Eternity Engine game configuration: fixed a problem where the Friendly and Dormant flags were not correctly pasted in Doom format.

This commit is contained in:
biwa 2021-08-26 22:30:01 +02:00
parent 9c8a6e9e34
commit 9743916894
2 changed files with 7 additions and 0 deletions

View file

@ -204,6 +204,7 @@ mapformat_doom
{
include("Doom_misc.cfg", "thingflagstranslation");
include("Boom_misc.cfg", "thingflagstranslation");
include("Eternity_misc.cfg", "thingflagstranslation");
}
// How to compare thing flags (for the stuck things error checker)
thingflagscompare

View file

@ -14,6 +14,12 @@ thingflags
512 = "Dormant";
}
thingflagstranslation
{
128 = "friend";
512 = "dormant";
}
/*
ADDITIONAL UNIVERSAL DOOM MAP FORMAT FIELD DEFINITIONS
Only add fields here that Doom Builder does not edit with its own user-interface!