Added correct Eternity_misc.cfg

This commit is contained in:
biwa 2021-03-06 21:45:14 +01:00
parent ee869629fb
commit 9de8202aa4

View file

@ -222,18 +222,6 @@ sectorflags_udmf
damage_exitlevel = "Damage and exit level when < 10%";
damageterraineffect = "Spawn terrain splashes on damage";
// damagehazard = "Strife damage model";
portal_ceil_disabled = "Disable ceiling portal";
portal_ceil_norender = "Don't display ceiling portal";
portal_ceil_nopass = "Blocking ceiling linked portal";
portal_ceil_blocksound = "Ceiling linked portal blocks sound";
portal_ceil_useglobaltex = "Ceiling portal uses global texture";
portal_ceil_attached = "Ceiling portal moves with ceiling";
portal_floor_disabled = "Disable floor portal";
portal_floor_norender = "Don't display floor portal";
portal_floor_nopass = "Blocking floor linked portal";
portal_floor_blocksound = "Floor portal blocks sound";
portal_floor_useglobaltex = "Floor portal uses global texture";
portal_floor_attached = "Floor portal moves with floor";
}
// These are instead of Doom sector types in UDMF and Hexen format