From c3af78e1f00b02407e5ba176abd40900091a853d Mon Sep 17 00:00:00 2001 From: codeimp Date: Fri, 24 Apr 2009 05:52:41 +0000 Subject: [PATCH] @ manual correction by Robin Palmer --- Help/terminology.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Help/terminology.html b/Help/terminology.html index f9472782..3cf6df47 100644 --- a/Help/terminology.html +++ b/Help/terminology.html @@ -38,7 +38,7 @@ The PK3 file is actually a ZIP file and contains a directory with a specific structure. It can be used as a replacement for WAD files in some Doom sourceports and is smaller than the WAD file because it is compressed. Doom Builder can read from PK3 files as resources, but for better performance it is recommended that you unzip your PK3 file (keeping the directory structure) and add the directory as resource. For more information, see Using ZIPs as WAD replacement for more information.

Element

- A map exists of vertices, linedefs, sidedefs, sectors and things. These are all elements in the map and each has their own set of properties. Some elements are connected to other elements: A linedef is always connected to two vertices and has one or two sidedefs. A sidedef is always connected to one sector and a sector has one or more sidedefs. + A map consists of vertices, linedefs, sidedefs, sectors and things. These are all elements in a map and each has their own set of properties. Some elements are connected to other elements: A linedef is always connected to two vertices and has one or two sidedefs. A sidedef is always connected to one sector and a sector has one or more sidedefs.

Vertex

This is the most simple element in a map. A vertex is a point on the map which has X and Y coordinates.