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Added: Artiscript for ZDaemon ACS (PR#315 by krawa)
* Artiscript added. * Artiscripts added. And optional parameters for client/server scripts.
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2 changed files with 19 additions and 11 deletions
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@ -49,7 +49,11 @@ special
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-19633:ZD_rand(2),
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-19634:ZD_srand(1),
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-19635:ZD_rand_savestate(0),
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-19636:ZD_rand_restorestate(0);
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-19636:ZD_rand_restorestate(0),
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-19637:Arti_Execute(2,5),
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-19638:Arti_ExecuteAlways(2,5),
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-19639:Arti_NamedExecute(2,5),
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-19640:Arti_NamedExecuteAlways(2,5);
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// Team specifiers you can use with GetTeamScore/SetTeamScore ---------------
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@ -362,7 +362,7 @@ keywords
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SetAirControl = "void SetAirControl(fixed amount)\nSets how well the player can move while in the air.\nThe default amount is 0.00390625.";
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SetAirSupply = "bool SetAirSupply(int playernum, int tics)\nSets the amount of tics remaining in a player's air supply.";
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SetAmmoCapacity = "void SetAmmoCapacity(str typename, int maxamount)\nSets the maximum amount of a type of ammo the player can carry.";
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SetCameraToTexture = "void SetCameraToTexture(int cameratid, str texturename, int fov)\nBinds the named texture to the specified camera\n(which does not have to be an actual camera thing).\nThe texture used must be defined as a “cameratexture” in the ANIMDEFS lump.";
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SetCameraToTexture = "void SetCameraToTexture(int cameratid, str texturename, int fov)\nBinds the named texture to the specified camera\n(which does not have to be an actual camera thing).\nThe texture used must be defined as a 'cameratexture' in the ANIMDEFS lump.";
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SetCeilingTrigger = "void SetCeilingTrigger(int tag, int height, int special[, int arg1[, int arg2[, int arg3[, int arg4[, int arg5]]]]])\nWhen the ceiling specified by tag moves the specified height,\nspecial(arg1, arg2, arg3, arg4, arg5) will be activated.";
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SetCVar = "bool SetCVar(str cvar, int value)\nSets the value of a particular console variable.\nOnly mod-defined console variables through CVARINFO can be changed by using this function.\nReturns FALSE if cvar is invalid, or it is not writable.";
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SetCVarString = "bool SetCVarString(str cvar, str value)\nSets the value of a particular console variable.\nOnly mod-defined console variables through CVARINFO can be changed by using this function.\nReturns FALSE if cvar is invalid, or it is not writable.";
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@ -485,10 +485,10 @@ keywords
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Warp = "bool Warp(int destinationtid, fixed xofs, fixed yofs, fixed zofs, int angle, int flags[, str success_state[, bool exactstate[, fixed heightoffset]]])";
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//WHITERETURN = "Script expression WhiteReturn";
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//ZDaemon
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Client_Execute = "Client_Execute(client, script, map, arg1, arg2, arg3)\nA value of -1 indicates all clients.";
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Client_ExecuteAlways = "Client_ExecuteAlways(client, script, map, arg1, arg2, arg3)\nA value of -1 indicates all clients.";
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Client_NamedExecute = "Client_NamedExecute(client, script, map, arg1, arg2, arg3)\nA value of -1 indicates all clients.";
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Client_NamedExecuteAlways = "Client_NamedExecuteAlways(client, script, map, arg1, arg2, arg3)\nA value of -1 indicates all clients.";
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Client_Execute = "Client_Execute(client, script[, map, arg1, arg2, arg3])\nA value of -1 indicates all clients.";
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Client_ExecuteAlways = "Client_ExecuteAlways(client, script[, map, arg1, arg2, arg3])\nA value of -1 indicates all clients.";
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Client_NamedExecute = "Client_NamedExecute(client, script[, map, arg1, arg2, arg3])\nA value of -1 indicates all clients.";
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Client_NamedExecuteAlways = "Client_NamedExecuteAlways(client, script[, map, arg1, arg2, arg3])\nA value of -1 indicates all clients.";
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ConsolePlayerNumber = "int ConsolePlayerNumber()";
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GetPlayerLivesLeft = "int GetPlayerLivesLeft(player_number)";
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GetTeamScore = "int GetTeamScore(team)";
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@ -496,16 +496,20 @@ keywords
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PlayerIsSpectator = "bool PlayerIsSpectator(player_number)";
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PlayerTopIndex = "int PlayerTopIndex()";
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ResetMap = "ResetMap()";
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Server_Execute = "Server_Execute(script, map, arg1, arg2, arg3)";
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Server_ExecuteAlways = "Server_ExecuteAlways(script, map, arg1, arg2, arg3)";
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Server_NamedExecute = "Server_NamedExecute(script, map, arg1, arg2, arg3)";
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Server_NamedExecuteAlways = "Server_NamedExecuteAlways(script, map, arg1, arg2, arg3)";
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Server_Execute = "Server_Execute(script[, map, arg1, arg2, arg3])";
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Server_ExecuteAlways = "Server_ExecuteAlways(script[, map, arg1, arg2, arg3])";
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Server_NamedExecute = "Server_NamedExecute(script[, map, arg1, arg2, arg3])";
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Server_NamedExecuteAlways = "Server_NamedExecuteAlways(script[, map, arg1, arg2, arg3])";
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SetPlayerInfo = "SetPlayerInfo(player_number, playerinfo, value)";
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SetTeamScore = "SetTeamScore(team, value)";
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ZD_rand = "int ZD_rand(int min_value, int max_value)";
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ZD_rand_restorestate = "ZD_rand_restorestate()";
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ZD_rand_savestate = "ZD_rand_savestate()";
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ZD_srand = "ZD_srand(int seed)";
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Arti_Execute = "Arti_Execute(artifact, script[, arg1, arg2, arg3])";
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Arti_ExecuteAlways = "Arti_ExecuteAlways(artifact, script[, arg1, arg2, arg3])";
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Arti_NamedExecute = "Arti_NamedExecute(artifact, script[, arg1, arg2, arg3])";
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Arti_NamedExecuteAlways = "Arti_NamedExecuteAlways(artifact, script[, arg1, arg2, arg3])";
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}
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properties
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@ -1466,4 +1470,4 @@ constants
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PLAYERINFO_USR_8;
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PLAYERINFO_USR_9;
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PLAYERINFO_USR_10;
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}
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}
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