@ Added begin of DockersControl. This is going to be a long and tedious development.

This commit is contained in:
codeimp 2009-07-17 15:06:15 +00:00
parent 7af4e711bb
commit bf8285030b
5 changed files with 282 additions and 1 deletions

View file

@ -663,6 +663,12 @@
<Compile Include="Config\FlagTranslation.cs" />
<Compile Include="Config\PasteOptions.cs" />
<Compile Include="Controls\ButtonsNumericTextboxDesigner.cs" />
<Compile Include="Controls\DockersControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Controls\DockersControl.Designer.cs">
<DependentUpon>DockersControl.cs</DependentUpon>
</Compile>
<Compile Include="Controls\PasteOptionsControl.cs">
<SubType>UserControl</SubType>
</Compile>
@ -731,6 +737,10 @@
<Compile Include="ZDoom\DecorateParser.cs" />
<Compile Include="ZDoom\StateStructure.cs" />
<Compile Include="Editing\EditingManager.cs" />
<EmbeddedResource Include="Controls\DockersControl.resx">
<SubType>Designer</SubType>
<DependentUpon>DockersControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\PasteOptionsControl.resx">
<SubType>Designer</SubType>
<DependentUpon>PasteOptionsControl.cs</DependentUpon>

View file

@ -79,6 +79,7 @@ namespace CodeImp.DoomBuilder.Config
private bool animatevisualselection;
private int previousversion;
private PasteOptions pasteoptions;
private int dockersposition;
// These are not stored in the configuration, only used at runtime
private string defaulttexture;
@ -127,6 +128,7 @@ namespace CodeImp.DoomBuilder.Config
public bool ScriptAutoIndent { get { return scriptautoindent; } internal set { scriptautoindent = value; } }
internal int PreviousVersion { get { return previousversion; } }
internal PasteOptions PasteOptions { get { return pasteoptions; } set { pasteoptions = value; } }
internal int DockersPosition { get { return dockersposition; } set { dockersposition = value; } }
public string DefaultTexture { get { return defaulttexture; } set { defaulttexture = value; } }
public string DefaultFloorTexture { get { return defaultfloortexture; } set { defaultfloortexture = value; } }
@ -191,6 +193,7 @@ namespace CodeImp.DoomBuilder.Config
showerrorswindow = cfg.ReadSetting("showerrorswindow", true);
animatevisualselection = cfg.ReadSetting("animatevisualselection", true);
previousversion = cfg.ReadSetting("currentversion", 0);
dockersposition = cfg.ReadSetting("dockersposition", 1);
pasteoptions.ReadConfiguration(cfg, "pasteoptions");
// Success
@ -238,6 +241,7 @@ namespace CodeImp.DoomBuilder.Config
cfg.WriteSetting("showerrorswindow", showerrorswindow);
cfg.WriteSetting("animatevisualselection", animatevisualselection);
cfg.WriteSetting("currentversion", v.Major * 1000000 + v.Revision);
cfg.WriteSetting("dockersposition", dockersposition);
pasteoptions.WriteConfiguration(cfg, "pasteoptions");
// Save settings configuration

View file

@ -0,0 +1,48 @@
namespace CodeImp.DoomBuilder.Controls
{
partial class DockersControl
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if(disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// DockersControl
//
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.BackColor = System.Drawing.SystemColors.Control;
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Name = "DockersControl";
this.Size = new System.Drawing.Size(418, 364);
this.ResumeLayout(false);
}
#endregion
}
}

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@ -0,0 +1,99 @@
#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Microsoft.Win32;
using System.Diagnostics;
using CodeImp.DoomBuilder.Actions;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Rendering;
using SlimDX.Direct3D9;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
using CodeImp.DoomBuilder.Map;
using System.Globalization;
using System.Windows.Forms.VisualStyles;
using System.Collections.Specialized;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
public partial class DockersControl : UserControl
{
#region ================== Constants
private const int TAB_ITEM_LENGTH = 150;
private const int TAB_ITEM_SPACING = 6;
private const int TAB_ITEM_HEIGHT = 26;
public enum DockerOrientation
{
Left,
Right
};
#endregion
#region ================== Variables
private DockerOrientation orientation;
#endregion
#region ================== Properties
public DockerOrientation Orientation { get { return orientation; } set { orientation = value; } }
#endregion
#region ================== Constructor
// Constructor
public DockersControl()
{
InitializeComponent();
}
#endregion
#region ================== Methods
#endregion
#region ================== Events
// Draw the tabs
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
VisualStyleRenderer tabdrawer = new VisualStyleRenderer(VisualStyleElement.Tab.TabItem.Pressed);
tabdrawer.DrawBackground(e.Graphics, new Rectangle(0, 0, 150, 26));
}
#endregion
}
}

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@ -0,0 +1,120 @@
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<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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There are any number of "resheader" rows that contain simple
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Each data row contains a name, and value. The row also contains a
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Classes that don't support this are serialized and stored with the
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The mimetype is used for serialized objects, and tells the
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mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
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