Added custom fields for Doom64 lighting in the ZDoom configuration

This commit is contained in:
ZZYZX 2017-02-01 08:29:14 +02:00
parent 24c8b0497c
commit b80ead1202
3 changed files with 39 additions and 3 deletions

View file

@ -434,6 +434,42 @@ universalfields
sector
{
color_floor
{
type = 10;
default = "FFFFFF";
}
color_ceiling
{
type = 10;
default = "FFFFFF";
}
color_walltop
{
type = 10;
default = "FFFFFF";
}
color_wallbottom
{
type = 10;
default = "FFFFFF";
}
color_sprites
{
type = 10;
default = "FFFFFF";
}
color_absolute
{
type = 3;
default = false;
}
comment
{
type = 2;

View file

@ -30,6 +30,6 @@ using CodeImp.DoomBuilder;
// Build Number
// Revision
//
[assembly: AssemblyVersion("2.3.0.2848")]
[assembly: AssemblyVersion("2.3.0.2849")]
[assembly: NeutralResourcesLanguageAttribute("en")]
[assembly: AssemblyHash("1cd255f")]
[assembly: AssemblyHash("24c8b04")]

View file

@ -29,5 +29,5 @@ using System.Resources;
// Build Number
// Revision
//
[assembly: AssemblyVersion("2.3.0.2848")]
[assembly: AssemblyVersion("2.3.0.2849")]
[assembly: NeutralResourcesLanguageAttribute("en")]