Draw Settings panel: added "Get From Selection" buttons.

+a couple of cosmetic changes.
This commit is contained in:
MaxED 2015-01-14 13:12:23 +00:00
parent 64e198451d
commit b08f64accb
4 changed files with 127 additions and 10 deletions

View file

@ -5,11 +5,11 @@ using System.Runtime.InteropServices;
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("GZDoom Builder")]
[assembly: AssemblyDescription("GZDoom map editor")]
[assembly: AssemblyDescription("ZDoom, GZDoom and Zandronum map editor")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("CodeImp, MaxED")]
[assembly: AssemblyProduct("GZDoom Builder")]
[assembly: AssemblyCopyright("Copyright © 2007, 2014")]
[assembly: AssemblyCopyright("Copyright © 2007, 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

View file

@ -826,7 +826,6 @@ namespace CodeImp.DoomBuilder.Windows
this.tooltip.AutomaticDelay = 0;
this.tooltip.AutoPopDelay = 30000;
this.tooltip.InitialDelay = 10;
this.tooltip.IsBalloon = true;
this.tooltip.ReshowDelay = 100;
this.tooltip.ToolTipTitle = "Supported Placeholders:";
this.tooltip.UseAnimation = false;

View file

@ -65,6 +65,9 @@
this.clearceiling = new System.Windows.Forms.Button();
this.clearall = new System.Windows.Forms.Button();
this.groupBox5 = new System.Windows.Forms.GroupBox();
this.getsidetexturesfromselection = new System.Windows.Forms.Button();
this.getheightandbrightnessfromselection = new System.Windows.Forms.Button();
this.getsectortexturesfromselection = new System.Windows.Forms.Button();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.groupBox3.SuspendLayout();
@ -76,13 +79,14 @@
//
this.groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.groupBox1.Controls.Add(this.getsectortexturesfromselection);
this.groupBox1.Controls.Add(this.ceiling);
this.groupBox1.Controls.Add(this.floor);
this.groupBox1.Controls.Add(this.cbOverrideFloorTexture);
this.groupBox1.Controls.Add(this.cbOverrideCeilingTexture);
this.groupBox1.Location = new System.Drawing.Point(3, 3);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(243, 137);
this.groupBox1.Size = new System.Drawing.Size(243, 166);
this.groupBox1.TabIndex = 0;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Sector texture overrides:";
@ -135,6 +139,7 @@
//
this.groupBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.groupBox2.Controls.Add(this.getheightandbrightnessfromselection);
this.groupBox2.Controls.Add(this.label1);
this.groupBox2.Controls.Add(this.label14);
this.groupBox2.Controls.Add(this.cbBrightness);
@ -143,9 +148,9 @@
this.groupBox2.Controls.Add(this.cbCeilHeight);
this.groupBox2.Controls.Add(this.cbFloorHeight);
this.groupBox2.Controls.Add(this.ceilHeight);
this.groupBox2.Location = new System.Drawing.Point(3, 397);
this.groupBox2.Location = new System.Drawing.Point(3, 347);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(243, 118);
this.groupBox2.Size = new System.Drawing.Size(243, 138);
this.groupBox2.TabIndex = 21;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "Geometry overrides:";
@ -319,15 +324,16 @@
//
this.groupBox3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.groupBox3.Controls.Add(this.getsidetexturesfromselection);
this.groupBox3.Controls.Add(this.cbOverrideBottomTexture);
this.groupBox3.Controls.Add(this.top);
this.groupBox3.Controls.Add(this.cbOverrideMiddleTexture);
this.groupBox3.Controls.Add(this.middle);
this.groupBox3.Controls.Add(this.bottom);
this.groupBox3.Controls.Add(this.cbOverrideTopTexture);
this.groupBox3.Location = new System.Drawing.Point(3, 146);
this.groupBox3.Location = new System.Drawing.Point(3, 175);
this.groupBox3.Name = "groupBox3";
this.groupBox3.Size = new System.Drawing.Size(243, 137);
this.groupBox3.Size = new System.Drawing.Size(243, 166);
this.groupBox3.TabIndex = 29;
this.groupBox3.TabStop = false;
this.groupBox3.Text = "Sidedef texture overrides:";
@ -342,7 +348,7 @@
this.groupBox4.Controls.Add(this.fillupper);
this.groupBox4.Controls.Add(this.fillfloor);
this.groupBox4.Controls.Add(this.fillceiling);
this.groupBox4.Location = new System.Drawing.Point(3, 289);
this.groupBox4.Location = new System.Drawing.Point(3, 491);
this.groupBox4.Name = "groupBox4";
this.groupBox4.Size = new System.Drawing.Size(243, 48);
this.groupBox4.TabIndex = 30;
@ -492,13 +498,43 @@
this.groupBox5.Controls.Add(this.clearupper);
this.groupBox5.Controls.Add(this.clearfloor);
this.groupBox5.Controls.Add(this.clearceiling);
this.groupBox5.Location = new System.Drawing.Point(3, 343);
this.groupBox5.Location = new System.Drawing.Point(3, 545);
this.groupBox5.Name = "groupBox5";
this.groupBox5.Size = new System.Drawing.Size(243, 48);
this.groupBox5.TabIndex = 31;
this.groupBox5.TabStop = false;
this.groupBox5.Text = "Remove Textures form Selection:";
//
// getsidetexturesfromselection
//
this.getsidetexturesfromselection.Location = new System.Drawing.Point(6, 137);
this.getsidetexturesfromselection.Name = "getsidetexturesfromselection";
this.getsidetexturesfromselection.Size = new System.Drawing.Size(230, 23);
this.getsidetexturesfromselection.TabIndex = 31;
this.getsidetexturesfromselection.Text = "Get From Selection";
this.getsidetexturesfromselection.UseVisualStyleBackColor = true;
this.getsidetexturesfromselection.Click += new System.EventHandler(this.getsidetexturesfromselection_Click);
//
// getheightandbrightnessfromselection
//
this.getheightandbrightnessfromselection.Location = new System.Drawing.Point(6, 108);
this.getheightandbrightnessfromselection.Name = "getheightandbrightnessfromselection";
this.getheightandbrightnessfromselection.Size = new System.Drawing.Size(230, 23);
this.getheightandbrightnessfromselection.TabIndex = 32;
this.getheightandbrightnessfromselection.Text = "Get From Selection";
this.getheightandbrightnessfromselection.UseVisualStyleBackColor = true;
this.getheightandbrightnessfromselection.Click += new System.EventHandler(this.getheightandbrightnessfromselection_Click);
//
// getsectortexturesfromselection
//
this.getsectortexturesfromselection.Location = new System.Drawing.Point(6, 137);
this.getsectortexturesfromselection.Name = "getsectortexturesfromselection";
this.getsectortexturesfromselection.Size = new System.Drawing.Size(230, 23);
this.getsectortexturesfromselection.TabIndex = 32;
this.getsectortexturesfromselection.Text = "Get From Selection";
this.getsectortexturesfromselection.UseVisualStyleBackColor = true;
this.getsectortexturesfromselection.Click += new System.EventHandler(this.getsectortexturesfromselection_Click);
//
// SectorDrawingOptionsPanel
//
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
@ -560,5 +596,8 @@
private CodeImp.DoomBuilder.Controls.FlatSelectorControl ceiling;
private System.Windows.Forms.Button fillall;
private System.Windows.Forms.Button clearall;
private System.Windows.Forms.Button getheightandbrightnessfromselection;
private System.Windows.Forms.Button getsidetexturesfromselection;
private System.Windows.Forms.Button getsectortexturesfromselection;
}
}

View file

@ -4,6 +4,7 @@ using System;
using System.Windows.Forms;
using System.Collections.Generic;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Windows;
#endregion
@ -39,6 +40,10 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
cbFloorHeight.Checked = General.Map.Options.OverrideFloorHeight;
cbBrightness.Checked = General.Map.Options.OverrideBrightness;
getsectortexturesfromselection.Enabled = (cbOverrideCeilingTexture.Checked || cbOverrideFloorTexture.Checked);
getsidetexturesfromselection.Enabled = (cbOverrideTopTexture.Checked || cbOverrideMiddleTexture.Checked || cbOverrideBottomTexture.Checked);
getheightandbrightnessfromselection.Enabled = (cbCeilHeight.Checked || cbFloorHeight.Checked || cbBrightness.Checked);
ceiling.Enabled = cbOverrideCeilingTexture.Checked;
floor.Enabled = cbOverrideFloorTexture.Checked;
top.Enabled = cbOverrideTopTexture.Checked;
@ -57,6 +62,8 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
{
ceiling.Enabled = cbOverrideCeilingTexture.Checked;
General.Map.Options.OverrideCeilingTexture = cbOverrideCeilingTexture.Checked;
getsectortexturesfromselection.Enabled = (cbOverrideCeilingTexture.Checked || cbOverrideFloorTexture.Checked);
}
private void cbOverrideFloorTexture_CheckedChanged(object sender, EventArgs e)
@ -69,36 +76,48 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
{
top.Enabled = cbOverrideTopTexture.Checked;
General.Map.Options.OverrideTopTexture = cbOverrideTopTexture.Checked;
getsidetexturesfromselection.Enabled = (cbOverrideTopTexture.Checked || cbOverrideMiddleTexture.Checked || cbOverrideBottomTexture.Checked);
}
private void cbOverrideMiddleTexture_CheckedChanged(object sender, EventArgs e)
{
middle.Enabled = cbOverrideMiddleTexture.Checked;
General.Map.Options.OverrideMiddleTexture = cbOverrideMiddleTexture.Checked;
getsidetexturesfromselection.Enabled = (cbOverrideTopTexture.Checked || cbOverrideMiddleTexture.Checked || cbOverrideBottomTexture.Checked);
}
private void cbOverrideBottomTexture_CheckedChanged(object sender, EventArgs e)
{
bottom.Enabled = cbOverrideBottomTexture.Checked;
General.Map.Options.OverrideBottomTexture = cbOverrideBottomTexture.Checked;
getsidetexturesfromselection.Enabled = (cbOverrideTopTexture.Checked || cbOverrideMiddleTexture.Checked || cbOverrideBottomTexture.Checked);
}
private void cbCeilHeight_CheckedChanged(object sender, EventArgs e)
{
ceilHeight.Enabled = cbCeilHeight.Checked;
General.Map.Options.OverrideCeilingHeight = cbCeilHeight.Checked;
getheightandbrightnessfromselection.Enabled = (cbCeilHeight.Checked || cbFloorHeight.Checked || cbBrightness.Checked);
}
private void cbFloorHeight_CheckedChanged(object sender, EventArgs e)
{
floorHeight.Enabled = cbFloorHeight.Checked;
General.Map.Options.OverrideFloorHeight = cbFloorHeight.Checked;
getheightandbrightnessfromselection.Enabled = (cbCeilHeight.Checked || cbFloorHeight.Checked || cbBrightness.Checked);
}
private void cbBrightness_CheckedChanged(object sender, EventArgs e)
{
brightness.Enabled = cbBrightness.Checked;
General.Map.Options.OverrideBrightness = cbBrightness.Checked;
getheightandbrightnessfromselection.Enabled = (cbCeilHeight.Checked || cbFloorHeight.Checked || cbBrightness.Checked);
}
#endregion
@ -482,5 +501,65 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
#endregion
#region ================== Get Properties from Selection Events
private void getsectortexturesfromselection_Click(object sender, EventArgs e)
{
ICollection<Sector> sectors = General.Map.Map.GetSelectedSectors(true);
if(sectors.Count == 0)
{
General.Interface.DisplayStatus(StatusType.Warning, "This action requires selected sector");
return;
}
Sector s = General.GetByIndex(sectors, 0);
if(cbOverrideCeilingTexture.Checked) ceiling.TextureName = s.CeilTexture;
if(cbOverrideFloorTexture.Checked) floor.TextureName = s.FloorTexture;
}
private void getsidetexturesfromselection_Click(object sender, EventArgs e)
{
ICollection<Linedef> lines = General.Map.Map.GetSelectedLinedefs(true);
if(lines.Count == 0)
{
General.Interface.DisplayStatus(StatusType.Warning, "This action requires selected linedef");
return;
}
Sidedef s = null;
foreach (Linedef l in lines)
{
s = (l.Front ?? l.Back);
if(s.MiddleTexture != "-" || s.HighTexture != "-" || s.LowTexture != "-") break;
}
if(s == null)
{
General.Interface.DisplayStatus(StatusType.Warning, "Selection doesn't contain suitable sidedefs");
return;
}
if(cbOverrideTopTexture.Checked) top.TextureName = s.HighTexture;
if(cbOverrideMiddleTexture.Checked) middle.TextureName = s.MiddleTexture;
if(cbOverrideBottomTexture.Checked) bottom.TextureName = s.LowTexture;
}
private void getheightandbrightnessfromselection_Click(object sender, EventArgs e)
{
ICollection<Sector> sectors = General.Map.Map.GetSelectedSectors(true);
if(sectors.Count == 0)
{
General.Interface.DisplayStatus(StatusType.Warning, "This action requires selected sector");
return;
}
Sector s = General.GetByIndex(sectors, 0);
if(cbCeilHeight.Checked) ceilHeight.Text = s.CeilHeight.ToString();
if(cbFloorHeight.Checked) floorHeight.Text = s.FloorHeight.ToString();
if(cbBrightness.Checked) brightness.Text = s.Brightness.ToString();
}
#endregion
}
}