mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-02-20 19:02:12 +00:00
Updater: replaced "The editor needs to be closed" message with a custom window.
This commit is contained in:
parent
5f2454230a
commit
aa7abbf629
7 changed files with 327 additions and 27 deletions
Binary file not shown.
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@ -4,6 +4,7 @@ using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Drawing;
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using System.IO;
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using System.Reflection;
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using System.Security.AccessControl;
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@ -46,8 +47,9 @@ namespace mxd.GZDBUpdater
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public static string ErrorDescription;
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public static bool AppClosing { get { return appclosing; } }
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public static Icon AppIcon { get { return me.Icon; } }
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#endregion
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#endregion
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#region ======================== Constructor
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@ -126,49 +128,51 @@ namespace mxd.GZDBUpdater
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{
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try
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{
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Process[] processes = Process.GetProcesses();
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List<Process> toclose = new List<Process>();
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// Gather all running editor processes...
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foreach(Process process in processes)
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{
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if(process.ProcessName == processToEnd && Path.GetDirectoryName(process.MainModule.FileName) == Application.StartupPath)
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{
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toclose.Add(process);
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break;
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}
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}
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// Gather processes...
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List<Process> toclose = GetProcesses(processToEnd);
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// Ask the user how to proceed...
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if(toclose.Count > 0)
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{
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TaskbarProgress.SetState(this.Handle, TaskbarProgress.TaskbarStates.Paused);
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switch(MessageBox.Show(this, "The editor needs to be closed.\n\n"
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+ "Press \"Abort\" to cancel the update.\n"
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+ "Close the editor, then press \"Retry\" to proceed with the update.\n"
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+ "Press \"Ignore\" to terminate the editor and proceed with the update.",
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MESSAGEBOX_TITLE, MessageBoxButtons.AbortRetryIgnore))
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UpdateBlockedForm form = new UpdateBlockedForm();
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switch(form.ShowDialog(this))
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{
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case DialogResult.Abort: return false;
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case DialogResult.Retry: return EditorClosed();
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case DialogResult.Ignore:
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case DialogResult.Cancel: return false;
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case DialogResult.OK:
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UpdateLabel(label1, "3/6: Stopping " + processToEnd);
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Thread.Sleep(500);
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Thread.Sleep(50);
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toclose = GetProcesses(processToEnd); // Re-gather processes
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foreach(Process p in toclose) if(p != null) p.Kill();
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break;
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return true;
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}
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}
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}
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catch(Exception ex)
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{
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ErrorDescription = "Failed to stop the main process...\n" + ex.Message;
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ErrorDescription = "Failed to stop the editor process...\n" + ex.Message;
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return false;
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}
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return true;
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}
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private static List<Process> GetProcesses(string processToEnd)
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{
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Process[] processes = Process.GetProcesses();
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List<Process> toclose = new List<Process>();
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// Gather all running editor processes...
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foreach(Process process in processes)
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{
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if(process.ProcessName == processToEnd
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&& Path.GetDirectoryName(process.MainModule.FileName) == Application.StartupPath)
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toclose.Add(process);
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}
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return toclose;
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}
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private static void StopBackgroundWorker()
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{
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if(worker != null && !worker.CancellationPending)
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@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("1.0.0.4")]
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[assembly: AssemblyFileVersion("1.0.0.4")]
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[assembly: AssemblyVersion("1.0.0.5")]
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[assembly: AssemblyFileVersion("1.0.0.5")]
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138
Source/Tools/Updater/UpdateBlockedForm.Designer.cs
generated
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138
Source/Tools/Updater/UpdateBlockedForm.Designer.cs
generated
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@ -0,0 +1,138 @@
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namespace mxd.GZDBUpdater
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{
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partial class UpdateBlockedForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if(disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.accept = new System.Windows.Forms.Button();
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this.label1 = new System.Windows.Forms.Label();
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this.panel1 = new System.Windows.Forms.Panel();
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this.panel2 = new System.Windows.Forms.Panel();
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this.proceed = new System.Windows.Forms.RadioButton();
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this.cancel = new System.Windows.Forms.RadioButton();
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this.panel1.SuspendLayout();
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this.panel2.SuspendLayout();
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this.SuspendLayout();
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//
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// accept
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//
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this.accept.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.accept.Location = new System.Drawing.Point(244, 114);
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this.accept.Name = "accept";
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this.accept.Size = new System.Drawing.Size(120, 28);
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this.accept.TabIndex = 0;
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this.accept.Text = "Continue";
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this.accept.UseVisualStyleBackColor = true;
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this.accept.Click += new System.EventHandler(this.accept_Click);
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
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this.label1.Location = new System.Drawing.Point(12, 24);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(245, 13);
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this.label1.TabIndex = 1;
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this.label1.Text = "The editor needs to be closed to apply the update.";
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//
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// panel1
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//
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this.panel1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.panel1.BackColor = System.Drawing.SystemColors.ControlLightLight;
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this.panel1.Controls.Add(this.panel2);
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this.panel1.Controls.Add(this.label1);
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this.panel1.Location = new System.Drawing.Point(0, 0);
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this.panel1.Margin = new System.Windows.Forms.Padding(0);
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this.panel1.Name = "panel1";
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this.panel1.Size = new System.Drawing.Size(369, 109);
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this.panel1.TabIndex = 2;
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//
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// panel2
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//
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this.panel2.Controls.Add(this.proceed);
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this.panel2.Controls.Add(this.cancel);
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this.panel2.Location = new System.Drawing.Point(12, 55);
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this.panel2.Name = "panel2";
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this.panel2.Size = new System.Drawing.Size(354, 51);
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this.panel2.TabIndex = 4;
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//
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// proceed
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//
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this.proceed.AutoSize = true;
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this.proceed.Checked = true;
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this.proceed.Location = new System.Drawing.Point(3, 3);
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this.proceed.Name = "proceed";
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this.proceed.Size = new System.Drawing.Size(322, 17);
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this.proceed.TabIndex = 2;
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this.proceed.TabStop = true;
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this.proceed.Text = "Proceed with the update (this will automatically close the editor)";
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this.proceed.UseVisualStyleBackColor = true;
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//
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// cancel
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//
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this.cancel.AutoSize = true;
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this.cancel.Location = new System.Drawing.Point(3, 26);
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this.cancel.Name = "cancel";
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this.cancel.Size = new System.Drawing.Size(94, 17);
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this.cancel.TabIndex = 3;
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this.cancel.Text = "Cancel update";
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this.cancel.UseVisualStyleBackColor = true;
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//
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// UpdateBlockedForm
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(369, 147);
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this.Controls.Add(this.panel1);
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this.Controls.Add(this.accept);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "UpdateBlockedForm";
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this.ShowInTaskbar = false;
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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this.Text = "GZDoom Builder Updater";
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this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.UpdateBlockedForm_FormClosing);
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this.panel1.ResumeLayout(false);
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this.panel1.PerformLayout();
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this.panel2.ResumeLayout(false);
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this.panel2.PerformLayout();
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Button accept;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.Panel panel1;
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private System.Windows.Forms.RadioButton cancel;
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private System.Windows.Forms.RadioButton proceed;
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private System.Windows.Forms.Panel panel2;
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}
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}
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27
Source/Tools/Updater/UpdateBlockedForm.cs
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27
Source/Tools/Updater/UpdateBlockedForm.cs
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using System;
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using System.Windows.Forms;
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namespace mxd.GZDBUpdater
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{
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public partial class UpdateBlockedForm : Form
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{
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private bool formaccepted;
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public UpdateBlockedForm()
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{
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InitializeComponent();
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this.Icon = MainForm.AppIcon;
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}
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private void UpdateBlockedForm_FormClosing(object sender, FormClosingEventArgs e)
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{
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this.DialogResult = (formaccepted && proceed.Checked ? DialogResult.OK : DialogResult.Cancel);
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}
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private void accept_Click(object sender, EventArgs e)
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{
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formaccepted = true;
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this.Close();
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}
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}
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}
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120
Source/Tools/Updater/UpdateBlockedForm.resx
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120
Source/Tools/Updater/UpdateBlockedForm.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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@ -65,8 +65,10 @@
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Helpers\EmbeddedAssembly.cs" />
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@ -97,6 +99,12 @@
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</None>
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<Compile Include="Helpers\TaskbarProgress.cs" />
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<Compile Include="Helpers\Webdata.cs" />
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<Compile Include="UpdateBlockedForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="UpdateBlockedForm.Designer.cs">
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<DependentUpon>UpdateBlockedForm.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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@ -130,6 +138,9 @@
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="SharpCompressStripped.dll" />
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<EmbeddedResource Include="UpdateBlockedForm.resx">
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<DependentUpon>UpdateBlockedForm.cs</DependentUpon>
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</EmbeddedResource>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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