From 9ed495d99d12720e83b57277d7dd872c2713f4f3 Mon Sep 17 00:00:00 2001 From: codeimp Date: Wed, 11 Aug 2010 19:47:48 +0000 Subject: [PATCH] Added some missing Skulltag things (thanks StrikerMan780) Added new internal sprite: Light --- .../Includes/Skulltag_things.cfg | 379 ++++++++++++++++++ Build/Sprites/Light.png | Bin 0 -> 509 bytes 2 files changed, 379 insertions(+) create mode 100644 Build/Sprites/Light.png diff --git a/Build/Configurations/Includes/Skulltag_things.cfg b/Build/Configurations/Includes/Skulltag_things.cfg index 76ac56d4..c3ba2540 100644 --- a/Build/Configurations/Includes/Skulltag_things.cfg +++ b/Build/Configurations/Includes/Skulltag_things.cfg @@ -518,6 +518,21 @@ doom } } + lights + { + 5156 + { + title = "Red Candle"; + sprite = "CANRA0"; + } + + 5157 + { + title = "Blue Candle"; + sprite = "CANBA0"; + } + } + skulltag { color = 8; // Grey @@ -579,6 +594,370 @@ doom hexen { + dynlights + { + color = 15; + arrow = 0; + title = "Dynamic Lights"; + sort = 1; + width = 10; + height = 20; + hangs = 0; + blocking = 0; + fixedsize = true; + sprite = "internal:light"; + + 9800 + { + title = "Static Light"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Intensity"; + } + } + + 9801 + { + title = "Pulsing Light"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Start Intensity"; + } + arg4 + { + title = "End Intensity"; + } + } + + 9802 + { + title = "Flickering Light"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Primary Intensity"; + } + arg4 + { + title = "Secondary Intensity"; + } + } + + 9803 + { + title = "Sector Static Light"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Intensity Scale"; + } + } + + 9804 + { + title = "Random Flickering Light"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Min Intensity"; + } + arg4 + { + title = "Max Intensity"; + } + } + + 9820 + { + title = "Static Light Subtractive"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Intensity"; + } + } + + 9821 + { + title = "Pulsing Light Subtractive"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Start Intensity"; + } + arg4 + { + title = "End Intensity"; + } + } + + 9822 + { + title = "Flickering Light Subtractive"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Primary Intensity"; + } + arg4 + { + title = "Secondary Intensity"; + } + } + + 9823 + { + title = "Sector Static Light Subtractive"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Intensity Scale"; + } + } + + 9824 + { + title = "Random Flickering Light Subtractive"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Min Intensity"; + } + arg4 + { + title = "Max Intensity"; + } + } + + 9810 + { + title = "Static Light Additive"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Intensity"; + } + } + + 9811 + { + title = "Pulsing Light Additive"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Start Intensity"; + } + arg4 + { + title = "End Intensity"; + } + } + + 9812 + { + title = "Flickering Light Additive"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Primary Intensity"; + } + arg4 + { + title = "Secondary Intensity"; + } + } + + 9813 + { + title = "Sector Static Light Additive"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Intensity Scale"; + } + } + + 9814 + { + title = "Random Flickering Light Additive"; + arg0 + { + title = "Red"; + } + arg1 + { + title = "Green"; + } + arg2 + { + title = "Blue"; + } + arg3 + { + title = "Min Intensity"; + } + arg4 + { + title = "Max Intensity"; + } + } + } portals { diff --git a/Build/Sprites/Light.png b/Build/Sprites/Light.png new file mode 100644 index 0000000000000000000000000000000000000000..01d2313f9e8b936eee8bf4991ace6c79c7cb5cd5 GIT binary patch literal 509 zcmVpF33NqRbVF}#ZDnqB004<9jRpV!0h&ofK~#90V>r6C@;?I%n3?J$ zI1ER3O-1nj{eJoX^sZ8f08Ep-tOSyJm^PS+|K1<|Ke00xp&~KL^S`a77D6B;KJY)P zmbZJsjMMw)|6e%0_CK;19DI6q^8cnKmH&f$jQ^Kpd7w(dROh9-|Cf~(!EOQwaBy(^ zXJ==}lpqLhpIh^P-=-=5(-Hzvbw9ec`TxI`z3~64xw-#sEOikI&K+Fv|M!cH z{~uqR_`f1Q;J=iF2tsn%oW}p>cIW?JG$r+au#XX@!$83X!Xm&km7Be>hE4$`yZ4%zP`Qo|Mk7S|F53e3Xb>e)FAv8+&;hN|Ccwn|Nncl?>{Jx zKHOXNf8V;I|C2iM{!eQ4`OnSGjcNeM39!iAvvJb@hc}M=e|CA||AGwv|DZJFVyE#x zA