diff --git a/Source/Core/General/MapManager.cs b/Source/Core/General/MapManager.cs index 4898ad5e..528e8d0d 100644 --- a/Source/Core/General/MapManager.cs +++ b/Source/Core/General/MapManager.cs @@ -970,7 +970,9 @@ namespace CodeImp.DoomBuilder } else { - General.ErrorLogger.Add(ErrorType.Warning, ml.Key.ToString() + " should be read but was not found in the WAD file"); + // We don't want to bother the user with this. There are a lot of lumps in + // the game configs that are trivial and don't need to be found. + //General.ErrorLogger.Add(ErrorType.Warning, ml.Key.ToString() + " should be read but was not found in the WAD file"); } } }