mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 12:22:35 +00:00
Draw Settings panel: added "Get From Selection" buttons.
+a couple of cosmetic changes.
This commit is contained in:
parent
64e198451d
commit
b08f64accb
4 changed files with 127 additions and 10 deletions
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@ -5,11 +5,11 @@ using System.Runtime.InteropServices;
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("GZDoom Builder")]
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[assembly: AssemblyDescription("GZDoom map editor")]
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[assembly: AssemblyDescription("ZDoom, GZDoom and Zandronum map editor")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("CodeImp, MaxED")]
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[assembly: AssemblyProduct("GZDoom Builder")]
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[assembly: AssemblyCopyright("Copyright © 2007, 2014")]
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[assembly: AssemblyCopyright("Copyright © 2007, 2015")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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1
Source/Core/Windows/ConfigForm.Designer.cs
generated
1
Source/Core/Windows/ConfigForm.Designer.cs
generated
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@ -826,7 +826,6 @@ namespace CodeImp.DoomBuilder.Windows
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this.tooltip.AutomaticDelay = 0;
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this.tooltip.AutoPopDelay = 30000;
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this.tooltip.InitialDelay = 10;
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this.tooltip.IsBalloon = true;
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this.tooltip.ReshowDelay = 100;
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this.tooltip.ToolTipTitle = "Supported Placeholders:";
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this.tooltip.UseAnimation = false;
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@ -65,6 +65,9 @@
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this.clearceiling = new System.Windows.Forms.Button();
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this.clearall = new System.Windows.Forms.Button();
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this.groupBox5 = new System.Windows.Forms.GroupBox();
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this.getsidetexturesfromselection = new System.Windows.Forms.Button();
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this.getheightandbrightnessfromselection = new System.Windows.Forms.Button();
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this.getsectortexturesfromselection = new System.Windows.Forms.Button();
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this.groupBox1.SuspendLayout();
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this.groupBox2.SuspendLayout();
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this.groupBox3.SuspendLayout();
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@ -76,13 +79,14 @@
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//
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this.groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.groupBox1.Controls.Add(this.getsectortexturesfromselection);
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this.groupBox1.Controls.Add(this.ceiling);
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this.groupBox1.Controls.Add(this.floor);
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this.groupBox1.Controls.Add(this.cbOverrideFloorTexture);
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this.groupBox1.Controls.Add(this.cbOverrideCeilingTexture);
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this.groupBox1.Location = new System.Drawing.Point(3, 3);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(243, 137);
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this.groupBox1.Size = new System.Drawing.Size(243, 166);
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this.groupBox1.TabIndex = 0;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "Sector texture overrides:";
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@ -135,6 +139,7 @@
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//
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this.groupBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.groupBox2.Controls.Add(this.getheightandbrightnessfromselection);
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this.groupBox2.Controls.Add(this.label1);
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this.groupBox2.Controls.Add(this.label14);
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this.groupBox2.Controls.Add(this.cbBrightness);
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@ -143,9 +148,9 @@
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this.groupBox2.Controls.Add(this.cbCeilHeight);
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this.groupBox2.Controls.Add(this.cbFloorHeight);
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this.groupBox2.Controls.Add(this.ceilHeight);
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this.groupBox2.Location = new System.Drawing.Point(3, 397);
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this.groupBox2.Location = new System.Drawing.Point(3, 347);
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this.groupBox2.Name = "groupBox2";
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this.groupBox2.Size = new System.Drawing.Size(243, 118);
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this.groupBox2.Size = new System.Drawing.Size(243, 138);
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this.groupBox2.TabIndex = 21;
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this.groupBox2.TabStop = false;
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this.groupBox2.Text = "Geometry overrides:";
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@ -319,15 +324,16 @@
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//
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this.groupBox3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.groupBox3.Controls.Add(this.getsidetexturesfromselection);
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this.groupBox3.Controls.Add(this.cbOverrideBottomTexture);
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this.groupBox3.Controls.Add(this.top);
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this.groupBox3.Controls.Add(this.cbOverrideMiddleTexture);
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this.groupBox3.Controls.Add(this.middle);
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this.groupBox3.Controls.Add(this.bottom);
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this.groupBox3.Controls.Add(this.cbOverrideTopTexture);
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this.groupBox3.Location = new System.Drawing.Point(3, 146);
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this.groupBox3.Location = new System.Drawing.Point(3, 175);
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this.groupBox3.Name = "groupBox3";
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this.groupBox3.Size = new System.Drawing.Size(243, 137);
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this.groupBox3.Size = new System.Drawing.Size(243, 166);
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this.groupBox3.TabIndex = 29;
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this.groupBox3.TabStop = false;
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this.groupBox3.Text = "Sidedef texture overrides:";
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@ -342,7 +348,7 @@
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this.groupBox4.Controls.Add(this.fillupper);
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this.groupBox4.Controls.Add(this.fillfloor);
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this.groupBox4.Controls.Add(this.fillceiling);
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this.groupBox4.Location = new System.Drawing.Point(3, 289);
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this.groupBox4.Location = new System.Drawing.Point(3, 491);
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this.groupBox4.Name = "groupBox4";
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this.groupBox4.Size = new System.Drawing.Size(243, 48);
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this.groupBox4.TabIndex = 30;
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@ -492,13 +498,43 @@
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this.groupBox5.Controls.Add(this.clearupper);
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this.groupBox5.Controls.Add(this.clearfloor);
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this.groupBox5.Controls.Add(this.clearceiling);
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this.groupBox5.Location = new System.Drawing.Point(3, 343);
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this.groupBox5.Location = new System.Drawing.Point(3, 545);
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this.groupBox5.Name = "groupBox5";
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this.groupBox5.Size = new System.Drawing.Size(243, 48);
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this.groupBox5.TabIndex = 31;
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this.groupBox5.TabStop = false;
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this.groupBox5.Text = "Remove Textures form Selection:";
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//
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// getsidetexturesfromselection
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//
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this.getsidetexturesfromselection.Location = new System.Drawing.Point(6, 137);
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this.getsidetexturesfromselection.Name = "getsidetexturesfromselection";
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this.getsidetexturesfromselection.Size = new System.Drawing.Size(230, 23);
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this.getsidetexturesfromselection.TabIndex = 31;
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this.getsidetexturesfromselection.Text = "Get From Selection";
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this.getsidetexturesfromselection.UseVisualStyleBackColor = true;
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this.getsidetexturesfromselection.Click += new System.EventHandler(this.getsidetexturesfromselection_Click);
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//
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// getheightandbrightnessfromselection
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//
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this.getheightandbrightnessfromselection.Location = new System.Drawing.Point(6, 108);
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this.getheightandbrightnessfromselection.Name = "getheightandbrightnessfromselection";
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this.getheightandbrightnessfromselection.Size = new System.Drawing.Size(230, 23);
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this.getheightandbrightnessfromselection.TabIndex = 32;
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this.getheightandbrightnessfromselection.Text = "Get From Selection";
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this.getheightandbrightnessfromselection.UseVisualStyleBackColor = true;
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this.getheightandbrightnessfromselection.Click += new System.EventHandler(this.getheightandbrightnessfromselection_Click);
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//
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// getsectortexturesfromselection
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//
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this.getsectortexturesfromselection.Location = new System.Drawing.Point(6, 137);
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this.getsectortexturesfromselection.Name = "getsectortexturesfromselection";
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this.getsectortexturesfromselection.Size = new System.Drawing.Size(230, 23);
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this.getsectortexturesfromselection.TabIndex = 32;
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this.getsectortexturesfromselection.Text = "Get From Selection";
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this.getsectortexturesfromselection.UseVisualStyleBackColor = true;
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this.getsectortexturesfromselection.Click += new System.EventHandler(this.getsectortexturesfromselection_Click);
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//
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// SectorDrawingOptionsPanel
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
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@ -560,5 +596,8 @@
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private CodeImp.DoomBuilder.Controls.FlatSelectorControl ceiling;
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private System.Windows.Forms.Button fillall;
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private System.Windows.Forms.Button clearall;
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private System.Windows.Forms.Button getheightandbrightnessfromselection;
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private System.Windows.Forms.Button getsidetexturesfromselection;
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private System.Windows.Forms.Button getsectortexturesfromselection;
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}
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}
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@ -4,6 +4,7 @@ using System;
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using System.Windows.Forms;
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using System.Collections.Generic;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Windows;
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#endregion
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@ -39,6 +40,10 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
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cbFloorHeight.Checked = General.Map.Options.OverrideFloorHeight;
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cbBrightness.Checked = General.Map.Options.OverrideBrightness;
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getsectortexturesfromselection.Enabled = (cbOverrideCeilingTexture.Checked || cbOverrideFloorTexture.Checked);
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getsidetexturesfromselection.Enabled = (cbOverrideTopTexture.Checked || cbOverrideMiddleTexture.Checked || cbOverrideBottomTexture.Checked);
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getheightandbrightnessfromselection.Enabled = (cbCeilHeight.Checked || cbFloorHeight.Checked || cbBrightness.Checked);
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ceiling.Enabled = cbOverrideCeilingTexture.Checked;
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floor.Enabled = cbOverrideFloorTexture.Checked;
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top.Enabled = cbOverrideTopTexture.Checked;
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@ -57,6 +62,8 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
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{
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ceiling.Enabled = cbOverrideCeilingTexture.Checked;
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General.Map.Options.OverrideCeilingTexture = cbOverrideCeilingTexture.Checked;
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getsectortexturesfromselection.Enabled = (cbOverrideCeilingTexture.Checked || cbOverrideFloorTexture.Checked);
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}
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private void cbOverrideFloorTexture_CheckedChanged(object sender, EventArgs e)
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@ -69,36 +76,48 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
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{
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top.Enabled = cbOverrideTopTexture.Checked;
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General.Map.Options.OverrideTopTexture = cbOverrideTopTexture.Checked;
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getsidetexturesfromselection.Enabled = (cbOverrideTopTexture.Checked || cbOverrideMiddleTexture.Checked || cbOverrideBottomTexture.Checked);
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}
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private void cbOverrideMiddleTexture_CheckedChanged(object sender, EventArgs e)
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{
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middle.Enabled = cbOverrideMiddleTexture.Checked;
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General.Map.Options.OverrideMiddleTexture = cbOverrideMiddleTexture.Checked;
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getsidetexturesfromselection.Enabled = (cbOverrideTopTexture.Checked || cbOverrideMiddleTexture.Checked || cbOverrideBottomTexture.Checked);
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}
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private void cbOverrideBottomTexture_CheckedChanged(object sender, EventArgs e)
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{
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bottom.Enabled = cbOverrideBottomTexture.Checked;
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General.Map.Options.OverrideBottomTexture = cbOverrideBottomTexture.Checked;
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getsidetexturesfromselection.Enabled = (cbOverrideTopTexture.Checked || cbOverrideMiddleTexture.Checked || cbOverrideBottomTexture.Checked);
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}
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private void cbCeilHeight_CheckedChanged(object sender, EventArgs e)
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{
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ceilHeight.Enabled = cbCeilHeight.Checked;
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General.Map.Options.OverrideCeilingHeight = cbCeilHeight.Checked;
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getheightandbrightnessfromselection.Enabled = (cbCeilHeight.Checked || cbFloorHeight.Checked || cbBrightness.Checked);
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}
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private void cbFloorHeight_CheckedChanged(object sender, EventArgs e)
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{
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floorHeight.Enabled = cbFloorHeight.Checked;
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General.Map.Options.OverrideFloorHeight = cbFloorHeight.Checked;
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getheightandbrightnessfromselection.Enabled = (cbCeilHeight.Checked || cbFloorHeight.Checked || cbBrightness.Checked);
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}
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private void cbBrightness_CheckedChanged(object sender, EventArgs e)
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{
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brightness.Enabled = cbBrightness.Checked;
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General.Map.Options.OverrideBrightness = cbBrightness.Checked;
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getheightandbrightnessfromselection.Enabled = (cbCeilHeight.Checked || cbFloorHeight.Checked || cbBrightness.Checked);
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}
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#endregion
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@ -482,5 +501,65 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
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#endregion
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#region ================== Get Properties from Selection Events
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private void getsectortexturesfromselection_Click(object sender, EventArgs e)
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{
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ICollection<Sector> sectors = General.Map.Map.GetSelectedSectors(true);
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if(sectors.Count == 0)
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{
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General.Interface.DisplayStatus(StatusType.Warning, "This action requires selected sector");
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return;
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}
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Sector s = General.GetByIndex(sectors, 0);
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if(cbOverrideCeilingTexture.Checked) ceiling.TextureName = s.CeilTexture;
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if(cbOverrideFloorTexture.Checked) floor.TextureName = s.FloorTexture;
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}
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private void getsidetexturesfromselection_Click(object sender, EventArgs e)
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{
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ICollection<Linedef> lines = General.Map.Map.GetSelectedLinedefs(true);
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if(lines.Count == 0)
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{
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General.Interface.DisplayStatus(StatusType.Warning, "This action requires selected linedef");
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return;
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}
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Sidedef s = null;
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foreach (Linedef l in lines)
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{
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s = (l.Front ?? l.Back);
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if(s.MiddleTexture != "-" || s.HighTexture != "-" || s.LowTexture != "-") break;
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}
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if(s == null)
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{
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General.Interface.DisplayStatus(StatusType.Warning, "Selection doesn't contain suitable sidedefs");
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return;
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}
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if(cbOverrideTopTexture.Checked) top.TextureName = s.HighTexture;
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if(cbOverrideMiddleTexture.Checked) middle.TextureName = s.MiddleTexture;
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if(cbOverrideBottomTexture.Checked) bottom.TextureName = s.LowTexture;
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}
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private void getheightandbrightnessfromselection_Click(object sender, EventArgs e)
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{
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ICollection<Sector> sectors = General.Map.Map.GetSelectedSectors(true);
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if(sectors.Count == 0)
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{
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General.Interface.DisplayStatus(StatusType.Warning, "This action requires selected sector");
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return;
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}
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Sector s = General.GetByIndex(sectors, 0);
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if(cbCeilHeight.Checked) ceilHeight.Text = s.CeilHeight.ToString();
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if(cbFloorHeight.Checked) floorHeight.Text = s.FloorHeight.ToString();
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if(cbBrightness.Checked) brightness.Text = s.Brightness.ToString();
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}
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#endregion
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}
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}
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