mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-06-01 17:32:15 +00:00
Removed unneeded warning for trivial lumps that couldn't be found when opening a map
This commit is contained in:
parent
ab0f1a21ad
commit
a6ee417d45
1 changed files with 3 additions and 1 deletions
|
@ -970,7 +970,9 @@ namespace CodeImp.DoomBuilder
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
General.ErrorLogger.Add(ErrorType.Warning, ml.Key.ToString() + " should be read but was not found in the WAD file");
|
// We don't want to bother the user with this. There are a lot of lumps in
|
||||||
|
// the game configs that are trivial and don't need to be found.
|
||||||
|
//General.ErrorLogger.Add(ErrorType.Warning, ml.Key.ToString() + " should be read but was not found in the WAD file");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue