensity { get { return gzDynamicLightIntensity; } internal set { gzDynamicLightIntensity = value; } }
|
||||
public bool GZStretchView { get { return gzStretchView; } internal set { gzStretchView = value; } }
|
||||
public float GZVertexScale2D { get { return gzVertexScale2D; } internal set { gzVertexScale2D = value; } }
|
||||
public bool GZShowVisualVertices { get { return gzShowVisualVertices; } internal set { gzShowVisualVertices = value; } }
|
||||
|
@ -259,7 +255,7 @@ namespace CodeImp.DoomBuilder.Config
|
|||
public string LastUsedConfigName { get { return lastUsedConfigName; } internal set { lastUsedConfigName = value; } }
|
||||
public string LastUsedMapFolder { get { return lastUsedMapFolder; } internal set { lastUsedMapFolder = value; } }
|
||||
public bool GZMarkExtraFloors { get { return gzMarkExtraFloors; } internal set { gzMarkExtraFloors = value; } }
|
||||
public bool GZDoomRenderingEffects { get { return gzdoomrenderingeffects; } set { gzdoomrenderingeffects = value; } } //mxd
|
||||
public bool EnhancedRenderingEffects { get { return enhancedrenderingeffects; } set { enhancedrenderingeffects = value; } } //mxd
|
||||
public int MaxRecentFiles { get { return maxRecentFiles; } internal set { maxRecentFiles = General.Clamp(value, 8, 25); } }
|
||||
public bool AutoClearSidedefTextures { get { return autoClearSideTextures; } internal set { autoClearSideTextures = value; } }
|
||||
public bool StoreSelectedEditTab { get { return storeSelectedEditTab; } internal set { storeSelectedEditTab = value; } }
|
||||
|
@ -387,8 +383,6 @@ namespace CodeImp.DoomBuilder.Config
|
|||
gzShowEventLines = cfg.ReadSetting("gzshoweventlines", true);
|
||||
gzOldHighlightMode = cfg.ReadSetting("gzoldhighlightmode", false);
|
||||
gzMaxDynamicLights = cfg.ReadSetting("gzmaxdynamiclights", 16);
|
||||
gzDynamicLightRadius = cfg.ReadSetting("gzdynamiclightradius", 1.0f);
|
||||
gzDynamicLightIntensity = cfg.ReadSetting("gzdynamiclightintensity", 1.0f);
|
||||
gzStretchView = cfg.ReadSetting("gzstretchview", true);
|
||||
gzVertexScale2D = cfg.ReadSetting("gzvertexscale2d", 1.0f);
|
||||
gzShowVisualVertices = cfg.ReadSetting("gzshowvisualvertices", true);
|
||||
|
@ -505,8 +499,6 @@ namespace CodeImp.DoomBuilder.Config
|
|||
cfg.WriteSetting("gzoldhighlightmode", gzOldHighlightMode);
|
||||
cfg.WriteSetting("gztoolbargzdoom", gzToolbarGZDoom);
|
||||
cfg.WriteSetting("gzmaxdynamiclights", gzMaxDynamicLights);
|
||||
cfg.WriteSetting("gzdynamiclightradius", gzDynamicLightRadius);
|
||||
cfg.WriteSetting("gzdynamiclightintensity", gzDynamicLightIntensity);
|
||||
cfg.WriteSetting("gzstretchview", gzStretchView);
|
||||
cfg.WriteSetting("gzvertexscale2d", gzVertexScale2D);
|
||||
cfg.WriteSetting("gzshowvisualvertices", gzShowVisualVertices);
|
||||
|
|
|
@ -1827,63 +1827,6 @@ namespace CodeImp.DoomBuilder
|
|||
General.MainWindow.UpdateGZDoomPanel();
|
||||
}
|
||||
|
||||
[BeginAction("gztogglefog")]
|
||||
internal void ToggleFog()
|
||||
{
|
||||
General.Settings.GZDrawFog = !General.Settings.GZDrawFog;
|
||||
General.MainWindow.DisplayStatus(StatusType.Action, "Fog rendering is " + (General.Settings.GZDrawFog ? "ENABLED" : "DISABLED"));
|
||||
General.MainWindow.RedrawDisplay();
|
||||
General.MainWindow.UpdateGZDoomPanel();
|
||||
}
|
||||
|
||||
[BeginAction("gztogglesky")]
|
||||
internal void ToggleSky()
|
||||
{
|
||||
General.Settings.GZDrawSky = !General.Settings.GZDrawSky;
|
||||
General.MainWindow.DisplayStatus(StatusType.Action, "Sky rendering is " + (General.Settings.GZDrawSky ? "ENABLED" : "DISABLED"));
|
||||
General.MainWindow.RedrawDisplay();
|
||||
General.MainWindow.UpdateGZDoomPanel();
|
||||
}
|
||||
|
||||
[BeginAction("gztogglefx")]
|
||||
internal void ToggleFx()
|
||||
{
|
||||
int on = 0;
|
||||
on += General.Settings.GZDrawFog ? 1 : -1;
|
||||
on += General.Settings.GZDrawSky ? 1 : -1;
|
||||
on += General.Settings.GZDrawLightsMode != LightRenderMode.NONE ? 1 : -1;
|
||||
on += General.Settings.GZDrawModelsMode != ModelRenderMode.NONE ? 1 : -1;
|
||||
|
||||
bool enable = (on < 0);
|
||||
|
||||
General.Settings.GZDrawFog = enable;
|
||||
General.Settings.GZDrawSky = enable;
|
||||
General.Settings.GZDrawLightsMode = (enable ? LightRenderMode.ALL : LightRenderMode.NONE);
|
||||
General.Settings.GZDrawModelsMode = (enable ? ModelRenderMode.ALL : ModelRenderMode.NONE);
|
||||
General.MainWindow.DisplayStatus(StatusType.Action, "Advanced effects are " + (enable ? "ENABLED" : "DISABLED"));
|
||||
|
||||
General.MainWindow.RedrawDisplay();
|
||||
General.MainWindow.UpdateGZDoomPanel();
|
||||
}
|
||||
|
||||
[BeginAction("gztoggleeventlines")]
|
||||
internal void ToggleEventLines()
|
||||
{
|
||||
General.Settings.GZShowEventLines = !General.Settings.GZShowEventLines;
|
||||
General.MainWindow.DisplayStatus(StatusType.Action, "Event lines are " + (General.Settings.GZShowEventLines ? "ENABLED" : "DISABLED"));
|
||||
General.MainWindow.RedrawDisplay();
|
||||
General.MainWindow.UpdateGZDoomPanel();
|
||||
}
|
||||
|
||||
[BeginAction("gztogglevisualvertices")]
|
||||
internal void ToggleVisualVertices()
|
||||
{
|
||||
General.Settings.GZShowVisualVertices = !General.Settings.GZShowVisualVertices;
|
||||
General.MainWindow.DisplayStatus(StatusType.Action, "Visual vertices are " + (General.Settings.GZShowVisualVertices ? "ENABLED" : "DISABLED"));
|
||||
General.MainWindow.RedrawDisplay();
|
||||
General.MainWindow.UpdateGZDoomPanel();
|
||||
}
|
||||
|
||||
[BeginAction("gzreloadmodeldef")]
|
||||
internal void ReloadModeldef()
|
||||
{
|
||||
|
|
9
Source/Core/Properties/Resources.Designer.cs
generated
9
Source/Core/Properties/Resources.Designer.cs
generated
|
@ -1,7 +1,7 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:2.0.50727.5485
|
||||
// Runtime Version:2.0.50727.5466
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
|
@ -347,13 +347,6 @@ namespace CodeImp.DoomBuilder.Properties {
|
|||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Bitmap fx {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("fx", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Bitmap Grid2 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Grid2", resourceCulture);
|
||||
|
|
|
@ -271,9 +271,6 @@
|
|||
<data name="Warning" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Warning.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="fx" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\fx.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="mergegeometry2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\mergegeometry2.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
|
|
|
@ -1247,17 +1247,6 @@ gztogglesky
|
|||
allowscroll = false;
|
||||
}
|
||||
|
||||
gztogglefx
|
||||
{
|
||||
title = "Toggle models, dynamic lights and fog rendering";
|
||||
category = "gzdoombuilder";
|
||||
description = "This is a combo action, which toggles models, dynamic lights and fog rendering.";
|
||||
allowkeys = true;
|
||||
allowmouse = true;
|
||||
allowscroll = false;
|
||||
default = 20; // CapsLock
|
||||
}
|
||||
|
||||
gztoggleeventlines
|
||||
{
|
||||
title = "Toggle Event lines";
|
||||
|
@ -1280,6 +1269,17 @@ gztogglevisualvertices
|
|||
default = 262230;
|
||||
}
|
||||
|
||||
gztoggleenhancedrendering
|
||||
{
|
||||
title = "Toggle Enhanced Rendering Effects";
|
||||
category = "visual";
|
||||
description = "Toggles enhanced rendering effects (slopes, 3D-floors, dynamic lights, fog, sky etc.) in Visual mode.";
|
||||
allowkeys = true;
|
||||
allowmouse = true;
|
||||
allowscroll = false;
|
||||
default = 9; //Tab
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
//GZDOOMBUILDER MENU ACTIONS//
|
||||
//////////////////////////////
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 272 B |
|
@ -37,6 +37,8 @@ namespace CodeImp.DoomBuilder.VisualModes
|
|||
#region ================== Constants
|
||||
|
||||
protected const int FIXED_RADIUS = 8; //mxd. Used to render things with zero width and radius
|
||||
private const float DYNLIGHT_INTENSITY_SCALER = 255.0f;
|
||||
private const float SUBLIGHT_INTENSITY_SCALER = 255.0f * 1.5f; // Scaler for subtractive dynamic lights
|
||||
|
||||
#endregion
|
||||
|
||||
|
@ -652,8 +654,6 @@ namespace CodeImp.DoomBuilder.VisualModes
|
|||
//mxd. Update light info
|
||||
private void UpdateLight(int lightId)
|
||||
{
|
||||
float scaled_intensity = 255.0f / General.Settings.GZDynamicLightIntensity;
|
||||
|
||||
if(lightId < GZBuilder.GZGeneral.GZ_LIGHT_TYPES[2]) //if it's gzdoom light
|
||||
{
|
||||
int n;
|
||||
|
@ -662,19 +662,28 @@ namespace CodeImp.DoomBuilder.VisualModes
|
|||
n = 0;
|
||||
lightRenderStyle = DynamicLightRenderStyle.NORMAL;
|
||||
//lightColor.Alpha used in shader to perform some calculations based on light type
|
||||
lightColor = new Color4((float)lightRenderStyle / 100.0f, thing.Args[0] / scaled_intensity / 2, thing.Args[1] / scaled_intensity / 2, thing.Args[2] / scaled_intensity / 2);
|
||||
lightColor = new Color4((float)lightRenderStyle / 100.0f,
|
||||
thing.Args[0] / DYNLIGHT_INTENSITY_SCALER,
|
||||
thing.Args[1] / DYNLIGHT_INTENSITY_SCALER,
|
||||
thing.Args[2] / DYNLIGHT_INTENSITY_SCALER);
|
||||
}
|
||||
else if(lightId < GZBuilder.GZGeneral.GZ_LIGHT_TYPES[1])
|
||||
{
|
||||
n = 10;
|
||||
lightRenderStyle = DynamicLightRenderStyle.ADDITIVE;
|
||||
lightColor = new Color4((float)lightRenderStyle / 100.0f, thing.Args[0] / scaled_intensity / 2, thing.Args[1] / scaled_intensity / 2, thing.Args[2] / scaled_intensity / 2);
|
||||
lightColor = new Color4((float)lightRenderStyle / 100.0f,
|
||||
thing.Args[0] / DYNLIGHT_INTENSITY_SCALER,
|
||||
thing.Args[1] / DYNLIGHT_INTENSITY_SCALER,
|
||||
thing.Args[2] / DYNLIGHT_INTENSITY_SCALER);
|
||||
}
|
||||
else
|
||||
{
|
||||
n = 20;
|
||||
lightRenderStyle = DynamicLightRenderStyle.NEGATIVE;
|
||||
lightColor = new Color4((float)lightRenderStyle / 100.0f, thing.Args[0] / scaled_intensity / 3, thing.Args[1] / scaled_intensity / 3, thing.Args[2] / scaled_intensity / 3);
|
||||
lightColor = new Color4((float)lightRenderStyle / 100.0f,
|
||||
thing.Args[0] / SUBLIGHT_INTENSITY_SCALER,
|
||||
thing.Args[1] / SUBLIGHT_INTENSITY_SCALER,
|
||||
thing.Args[2] / SUBLIGHT_INTENSITY_SCALER);
|
||||
}
|
||||
lightType = (DynamicLightType)(thing.Type - 9800 - n);
|
||||
|
||||
|
@ -682,12 +691,12 @@ namespace CodeImp.DoomBuilder.VisualModes
|
|||
{
|
||||
int scaler = 1;
|
||||
if(thing.Sector != null) scaler = thing.Sector.Brightness / 4;
|
||||
lightPrimaryRadius = (thing.Args[3] * scaler) * General.Settings.GZDynamicLightRadius;
|
||||
lightPrimaryRadius = (thing.Args[3] * scaler);
|
||||
}
|
||||
else
|
||||
{
|
||||
lightPrimaryRadius = (thing.Args[3] * 2) * General.Settings.GZDynamicLightRadius; //works... that.. way in GZDoom
|
||||
if(lightType > 0) lightSecondaryRadius = (thing.Args[4] * 2) * General.Settings.GZDynamicLightRadius;
|
||||
lightPrimaryRadius = (thing.Args[3] * 2); //works... that.. way in GZDoom
|
||||
if(lightType > 0) lightSecondaryRadius = (thing.Args[4] * 2);
|
||||
}
|
||||
}
|
||||
else //it's one of vavoom lights
|
||||
|
@ -695,10 +704,18 @@ namespace CodeImp.DoomBuilder.VisualModes
|
|||
lightRenderStyle = DynamicLightRenderStyle.VAVOOM;
|
||||
lightType = (DynamicLightType)thing.Type;
|
||||
if(lightType == DynamicLightType.VAVOOM_COLORED)
|
||||
lightColor = new Color4((float)lightRenderStyle / 100.0f, thing.Args[1] / scaled_intensity / 2, thing.Args[2] / scaled_intensity / 2, thing.Args[3] / scaled_intensity / 2);
|
||||
{
|
||||
lightColor = new Color4((float)lightRenderStyle / 100.0f,
|
||||
thing.Args[1] / DYNLIGHT_INTENSITY_SCALER,
|
||||
thing.Args[2] / DYNLIGHT_INTENSITY_SCALER,
|
||||
thing.Args[3] / DYNLIGHT_INTENSITY_SCALER);
|
||||
}
|
||||
else
|
||||
lightColor = new Color4((float)lightRenderStyle / 100.0f, General.Settings.GZDynamicLightIntensity / 2, General.Settings.GZDynamicLightIntensity / 2, General.Settings.GZDynamicLightIntensity / 2);
|
||||
lightPrimaryRadius = (thing.Args[0] * 8) * General.Settings.GZDynamicLightRadius;
|
||||
{
|
||||
lightColor = new Color4((float)lightRenderStyle / 100.0f, 0.5f, 0.5f, 0.5f);
|
||||
}
|
||||
|
||||
lightPrimaryRadius = (thing.Args[0] * 8);
|
||||
}
|
||||
|
||||
UpdateLightRadius();
|
||||
|
@ -708,12 +725,10 @@ namespace CodeImp.DoomBuilder.VisualModes
|
|||
private void UpdateGldefsLight()
|
||||
{
|
||||
DynamicLightData light = General.Map.Data.GldefsEntries[thing.Type];
|
||||
float intensity_mod = General.Settings.GZDynamicLightIntensity;
|
||||
float scale_mod = General.Settings.GZDynamicLightRadius;
|
||||
|
||||
//apply settings
|
||||
lightRenderStyle = light.Subtractive ? DynamicLightRenderStyle.NEGATIVE : DynamicLightRenderStyle.NORMAL;
|
||||
lightColor = new Color4((float)lightRenderStyle / 100.0f, light.Color.Red * intensity_mod, light.Color.Green * intensity_mod, light.Color.Blue * intensity_mod);
|
||||
lightColor = new Color4((float)lightRenderStyle / 100.0f, light.Color.Red, light.Color.Green, light.Color.Blue);
|
||||
Vector2D o = new Vector2D(light.Offset.X, light.Offset.Y).GetRotated(thing.Angle - Angle2D.PIHALF);
|
||||
lightOffset = new Vector3(o.x, o.y, light.Offset.Z);
|
||||
lightType = light.Type;
|
||||
|
@ -724,8 +739,8 @@ namespace CodeImp.DoomBuilder.VisualModes
|
|||
}
|
||||
else
|
||||
{
|
||||
lightPrimaryRadius = light.PrimaryRadius * scale_mod;
|
||||
lightSecondaryRadius = light.SecondaryRadius * scale_mod;
|
||||
lightPrimaryRadius = light.PrimaryRadius;
|
||||
lightSecondaryRadius = light.SecondaryRadius;
|
||||
}
|
||||
|
||||
lightInterval = light.Interval;
|
||||
|
|
195
Source/Core/Windows/MainForm.Designer.cs
generated
195
Source/Core/Windows/MainForm.Designer.cs
generated
|
@ -177,6 +177,20 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.buttonlinededfcolors = new System.Windows.Forms.ToolStripButton();
|
||||
this.linedefcolorpresets = new System.Windows.Forms.ToolStripDropDownButton();
|
||||
this.separatorfilters = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.separatorrendering = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.itemdynlightmodes = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.itemnodynlights = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.itemdynlights = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.itemdynlightsanim = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.itemmodelmodes = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.itemnomdl = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.itemselmdl = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.itemfiltermdl = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.itemallmdl = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.itemtogglefog = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.itemtogglesky = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.itemtoggleeventlines = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.itemtogglevisualverts = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.buttonfullbrightness = new System.Windows.Forms.ToolStripButton();
|
||||
this.buttontogglegrid = new System.Windows.Forms.ToolStripButton();
|
||||
this.buttontoggledynamicgrid = new System.Windows.Forms.ToolStripButton();
|
||||
|
@ -197,7 +211,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.buttonsplitjoinedsectors = new System.Windows.Forms.ToolStripButton();
|
||||
this.buttonautoclearsidetextures = new System.Windows.Forms.ToolStripButton();
|
||||
this.seperatorgeometry = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.buttontogglefx = new System.Windows.Forms.ToolStripButton();
|
||||
this.dynamiclightmode = new System.Windows.Forms.ToolStripSplitButton();
|
||||
this.sightsdontshow = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.lightsshow = new System.Windows.Forms.ToolStripMenuItem();
|
||||
|
@ -769,6 +782,13 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.itemtogglegrid,
|
||||
this.itemtogglecomments,
|
||||
this.itemtogglefixedthingsscale,
|
||||
this.separatorrendering,
|
||||
this.itemdynlightmodes,
|
||||
this.itemmodelmodes,
|
||||
this.itemtogglefog,
|
||||
this.itemtogglesky,
|
||||
this.itemtoggleeventlines,
|
||||
this.itemtogglevisualverts,
|
||||
this.toolStripSeparator4,
|
||||
this.menuzoom,
|
||||
this.itemgotocoords,
|
||||
|
@ -1323,7 +1343,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.buttonsplitjoinedsectors,
|
||||
this.buttonautoclearsidetextures,
|
||||
this.seperatorgeometry,
|
||||
this.buttontogglefx,
|
||||
this.dynamiclightmode,
|
||||
this.modelrendermode,
|
||||
this.buttontogglefog,
|
||||
|
@ -1612,6 +1631,144 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.separatorfilters.Name = "separatorfilters";
|
||||
this.separatorfilters.Size = new System.Drawing.Size(6, 25);
|
||||
//
|
||||
// separatorrendering
|
||||
//
|
||||
this.separatorrendering.Name = "separatorrendering";
|
||||
this.separatorrendering.Size = new System.Drawing.Size(270, 6);
|
||||
//
|
||||
// itemdynlightmodes
|
||||
//
|
||||
this.itemdynlightmodes.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.itemnodynlights,
|
||||
this.itemdynlights,
|
||||
this.itemdynlightsanim});
|
||||
this.itemdynlightmodes.Image = global::CodeImp.DoomBuilder.Properties.Resources.Light;
|
||||
this.itemdynlightmodes.Name = "itemdynlightmodes";
|
||||
this.itemdynlightmodes.Size = new System.Drawing.Size(273, 22);
|
||||
this.itemdynlightmodes.Text = "Dynamic light rendering mode";
|
||||
//
|
||||
// itemnodynlights
|
||||
//
|
||||
this.itemnodynlights.CheckOnClick = true;
|
||||
this.itemnodynlights.Image = global::CodeImp.DoomBuilder.Properties.Resources.LightDisabled;
|
||||
this.itemnodynlights.Name = "itemnodynlights";
|
||||
this.itemnodynlights.Size = new System.Drawing.Size(237, 22);
|
||||
this.itemnodynlights.Tag = 0;
|
||||
this.itemnodynlights.Text = "Don\'t show dynamic lights";
|
||||
this.itemnodynlights.Click += new System.EventHandler(this.ChangeLightRenderingMode);
|
||||
//
|
||||
// itemdynlights
|
||||
//
|
||||
this.itemdynlights.CheckOnClick = true;
|
||||
this.itemdynlights.Image = global::CodeImp.DoomBuilder.Properties.Resources.Light;
|
||||
this.itemdynlights.Name = "itemdynlights";
|
||||
this.itemdynlights.Size = new System.Drawing.Size(237, 22);
|
||||
this.itemdynlights.Tag = 1;
|
||||
this.itemdynlights.Text = "Show dynamic lights";
|
||||
this.itemdynlights.Click += new System.EventHandler(this.ChangeLightRenderingMode);
|
||||
//
|
||||
// itemdynlightsanim
|
||||
//
|
||||
this.itemdynlightsanim.CheckOnClick = true;
|
||||
this.itemdynlightsanim.Image = global::CodeImp.DoomBuilder.Properties.Resources.Light_animate;
|
||||
this.itemdynlightsanim.Name = "itemdynlightsanim";
|
||||
this.itemdynlightsanim.Size = new System.Drawing.Size(237, 22);
|
||||
this.itemdynlightsanim.Tag = 2;
|
||||
this.itemdynlightsanim.Text = "Show animated dynamic lights";
|
||||
this.itemdynlightsanim.Click += new System.EventHandler(this.ChangeLightRenderingMode);
|
||||
//
|
||||
// itemmodelmodes
|
||||
//
|
||||
this.itemmodelmodes.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.itemnomdl,
|
||||
this.itemselmdl,
|
||||
this.itemfiltermdl,
|
||||
this.itemallmdl});
|
||||
this.itemmodelmodes.Image = global::CodeImp.DoomBuilder.Properties.Resources.Model;
|
||||
this.itemmodelmodes.Name = "itemmodelmodes";
|
||||
this.itemmodelmodes.Size = new System.Drawing.Size(273, 22);
|
||||
this.itemmodelmodes.Text = "Model rendering mode";
|
||||
//
|
||||
// itemnomdl
|
||||
//
|
||||
this.itemnomdl.CheckOnClick = true;
|
||||
this.itemnomdl.Image = global::CodeImp.DoomBuilder.Properties.Resources.ModelDisabled;
|
||||
this.itemnomdl.Name = "itemnomdl";
|
||||
this.itemnomdl.Size = new System.Drawing.Size(298, 22);
|
||||
this.itemnomdl.Tag = 0;
|
||||
this.itemnomdl.Text = "Don\'t show models";
|
||||
this.itemnomdl.Click += new System.EventHandler(this.ChangeModelRenderingMode);
|
||||
//
|
||||
// itemselmdl
|
||||
//
|
||||
this.itemselmdl.CheckOnClick = true;
|
||||
this.itemselmdl.Image = global::CodeImp.DoomBuilder.Properties.Resources.Model_selected;
|
||||
this.itemselmdl.Name = "itemselmdl";
|
||||
this.itemselmdl.Size = new System.Drawing.Size(298, 22);
|
||||
this.itemselmdl.Tag = 1;
|
||||
this.itemselmdl.Text = "Show models for selected Things only";
|
||||
this.itemselmdl.Click += new System.EventHandler(this.ChangeModelRenderingMode);
|
||||
//
|
||||
// itemfiltermdl
|
||||
//
|
||||
this.itemfiltermdl.CheckOnClick = true;
|
||||
this.itemfiltermdl.Image = global::CodeImp.DoomBuilder.Properties.Resources.ModelFiltered;
|
||||
this.itemfiltermdl.Name = "itemfiltermdl";
|
||||
this.itemfiltermdl.Size = new System.Drawing.Size(298, 22);
|
||||
this.itemfiltermdl.Tag = 2;
|
||||
this.itemfiltermdl.Text = "Show models for current Things Filter only";
|
||||
this.itemfiltermdl.Click += new System.EventHandler(this.ChangeModelRenderingMode);
|
||||
//
|
||||
// itemallmdl
|
||||
//
|
||||
this.itemallmdl.CheckOnClick = true;
|
||||
this.itemallmdl.Image = global::CodeImp.DoomBuilder.Properties.Resources.Model;
|
||||
this.itemallmdl.Name = "itemallmdl";
|
||||
this.itemallmdl.Size = new System.Drawing.Size(298, 22);
|
||||
this.itemallmdl.Tag = 3;
|
||||
this.itemallmdl.Text = "Always show models";
|
||||
this.itemallmdl.Click += new System.EventHandler(this.ChangeModelRenderingMode);
|
||||
//
|
||||
// itemfog
|
||||
//
|
||||
this.itemtogglefog.CheckOnClick = true;
|
||||
this.itemtogglefog.Image = global::CodeImp.DoomBuilder.Properties.Resources.fog;
|
||||
this.itemtogglefog.Name = "itemtogglefog";
|
||||
this.itemtogglefog.Size = new System.Drawing.Size(273, 22);
|
||||
this.itemtogglefog.Tag = "builder_gztogglefog";
|
||||
this.itemtogglefog.Text = "Render fog (Visual mode)";
|
||||
this.itemtogglefog.Click += new System.EventHandler(this.InvokeTaggedAction);
|
||||
//
|
||||
// itemsky
|
||||
//
|
||||
this.itemtogglesky.CheckOnClick = true;
|
||||
this.itemtogglesky.Image = global::CodeImp.DoomBuilder.Properties.Resources.Sky;
|
||||
this.itemtogglesky.Name = "itemtogglesky";
|
||||
this.itemtogglesky.Size = new System.Drawing.Size(273, 22);
|
||||
this.itemtogglesky.Tag = "builder_gztogglesky";
|
||||
this.itemtogglesky.Text = "Render sky (Visual mode)";
|
||||
this.itemtogglesky.Click += new System.EventHandler(this.InvokeTaggedAction);
|
||||
//
|
||||
// itemeventlines
|
||||
//
|
||||
this.itemtoggleeventlines.CheckOnClick = true;
|
||||
this.itemtoggleeventlines.Image = global::CodeImp.DoomBuilder.Properties.Resources.InfoLine;
|
||||
this.itemtoggleeventlines.Name = "itemtoggleeventlines";
|
||||
this.itemtoggleeventlines.Size = new System.Drawing.Size(273, 22);
|
||||
this.itemtoggleeventlines.Tag = "builder_gztoggleeventlines";
|
||||
this.itemtoggleeventlines.Text = "Show Event Lines";
|
||||
this.itemtoggleeventlines.Click += new System.EventHandler(this.InvokeTaggedAction);
|
||||
//
|
||||
// itemvisualverts
|
||||
//
|
||||
this.itemtogglevisualverts.CheckOnClick = true;
|
||||
this.itemtogglevisualverts.Image = global::CodeImp.DoomBuilder.Properties.Resources.VisualVertices;
|
||||
this.itemtogglevisualverts.Name = "itemtogglevisualverts";
|
||||
this.itemtogglevisualverts.Size = new System.Drawing.Size(273, 22);
|
||||
this.itemtogglevisualverts.Tag = "builder_gztogglevisualvertices";
|
||||
this.itemtogglevisualverts.Text = "Show Editable Vertices (Visual mode)";
|
||||
this.itemtogglevisualverts.Click += new System.EventHandler(this.InvokeTaggedAction);
|
||||
//
|
||||
// buttonfullbrightness
|
||||
//
|
||||
this.buttonfullbrightness.Checked = true;
|
||||
|
@ -1840,17 +1997,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.seperatorgeometry.Name = "seperatorgeometry";
|
||||
this.seperatorgeometry.Size = new System.Drawing.Size(6, 25);
|
||||
//
|
||||
// buttontogglefx
|
||||
//
|
||||
this.buttontogglefx.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image;
|
||||
this.buttontogglefx.Image = global::CodeImp.DoomBuilder.Properties.Resources.fx;
|
||||
this.buttontogglefx.ImageTransparentColor = System.Drawing.Color.Magenta;
|
||||
this.buttontogglefx.Name = "buttontogglefx";
|
||||
this.buttontogglefx.Size = new System.Drawing.Size(23, 22);
|
||||
this.buttontogglefx.Tag = "builder_gztogglefx";
|
||||
this.buttontogglefx.Text = "Toggle GZDoom Effects";
|
||||
this.buttontogglefx.Click += new System.EventHandler(this.InvokeTaggedAction);
|
||||
//
|
||||
// dynamiclightmode
|
||||
//
|
||||
this.dynamiclightmode.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image;
|
||||
|
@ -1961,7 +2107,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.buttontogglefog.Name = "buttontogglefog";
|
||||
this.buttontogglefog.Size = new System.Drawing.Size(23, 20);
|
||||
this.buttontogglefog.Tag = "builder_gztogglefog";
|
||||
this.buttontogglefog.Text = "Toggle Fog Rendering";
|
||||
this.buttontogglefog.Text = "Render Fog (Visual mode)";
|
||||
this.buttontogglefog.Click += new System.EventHandler(this.InvokeTaggedAction);
|
||||
//
|
||||
// buttontogglesky
|
||||
|
@ -1973,7 +2119,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.buttontogglesky.Name = "buttontogglesky";
|
||||
this.buttontogglesky.Size = new System.Drawing.Size(23, 20);
|
||||
this.buttontogglesky.Tag = "builder_gztogglesky";
|
||||
this.buttontogglesky.Text = "Toggle Sky Rendering";
|
||||
this.buttontogglesky.Text = "Render Sky (Visual mode)";
|
||||
this.buttontogglesky.Click += new System.EventHandler(this.InvokeTaggedAction);
|
||||
//
|
||||
// buttontoggleeventlines
|
||||
|
@ -1984,7 +2130,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.buttontoggleeventlines.Name = "buttontoggleeventlines";
|
||||
this.buttontoggleeventlines.Size = new System.Drawing.Size(23, 20);
|
||||
this.buttontoggleeventlines.Tag = "builder_gztoggleeventlines";
|
||||
this.buttontoggleeventlines.Text = "Toggle Event Lines";
|
||||
this.buttontoggleeventlines.Text = "Show Event Lines";
|
||||
this.buttontoggleeventlines.Click += new System.EventHandler(this.InvokeTaggedAction);
|
||||
//
|
||||
// buttontogglevisualvertices
|
||||
|
@ -1995,7 +2141,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.buttontogglevisualvertices.Name = "buttontogglevisualvertices";
|
||||
this.buttontogglevisualvertices.Size = new System.Drawing.Size(23, 20);
|
||||
this.buttontogglevisualvertices.Tag = "builder_gztogglevisualvertices";
|
||||
this.buttontogglevisualvertices.Text = "Show Editable Vertices in Visual Mode";
|
||||
this.buttontogglevisualvertices.Text = "Show Editable Vertices (Visual mode)";
|
||||
this.buttontogglevisualvertices.Click += new System.EventHandler(this.InvokeTaggedAction);
|
||||
//
|
||||
// separatorgzmodes
|
||||
|
@ -2793,7 +2939,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
private System.Windows.Forms.ToolStripSeparator seperatoreditgrid;
|
||||
private System.Windows.Forms.ToolStripSeparator seperatoreditcopypaste;
|
||||
private System.Windows.Forms.ToolStripSeparator seperatorgeometry;
|
||||
private System.Windows.Forms.ToolStripButton buttontogglefx;
|
||||
private System.Windows.Forms.ToolStripButton buttontogglefog;
|
||||
private System.Windows.Forms.ToolStripButton buttontogglesky;
|
||||
private System.Windows.Forms.ToolStripStatusLabel warnsLabel;
|
||||
|
@ -2840,6 +2985,20 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
private System.Windows.Forms.ToolStripButton buttonfullbrightness;
|
||||
private System.Windows.Forms.ToolStripSeparator separatorfullbrightness;
|
||||
private System.Windows.Forms.ToolStripSeparator separatorfilters;
|
||||
private System.Windows.Forms.ToolStripSeparator separatorrendering;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemdynlightmodes;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemnodynlights;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemdynlights;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemdynlightsanim;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemmodelmodes;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemnomdl;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemselmdl;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemfiltermdl;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemallmdl;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemtogglefog;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemtogglesky;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemtoggleeventlines;
|
||||
private System.Windows.Forms.ToolStripMenuItem itemtogglevisualverts;
|
||||
private ToolStripMenuItem itemimport;
|
||||
private ToolStripMenuItem itemexport;
|
||||
private ToolStripSeparator separatorio;
|
||||
|
|
|
@ -2133,7 +2133,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
//mxd
|
||||
modelrendermode.Visible = General.Settings.GZToolbarGZDoom && maploaded;
|
||||
dynamiclightmode.Visible = General.Settings.GZToolbarGZDoom && maploaded;
|
||||
buttontogglefx.Visible = General.Settings.GZToolbarGZDoom && maploaded;
|
||||
buttontogglefog.Visible = General.Settings.GZToolbarGZDoom && maploaded;
|
||||
buttontogglesky.Visible = General.Settings.GZToolbarGZDoom && maploaded;
|
||||
buttontoggleeventlines.Visible = General.Settings.GZToolbarGZDoom && maploaded;
|
||||
|
@ -3019,7 +3018,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
|
||||
#region ================== View Menu
|
||||
|
||||
// This sets up the modes menu
|
||||
// This sets up the View menu
|
||||
private void UpdateViewMenu()
|
||||
{
|
||||
menuview.Visible = (General.Map != null); //mxd
|
||||
|
@ -3032,6 +3031,25 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
itemtogglecomments.Checked = General.Settings.RenderComments; //mxd
|
||||
itemtogglefixedthingsscale.Visible = (General.Map != null); //mxd
|
||||
itemtogglefixedthingsscale.Checked = General.Settings.FixedThingsScale; //mxd
|
||||
itemtogglefog.Checked = General.Settings.GZDrawFog;
|
||||
itemtogglesky.Checked = General.Settings.GZDrawSky;
|
||||
itemtoggleeventlines.Checked = General.Settings.GZShowEventLines;
|
||||
itemtogglevisualverts.Visible = (General.Map != null && General.Map.UDMF);
|
||||
itemtogglevisualverts.Checked = General.Settings.GZShowVisualVertices;
|
||||
|
||||
// Update Model Rendering Mode items...
|
||||
foreach(ToolStripMenuItem item in itemmodelmodes.DropDownItems)
|
||||
{
|
||||
item.Checked = ((ModelRenderMode)item.Tag == General.Settings.GZDrawModelsMode);
|
||||
if(item.Checked) itemmodelmodes.Image = item.Image;
|
||||
}
|
||||
|
||||
// Update Dynamic Light Mode items...
|
||||
foreach(ToolStripMenuItem item in itemdynlightmodes.DropDownItems)
|
||||
{
|
||||
item.Checked = ((LightRenderMode)item.Tag == General.Settings.GZDrawLightsMode);
|
||||
if(item.Checked) itemdynlightmodes.Image = item.Image;
|
||||
}
|
||||
|
||||
// View mode items
|
||||
if(General.Map != null)
|
||||
|
@ -3045,6 +3063,76 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
}
|
||||
}
|
||||
|
||||
//mxd
|
||||
[BeginAction("gztoggleenhancedrendering")]
|
||||
public void ToggleEnhancedRendering()
|
||||
{
|
||||
General.Settings.EnhancedRenderingEffects = !General.Settings.EnhancedRenderingEffects;
|
||||
|
||||
General.Settings.GZDrawFog = General.Settings.EnhancedRenderingEffects;
|
||||
General.Settings.GZDrawSky = General.Settings.EnhancedRenderingEffects;
|
||||
General.Settings.GZDrawLightsMode = (General.Settings.EnhancedRenderingEffects ? LightRenderMode.ALL : LightRenderMode.NONE);
|
||||
General.Settings.GZDrawModelsMode = (General.Settings.EnhancedRenderingEffects ? ModelRenderMode.ALL : ModelRenderMode.NONE);
|
||||
|
||||
UpdateGZDoomPanel();
|
||||
UpdateViewMenu();
|
||||
DisplayStatus(StatusType.Info, "Enhanced rendering effects are " + (General.Settings.EnhancedRenderingEffects ? "ENABLED" : "DISABLED"));
|
||||
}
|
||||
|
||||
//mxd
|
||||
[BeginAction("gztogglefog")]
|
||||
internal void ToggleFog()
|
||||
{
|
||||
General.Settings.GZDrawFog = !General.Settings.GZDrawFog;
|
||||
|
||||
itemtogglefog.Checked = General.Settings.GZDrawFog;
|
||||
buttontogglefog.Checked = General.Settings.GZDrawFog;
|
||||
|
||||
General.MainWindow.DisplayStatus(StatusType.Action, "Fog rendering is " + (General.Settings.GZDrawFog ? "ENABLED" : "DISABLED"));
|
||||
General.MainWindow.RedrawDisplay();
|
||||
General.MainWindow.UpdateGZDoomPanel();
|
||||
}
|
||||
|
||||
//mxd
|
||||
[BeginAction("gztogglesky")]
|
||||
internal void ToggleSky()
|
||||
{
|
||||
General.Settings.GZDrawSky = !General.Settings.GZDrawSky;
|
||||
|
||||
itemtogglesky.Checked = General.Settings.GZDrawSky;
|
||||
buttontogglesky.Checked = General.Settings.GZDrawSky;
|
||||
|
||||
General.MainWindow.DisplayStatus(StatusType.Action, "Sky rendering is " + (General.Settings.GZDrawSky ? "ENABLED" : "DISABLED"));
|
||||
General.MainWindow.RedrawDisplay();
|
||||
General.MainWindow.UpdateGZDoomPanel();
|
||||
}
|
||||
|
||||
[BeginAction("gztoggleeventlines")]
|
||||
internal void ToggleEventLines()
|
||||
{
|
||||
General.Settings.GZShowEventLines = !General.Settings.GZShowEventLines;
|
||||
|
||||
itemtoggleeventlines.Checked = General.Settings.GZShowEventLines;
|
||||
buttontoggleeventlines.Checked = General.Settings.GZShowEventLines;
|
||||
|
||||
General.MainWindow.DisplayStatus(StatusType.Action, "Event lines are " + (General.Settings.GZShowEventLines ? "ENABLED" : "DISABLED"));
|
||||
General.MainWindow.RedrawDisplay();
|
||||
General.MainWindow.UpdateGZDoomPanel();
|
||||
}
|
||||
|
||||
[BeginAction("gztogglevisualvertices")]
|
||||
internal void ToggleVisualVertices()
|
||||
{
|
||||
General.Settings.GZShowVisualVertices = !General.Settings.GZShowVisualVertices;
|
||||
|
||||
itemtogglevisualverts.Checked = General.Settings.GZShowVisualVertices;
|
||||
buttontogglevisualvertices.Checked = General.Settings.GZShowVisualVertices;
|
||||
|
||||
General.MainWindow.DisplayStatus(StatusType.Action, "Visual vertices are " + (General.Settings.GZShowVisualVertices ? "ENABLED" : "DISABLED"));
|
||||
General.MainWindow.RedrawDisplay();
|
||||
General.MainWindow.UpdateGZDoomPanel();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Mode Menu
|
||||
|
@ -3502,6 +3590,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
break;
|
||||
}
|
||||
|
||||
UpdateViewMenu();
|
||||
UpdateGZDoomPanel();
|
||||
RedrawDisplay();
|
||||
}
|
||||
|
@ -3525,6 +3614,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
break;
|
||||
}
|
||||
|
||||
UpdateViewMenu();
|
||||
UpdateGZDoomPanel();
|
||||
RedrawDisplay();
|
||||
}
|
||||
|
|
129
Source/Core/Windows/PreferencesForm.Designer.cs
generated
129
Source/Core/Windows/PreferencesForm.Designer.cs
generated
|
@ -35,8 +35,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
System.Windows.Forms.GroupBox groupBox1;
|
||||
System.Windows.Forms.Label label1;
|
||||
System.Windows.Forms.Label label18;
|
||||
System.Windows.Forms.Label label20;
|
||||
System.Windows.Forms.Label label21;
|
||||
System.Windows.Forms.Label label27;
|
||||
System.Windows.Forms.Label label29;
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(PreferencesForm));
|
||||
|
@ -160,10 +158,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.labelanisotropicfiltering = new System.Windows.Forms.Label();
|
||||
this.anisotropicfiltering = new System.Windows.Forms.TrackBar();
|
||||
this.cbOldHighlightMode = new System.Windows.Forms.CheckBox();
|
||||
this.labelDynLightIntensity = new System.Windows.Forms.Label();
|
||||
this.tbDynLightIntensity = new System.Windows.Forms.TrackBar();
|
||||
this.labelDynLightSize = new System.Windows.Forms.Label();
|
||||
this.tbDynLightSize = new System.Windows.Forms.TrackBar();
|
||||
this.labelDynLightCount = new System.Windows.Forms.Label();
|
||||
this.tbDynLightCount = new System.Windows.Forms.TrackBar();
|
||||
this.imagebrightness = new System.Windows.Forms.TrackBar();
|
||||
|
@ -224,8 +218,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
label1 = new System.Windows.Forms.Label();
|
||||
label18 = new System.Windows.Forms.Label();
|
||||
label20 = new System.Windows.Forms.Label();
|
||||
label21 = new System.Windows.Forms.Label();
|
||||
label27 = new System.Windows.Forms.Label();
|
||||
label29 = new System.Windows.Forms.Label();
|
||||
groupBox1.SuspendLayout();
|
||||
|
@ -255,8 +247,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
((System.ComponentModel.ISupportInitialize)(this.activethingsalpha)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.antialiasing)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.anisotropicfiltering)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.tbDynLightIntensity)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.tbDynLightSize)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.tbDynLightCount)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.imagebrightness)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.hiddenthingsalpha)).BeginInit();
|
||||
|
@ -602,7 +592,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// label1
|
||||
//
|
||||
label1.AutoSize = true;
|
||||
label1.Location = new System.Drawing.Point(43, 171);
|
||||
label1.Location = new System.Drawing.Point(44, 203);
|
||||
label1.Name = "label1";
|
||||
label1.Size = new System.Drawing.Size(145, 13);
|
||||
label1.TabIndex = 20;
|
||||
|
@ -612,7 +602,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// label18
|
||||
//
|
||||
label18.AutoSize = true;
|
||||
label18.Location = new System.Drawing.Point(80, 208);
|
||||
label18.Location = new System.Drawing.Point(80, 248);
|
||||
label18.Name = "label18";
|
||||
label18.Size = new System.Drawing.Size(108, 13);
|
||||
label18.TabIndex = 25;
|
||||
|
@ -621,30 +611,10 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.toolTip1.SetToolTip(label18, "Controls how many dynamic lights could be \r\nrendered simultaneously in Visual mod" +
|
||||
"e ");
|
||||
//
|
||||
// label20
|
||||
//
|
||||
label20.AutoSize = true;
|
||||
label20.Location = new System.Drawing.Point(94, 245);
|
||||
label20.Name = "label20";
|
||||
label20.Size = new System.Drawing.Size(94, 13);
|
||||
label20.TabIndex = 28;
|
||||
label20.Text = "Dynamic light size:";
|
||||
label20.TextAlign = System.Drawing.ContentAlignment.TopRight;
|
||||
//
|
||||
// label21
|
||||
//
|
||||
label21.AutoSize = true;
|
||||
label21.Location = new System.Drawing.Point(74, 282);
|
||||
label21.Name = "label21";
|
||||
label21.Size = new System.Drawing.Size(114, 13);
|
||||
label21.TabIndex = 31;
|
||||
label21.Text = "Dynamic light intensity:";
|
||||
label21.TextAlign = System.Drawing.ContentAlignment.TopRight;
|
||||
//
|
||||
// label27
|
||||
//
|
||||
label27.AutoSize = true;
|
||||
label27.Location = new System.Drawing.Point(90, 319);
|
||||
label27.Location = new System.Drawing.Point(90, 293);
|
||||
label27.Name = "label27";
|
||||
label27.Size = new System.Drawing.Size(98, 13);
|
||||
label27.TabIndex = 35;
|
||||
|
@ -654,7 +624,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// label29
|
||||
//
|
||||
label29.AutoSize = true;
|
||||
label29.Location = new System.Drawing.Point(96, 356);
|
||||
label29.Location = new System.Drawing.Point(95, 338);
|
||||
label29.Name = "label29";
|
||||
label29.Size = new System.Drawing.Size(93, 13);
|
||||
label29.TabIndex = 38;
|
||||
|
@ -1620,16 +1590,10 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
this.appearancegroup1.Controls.Add(this.labelanisotropicfiltering);
|
||||
this.appearancegroup1.Controls.Add(this.anisotropicfiltering);
|
||||
this.appearancegroup1.Controls.Add(this.cbOldHighlightMode);
|
||||
this.appearancegroup1.Controls.Add(label21);
|
||||
this.appearancegroup1.Controls.Add(this.labelDynLightIntensity);
|
||||
this.appearancegroup1.Controls.Add(this.cbStretchView);
|
||||
this.appearancegroup1.Controls.Add(this.tbDynLightIntensity);
|
||||
this.appearancegroup1.Controls.Add(label20);
|
||||
this.appearancegroup1.Controls.Add(this.doublesidedalphalabel);
|
||||
this.appearancegroup1.Controls.Add(this.qualitydisplay);
|
||||
this.appearancegroup1.Controls.Add(this.labelDynLightSize);
|
||||
this.appearancegroup1.Controls.Add(this.label2);
|
||||
this.appearancegroup1.Controls.Add(this.tbDynLightSize);
|
||||
this.appearancegroup1.Controls.Add(label18);
|
||||
this.appearancegroup1.Controls.Add(this.labelDynLightCount);
|
||||
this.appearancegroup1.Controls.Add(this.tbDynLightCount);
|
||||
|
@ -1652,7 +1616,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// activethingsalphalabel
|
||||
//
|
||||
this.activethingsalphalabel.AutoSize = true;
|
||||
this.activethingsalphalabel.Location = new System.Drawing.Point(359, 60);
|
||||
this.activethingsalphalabel.Location = new System.Drawing.Point(359, 68);
|
||||
this.activethingsalphalabel.Name = "activethingsalphalabel";
|
||||
this.activethingsalphalabel.Size = new System.Drawing.Size(21, 13);
|
||||
this.activethingsalphalabel.TabIndex = 48;
|
||||
|
@ -1661,7 +1625,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// label31
|
||||
//
|
||||
this.label31.AutoSize = true;
|
||||
this.label31.Location = new System.Drawing.Point(12, 60);
|
||||
this.label31.Location = new System.Drawing.Point(12, 68);
|
||||
this.label31.Name = "label31";
|
||||
this.label31.Size = new System.Drawing.Size(176, 13);
|
||||
this.label31.TabIndex = 47;
|
||||
|
@ -1685,7 +1649,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
//
|
||||
this.activethingsalpha.BackColor = System.Drawing.SystemColors.Window;
|
||||
this.activethingsalpha.LargeChange = 3;
|
||||
this.activethingsalpha.Location = new System.Drawing.Point(199, 49);
|
||||
this.activethingsalpha.Location = new System.Drawing.Point(199, 57);
|
||||
this.activethingsalpha.Name = "activethingsalpha";
|
||||
this.activethingsalpha.Size = new System.Drawing.Size(154, 45);
|
||||
this.activethingsalpha.TabIndex = 1;
|
||||
|
@ -1695,7 +1659,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// hiddenthingsalphalabel
|
||||
//
|
||||
this.hiddenthingsalphalabel.AutoSize = true;
|
||||
this.hiddenthingsalphalabel.Location = new System.Drawing.Point(359, 134);
|
||||
this.hiddenthingsalphalabel.Location = new System.Drawing.Point(359, 158);
|
||||
this.hiddenthingsalphalabel.Name = "hiddenthingsalphalabel";
|
||||
this.hiddenthingsalphalabel.Size = new System.Drawing.Size(21, 13);
|
||||
this.hiddenthingsalphalabel.TabIndex = 45;
|
||||
|
@ -1704,7 +1668,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// label32
|
||||
//
|
||||
this.label32.AutoSize = true;
|
||||
this.label32.Location = new System.Drawing.Point(49, 134);
|
||||
this.label32.Location = new System.Drawing.Point(49, 158);
|
||||
this.label32.Name = "label32";
|
||||
this.label32.Size = new System.Drawing.Size(139, 13);
|
||||
this.label32.TabIndex = 44;
|
||||
|
@ -1715,7 +1679,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// inactivethingsalphalabel
|
||||
//
|
||||
this.inactivethingsalphalabel.AutoSize = true;
|
||||
this.inactivethingsalphalabel.Location = new System.Drawing.Point(359, 97);
|
||||
this.inactivethingsalphalabel.Location = new System.Drawing.Point(359, 113);
|
||||
this.inactivethingsalphalabel.Name = "inactivethingsalphalabel";
|
||||
this.inactivethingsalphalabel.Size = new System.Drawing.Size(21, 13);
|
||||
this.inactivethingsalphalabel.TabIndex = 42;
|
||||
|
@ -1724,7 +1688,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// label30
|
||||
//
|
||||
this.label30.AutoSize = true;
|
||||
this.label30.Location = new System.Drawing.Point(15, 97);
|
||||
this.label30.Location = new System.Drawing.Point(15, 113);
|
||||
this.label30.Name = "label30";
|
||||
this.label30.Size = new System.Drawing.Size(173, 13);
|
||||
this.label30.TabIndex = 41;
|
||||
|
@ -1735,7 +1699,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// labelantialiasing
|
||||
//
|
||||
this.labelantialiasing.AutoSize = true;
|
||||
this.labelantialiasing.Location = new System.Drawing.Point(359, 356);
|
||||
this.labelantialiasing.Location = new System.Drawing.Point(359, 338);
|
||||
this.labelantialiasing.Name = "labelantialiasing";
|
||||
this.labelantialiasing.Size = new System.Drawing.Size(54, 13);
|
||||
this.labelantialiasing.TabIndex = 39;
|
||||
|
@ -1745,7 +1709,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
//
|
||||
this.antialiasing.BackColor = System.Drawing.SystemColors.Window;
|
||||
this.antialiasing.LargeChange = 1;
|
||||
this.antialiasing.Location = new System.Drawing.Point(199, 345);
|
||||
this.antialiasing.Location = new System.Drawing.Point(199, 327);
|
||||
this.antialiasing.Maximum = 3;
|
||||
this.antialiasing.Name = "antialiasing";
|
||||
this.antialiasing.Size = new System.Drawing.Size(154, 45);
|
||||
|
@ -1757,7 +1721,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// labelanisotropicfiltering
|
||||
//
|
||||
this.labelanisotropicfiltering.AutoSize = true;
|
||||
this.labelanisotropicfiltering.Location = new System.Drawing.Point(359, 319);
|
||||
this.labelanisotropicfiltering.Location = new System.Drawing.Point(359, 293);
|
||||
this.labelanisotropicfiltering.Name = "labelanisotropicfiltering";
|
||||
this.labelanisotropicfiltering.Size = new System.Drawing.Size(24, 13);
|
||||
this.labelanisotropicfiltering.TabIndex = 36;
|
||||
|
@ -1767,7 +1731,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
//
|
||||
this.anisotropicfiltering.BackColor = System.Drawing.SystemColors.Window;
|
||||
this.anisotropicfiltering.LargeChange = 1;
|
||||
this.anisotropicfiltering.Location = new System.Drawing.Point(199, 308);
|
||||
this.anisotropicfiltering.Location = new System.Drawing.Point(199, 282);
|
||||
this.anisotropicfiltering.Maximum = 4;
|
||||
this.anisotropicfiltering.Name = "anisotropicfiltering";
|
||||
this.anisotropicfiltering.Size = new System.Drawing.Size(154, 45);
|
||||
|
@ -1788,55 +1752,10 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
"ighlight\" mode is disabled \r\n(Doom Builder 2 behaviour).");
|
||||
this.cbOldHighlightMode.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// labelDynLightIntensity
|
||||
//
|
||||
this.labelDynLightIntensity.AutoSize = true;
|
||||
this.labelDynLightIntensity.Location = new System.Drawing.Point(359, 282);
|
||||
this.labelDynLightIntensity.Name = "labelDynLightIntensity";
|
||||
this.labelDynLightIntensity.Size = new System.Drawing.Size(22, 13);
|
||||
this.labelDynLightIntensity.TabIndex = 32;
|
||||
this.labelDynLightIntensity.Text = "1.0";
|
||||
//
|
||||
// tbDynLightIntensity
|
||||
//
|
||||
this.tbDynLightIntensity.BackColor = System.Drawing.SystemColors.Window;
|
||||
this.tbDynLightIntensity.LargeChange = 1;
|
||||
this.tbDynLightIntensity.Location = new System.Drawing.Point(199, 271);
|
||||
this.tbDynLightIntensity.Minimum = 1;
|
||||
this.tbDynLightIntensity.Name = "tbDynLightIntensity";
|
||||
this.tbDynLightIntensity.Size = new System.Drawing.Size(154, 45);
|
||||
this.tbDynLightIntensity.TabIndex = 7;
|
||||
this.tbDynLightIntensity.TickStyle = System.Windows.Forms.TickStyle.TopLeft;
|
||||
this.tbDynLightIntensity.Value = 10;
|
||||
this.tbDynLightIntensity.ValueChanged += new System.EventHandler(this.tbDynLightIntensity_ValueChanged);
|
||||
//
|
||||
// labelDynLightSize
|
||||
//
|
||||
this.labelDynLightSize.AutoSize = true;
|
||||
this.labelDynLightSize.Location = new System.Drawing.Point(359, 245);
|
||||
this.labelDynLightSize.Name = "labelDynLightSize";
|
||||
this.labelDynLightSize.Size = new System.Drawing.Size(22, 13);
|
||||
this.labelDynLightSize.TabIndex = 29;
|
||||
this.labelDynLightSize.Text = "1.0";
|
||||
//
|
||||
// tbDynLightSize
|
||||
//
|
||||
this.tbDynLightSize.BackColor = System.Drawing.SystemColors.Window;
|
||||
this.tbDynLightSize.LargeChange = 1;
|
||||
this.tbDynLightSize.Location = new System.Drawing.Point(199, 234);
|
||||
this.tbDynLightSize.Maximum = 20;
|
||||
this.tbDynLightSize.Minimum = 1;
|
||||
this.tbDynLightSize.Name = "tbDynLightSize";
|
||||
this.tbDynLightSize.Size = new System.Drawing.Size(154, 45);
|
||||
this.tbDynLightSize.TabIndex = 6;
|
||||
this.tbDynLightSize.TickStyle = System.Windows.Forms.TickStyle.TopLeft;
|
||||
this.tbDynLightSize.Value = 10;
|
||||
this.tbDynLightSize.ValueChanged += new System.EventHandler(this.tbDynLightSize_ValueChanged);
|
||||
//
|
||||
// labelDynLightCount
|
||||
//
|
||||
this.labelDynLightCount.AutoSize = true;
|
||||
this.labelDynLightCount.Location = new System.Drawing.Point(359, 208);
|
||||
this.labelDynLightCount.Location = new System.Drawing.Point(359, 248);
|
||||
this.labelDynLightCount.Name = "labelDynLightCount";
|
||||
this.labelDynLightCount.Size = new System.Drawing.Size(19, 13);
|
||||
this.labelDynLightCount.TabIndex = 26;
|
||||
|
@ -1846,7 +1765,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
//
|
||||
this.tbDynLightCount.BackColor = System.Drawing.SystemColors.Window;
|
||||
this.tbDynLightCount.LargeChange = 1;
|
||||
this.tbDynLightCount.Location = new System.Drawing.Point(199, 197);
|
||||
this.tbDynLightCount.Location = new System.Drawing.Point(199, 237);
|
||||
this.tbDynLightCount.Maximum = 8;
|
||||
this.tbDynLightCount.Minimum = 1;
|
||||
this.tbDynLightCount.Name = "tbDynLightCount";
|
||||
|
@ -1860,7 +1779,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
//
|
||||
this.imagebrightness.BackColor = System.Drawing.SystemColors.Window;
|
||||
this.imagebrightness.LargeChange = 3;
|
||||
this.imagebrightness.Location = new System.Drawing.Point(199, 160);
|
||||
this.imagebrightness.Location = new System.Drawing.Point(199, 192);
|
||||
this.imagebrightness.Name = "imagebrightness";
|
||||
this.imagebrightness.Size = new System.Drawing.Size(154, 45);
|
||||
this.imagebrightness.TabIndex = 4;
|
||||
|
@ -1881,7 +1800,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
//
|
||||
this.hiddenthingsalpha.BackColor = System.Drawing.SystemColors.Window;
|
||||
this.hiddenthingsalpha.LargeChange = 3;
|
||||
this.hiddenthingsalpha.Location = new System.Drawing.Point(199, 123);
|
||||
this.hiddenthingsalpha.Location = new System.Drawing.Point(199, 147);
|
||||
this.hiddenthingsalpha.Name = "hiddenthingsalpha";
|
||||
this.hiddenthingsalpha.Size = new System.Drawing.Size(154, 45);
|
||||
this.hiddenthingsalpha.TabIndex = 3;
|
||||
|
@ -1892,7 +1811,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
//
|
||||
this.inactivethingsalpha.BackColor = System.Drawing.SystemColors.Window;
|
||||
this.inactivethingsalpha.LargeChange = 3;
|
||||
this.inactivethingsalpha.Location = new System.Drawing.Point(199, 86);
|
||||
this.inactivethingsalpha.Location = new System.Drawing.Point(199, 102);
|
||||
this.inactivethingsalpha.Name = "inactivethingsalpha";
|
||||
this.inactivethingsalpha.Size = new System.Drawing.Size(154, 45);
|
||||
this.inactivethingsalpha.TabIndex = 2;
|
||||
|
@ -1922,7 +1841,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// imagebrightnesslabel
|
||||
//
|
||||
this.imagebrightnesslabel.AutoSize = true;
|
||||
this.imagebrightnesslabel.Location = new System.Drawing.Point(360, 171);
|
||||
this.imagebrightnesslabel.Location = new System.Drawing.Point(360, 203);
|
||||
this.imagebrightnesslabel.Name = "imagebrightnesslabel";
|
||||
this.imagebrightnesslabel.Size = new System.Drawing.Size(30, 13);
|
||||
this.imagebrightnesslabel.TabIndex = 22;
|
||||
|
@ -2541,8 +2460,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
((System.ComponentModel.ISupportInitialize)(this.activethingsalpha)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.antialiasing)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.anisotropicfiltering)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.tbDynLightIntensity)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.tbDynLightSize)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.tbDynLightCount)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.imagebrightness)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.hiddenthingsalpha)).EndInit();
|
||||
|
@ -2648,10 +2565,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
private System.Windows.Forms.CheckBox toolbar_gzdoom;
|
||||
private System.Windows.Forms.Label labelDynLightCount;
|
||||
private System.Windows.Forms.TrackBar tbDynLightCount;
|
||||
private System.Windows.Forms.Label labelDynLightSize;
|
||||
private System.Windows.Forms.TrackBar tbDynLightSize;
|
||||
private System.Windows.Forms.Label labelDynLightIntensity;
|
||||
private System.Windows.Forms.TrackBar tbDynLightIntensity;
|
||||
private System.Windows.Forms.CheckBox cbSynchCameras;
|
||||
private System.Windows.Forms.CheckBox cbStretchView;
|
||||
private System.Windows.Forms.ToolTip toolTip1;
|
||||
|
|
|
@ -99,10 +99,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
cbSynchCameras.Checked = General.Settings.GZSynchCameras;
|
||||
tbDynLightCount.Value = General.Clamp(General.Settings.GZMaxDynamicLights / 8, tbDynLightCount.Minimum, tbDynLightCount.Maximum);
|
||||
labelDynLightCount.Text = General.Settings.GZMaxDynamicLights.ToString();
|
||||
tbDynLightSize.Value = General.Clamp((int)(General.Settings.GZDynamicLightRadius * 10), tbDynLightSize.Minimum, tbDynLightSize.Maximum);
|
||||
labelDynLightSize.Text = General.Settings.GZDynamicLightRadius.ToString();
|
||||
tbDynLightIntensity.Value = General.Clamp((int)(General.Settings.GZDynamicLightIntensity * 10), tbDynLightIntensity.Minimum, tbDynLightIntensity.Maximum);
|
||||
labelDynLightIntensity.Text = General.Settings.GZDynamicLightIntensity.ToString();
|
||||
cbStretchView.Checked = General.Settings.GZStretchView;
|
||||
cbOldHighlightMode.Checked = General.Settings.GZOldHighlightMode;
|
||||
vertexScale.Value = General.Clamp((int)(General.Settings.GZVertexScale2D), vertexScale.Minimum, vertexScale.Maximum);
|
||||
|
@ -410,8 +406,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
//mxd
|
||||
General.Settings.GZSynchCameras = cbSynchCameras.Checked;
|
||||
General.Settings.GZMaxDynamicLights = tbDynLightCount.Value * 8;
|
||||
General.Settings.GZDynamicLightRadius = (tbDynLightSize.Value / 10.0f);
|
||||
General.Settings.GZDynamicLightIntensity = (tbDynLightIntensity.Value / 10.0f);
|
||||
General.Settings.FilterAnisotropy = D3DDevice.AF_STEPS[anisotropicfiltering.Value];
|
||||
General.Settings.AntiAliasingSamples = D3DDevice.AA_STEPS[antialiasing.Value];
|
||||
General.Settings.GZStretchView = cbStretchView.Checked;
|
||||
|
@ -1009,18 +1003,6 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
labelDynLightCount.Text = (tbDynLightCount.Value * 8).ToString();
|
||||
}
|
||||
|
||||
//mxd
|
||||
private void tbDynLightSize_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
labelDynLightSize.Text = ((float)tbDynLightSize.Value / 10).ToString();
|
||||
}
|
||||
|
||||
//mxd
|
||||
private void tbDynLightIntensity_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
labelDynLightIntensity.Text = ((float)tbDynLightIntensity.Value / 10).ToString();
|
||||
}
|
||||
|
||||
//mxd
|
||||
private void anisotropicfiltering_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
|
|
|
@ -135,12 +135,6 @@
|
|||
<metadata name="label18.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="label20.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="label21.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="label27.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
|
|
|
@ -1072,18 +1072,17 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
{
|
||||
if(t.Sector == null) t.DetermineSector();
|
||||
int scaler = (t.Sector != null ? t.Sector.Brightness / 4 : 2);
|
||||
primaryradius = (int)Math.Round((t.Args[3] * scaler) * General.Settings.GZDynamicLightRadius);
|
||||
primaryradius = t.Args[3] * scaler;
|
||||
}
|
||||
else
|
||||
{
|
||||
primaryradius = (int)Math.Round((t.Args[3] * 2) * General.Settings.GZDynamicLightRadius); //works... that.. way in GZDoom
|
||||
if(lightType > 0)
|
||||
secondaryradius = (int)Math.Round((t.Args[4] * 2) * General.Settings.GZDynamicLightRadius);
|
||||
primaryradius = t.Args[3] * 2; //works... that.. way in GZDoom
|
||||
if(lightType > 0) secondaryradius = t.Args[4] * 2;
|
||||
}
|
||||
}
|
||||
else //it's one of vavoom lights
|
||||
{
|
||||
primaryradius = (int)Math.Round((t.Args[0] * 8) * General.Settings.GZDynamicLightRadius);
|
||||
primaryradius = t.Args[0] * 8;
|
||||
}
|
||||
|
||||
// Check radii...
|
||||
|
|
|
@ -197,10 +197,10 @@ namespace CodeImp.DoomBuilder.BuilderModes.IO
|
|||
BaseVisualMode mode = new BaseVisualMode();
|
||||
bool renderingEffectsDisabled = false;
|
||||
|
||||
if(!General.Settings.GZDoomRenderingEffects)
|
||||
if(!General.Settings.EnhancedRenderingEffects)
|
||||
{
|
||||
renderingEffectsDisabled = true;
|
||||
mode.ToggleGZDoomRenderingEffects();
|
||||
mode.ToggleEnhancedRendering();
|
||||
}
|
||||
|
||||
mode.RebuildElementData();
|
||||
|
@ -224,7 +224,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.IO
|
|||
List<Dictionary<string, List<WorldVertex[]>>> geometryByTexture = SortGeometry(visualSectors);
|
||||
|
||||
//restore vm settings
|
||||
if(renderingEffectsDisabled) mode.ToggleGZDoomRenderingEffects();
|
||||
if(renderingEffectsDisabled) mode.ToggleEnhancedRendering();
|
||||
mode.Dispose();
|
||||
|
||||
//create obj
|
||||
|
|
|
@ -1357,14 +1357,3 @@ ceilingalignmode
|
|||
allowmouse = true;
|
||||
allowscroll = true;
|
||||
}
|
||||
|
||||
togglegzdoomgeometryeffects
|
||||
{
|
||||
title = "Toggle Geometry Effects";
|
||||
category = "visual";
|
||||
description = "Toggles rendering of (G)ZDoom's geometry effects (slopes, 3D-floors etc.) in Visual mode.";
|
||||
allowkeys = true;
|
||||
allowmouse = true;
|
||||
allowscroll = false;
|
||||
default = 9; //Tab
|
||||
}
|
|
@ -747,7 +747,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
{
|
||||
HashSet<Sector> effectsectors = null; //mxd
|
||||
|
||||
if(!General.Settings.GZDoomRenderingEffects) //mxd
|
||||
if(!General.Settings.EnhancedRenderingEffects) //mxd
|
||||
{
|
||||
// Store all sectors with effects
|
||||
if(sectordata != null && sectordata.Count > 0)
|
||||
|
@ -786,7 +786,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
vertices.Clear();
|
||||
}
|
||||
|
||||
if(!General.Settings.GZDoomRenderingEffects) return; //mxd
|
||||
if(!General.Settings.EnhancedRenderingEffects) return; //mxd
|
||||
|
||||
// Find all sector who's tag is not 0 and hash them so that we can find them quickly
|
||||
foreach(Sector s in General.Map.Map.Sectors)
|
||||
|
@ -3296,13 +3296,12 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
}
|
||||
|
||||
//mxd
|
||||
[BeginAction("togglegzdoomgeometryeffects")]
|
||||
public void ToggleGZDoomRenderingEffects()
|
||||
[BeginAction("gztoggleenhancedrendering", BaseAction = true)]
|
||||
public void ToggleEnhancedRendering()
|
||||
{
|
||||
General.Settings.GZDoomRenderingEffects = !General.Settings.GZDoomRenderingEffects;
|
||||
// Actual toggling is done in MainForm.ToggleEnhancedRendering(), so we only need to update the view here
|
||||
RebuildElementData();
|
||||
UpdateChangedObjects();
|
||||
General.Interface.DisplayStatus(StatusType.Info, "(G)ZDoom geometry effects are " + (General.Settings.GZDoomRenderingEffects ? "ENABLED" : "DISABLED"));
|
||||
}
|
||||
|
||||
//mxd
|
||||
|
|
Loading…
Reference in a new issue