mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-01-31 04:40:55 +00:00
moo.
This commit is contained in:
parent
994839117b
commit
962c630683
14 changed files with 552 additions and 8 deletions
|
@ -3,21 +3,21 @@ shortcuts
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|||
{
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scrolleast = 39;
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scrollsouth = 40;
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zoomout = 65531;
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scrollnorth = 38;
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openmap = 131151;
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scrollwest = 37;
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newmap = 131150;
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zoomin = 65530;
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zoomout = 65531;
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openmap = 131151;
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}
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mainwindow
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{
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positionx = 170;
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sizeheight = 555;
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positionx = 150;
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windowstate = 2;
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sizewidth = 660;
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positiony = 95;
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sizeheight = 481;
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sizewidth = 777;
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positiony = 21;
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}
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|
|
BIN
Build/Compilers/glbsp.exe
Normal file
BIN
Build/Compilers/glbsp.exe
Normal file
Binary file not shown.
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@ -58,12 +58,19 @@
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|||
<Compile Include="Geometry\Line2D.cs" />
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<Compile Include="Geometry\Vector2D.cs" />
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<Compile Include="Geometry\Vector3D.cs" />
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<Compile Include="Images\ResourceManager.cs" />
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<Compile Include="Interface\AboutForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\AboutForm.Designer.cs">
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<DependentUpon>AboutForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Interface\ConfigForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\ConfigForm.Designer.cs">
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<DependentUpon>ConfigForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Interface\DelayedForm.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -101,7 +108,7 @@
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<Compile Include="Map\Linedef.cs" />
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<Compile Include="Map\MapOptions.cs" />
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<Compile Include="Map\MapSet.cs" />
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<Compile Include="Map\ResourceLocation.cs" />
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<Compile Include="Images\ResourceLocation.cs" />
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<Compile Include="Map\Sector.cs" />
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<Compile Include="Map\Sidedef.cs" />
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<Compile Include="Map\Thing.cs" />
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@ -165,6 +172,14 @@
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<None Include="Resources\Splash2small.png" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Interface\ConfigForm.resx">
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<SubType>Designer</SubType>
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<DependentUpon>ConfigForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Interface\DelayedForm.resx">
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<SubType>Designer</SubType>
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<DependentUpon>DelayedForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\Actions.cfg" />
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<None Include="Resources\Splash2.png" />
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</ItemGroup>
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|
|
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@ -24,7 +24,7 @@ using System.Text;
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#endregion
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namespace CodeImp.DoomBuilder.Map
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namespace CodeImp.DoomBuilder.Images
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{
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internal struct ResourceLocation
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{
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59
Source/Images/ResourceManager.cs
Normal file
59
Source/Images/ResourceManager.cs
Normal file
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@ -0,0 +1,59 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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namespace CodeImp.DoomBuilder.Images
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{
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internal class ResourceManager : IDisposable
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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// Disposing
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private bool isdisposed = false;
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#endregion
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#region ================== Properties
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// Disposing
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public bool IsDisposed { get { return isdisposed; } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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public ResourceManager()
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{
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// Initialize
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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// Diposer
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public void Dispose()
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{
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// Not already disposed?
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if(!isdisposed)
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{
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// Clean up
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// Done
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isdisposed = true;
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}
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}
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#endregion
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#region ================== Methods
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#endregion
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}
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}
|
169
Source/Interface/ConfigForm.Designer.cs
generated
Normal file
169
Source/Interface/ConfigForm.Designer.cs
generated
Normal file
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@ -0,0 +1,169 @@
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namespace CodeImp.DoomBuilder.Interface
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{
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partial class ConfigForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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||||
private System.ComponentModel.IContainer components = null;
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||||
|
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/// <summary>
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/// Clean up any resources being used.
|
||||
/// </summary>
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||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if(disposing && (components != null))
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{
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components.Dispose();
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||||
}
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base.Dispose(disposing);
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}
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|
||||
#region Windows Form Designer generated code
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||||
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||||
/// <summary>
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||||
/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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||||
private void InitializeComponent()
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{
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System.Windows.Forms.Label label1;
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this.tabs = new System.Windows.Forms.TabControl();
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this.tabinterface = new System.Windows.Forms.TabPage();
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this.tabediting = new System.Windows.Forms.TabPage();
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this.tabconfigs = new System.Windows.Forms.TabPage();
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this.cancel = new System.Windows.Forms.Button();
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this.apply = new System.Windows.Forms.Button();
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this.listconfigs = new System.Windows.Forms.ListBox();
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label1 = new System.Windows.Forms.Label();
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this.tabs.SuspendLayout();
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this.tabconfigs.SuspendLayout();
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this.SuspendLayout();
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//
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// tabs
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//
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this.tabs.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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||||
| System.Windows.Forms.AnchorStyles.Left)
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||||
| System.Windows.Forms.AnchorStyles.Right)));
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this.tabs.Controls.Add(this.tabinterface);
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this.tabs.Controls.Add(this.tabediting);
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this.tabs.Controls.Add(this.tabconfigs);
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this.tabs.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.tabs.ItemSize = new System.Drawing.Size(110, 19);
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||||
this.tabs.Location = new System.Drawing.Point(12, 12);
|
||||
this.tabs.Name = "tabs";
|
||||
this.tabs.SelectedIndex = 0;
|
||||
this.tabs.Size = new System.Drawing.Size(519, 306);
|
||||
this.tabs.SizeMode = System.Windows.Forms.TabSizeMode.Fixed;
|
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this.tabs.TabIndex = 0;
|
||||
//
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||||
// tabinterface
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||||
//
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||||
this.tabinterface.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
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this.tabinterface.Location = new System.Drawing.Point(4, 23);
|
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this.tabinterface.Name = "tabinterface";
|
||||
this.tabinterface.Padding = new System.Windows.Forms.Padding(3);
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this.tabinterface.Size = new System.Drawing.Size(511, 279);
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this.tabinterface.TabIndex = 0;
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this.tabinterface.Text = "Interface";
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this.tabinterface.UseVisualStyleBackColor = true;
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//
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// tabediting
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//
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this.tabediting.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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||||
this.tabediting.Location = new System.Drawing.Point(4, 23);
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||||
this.tabediting.Name = "tabediting";
|
||||
this.tabediting.Padding = new System.Windows.Forms.Padding(3);
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||||
this.tabediting.Size = new System.Drawing.Size(511, 279);
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||||
this.tabediting.TabIndex = 1;
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||||
this.tabediting.Text = "Editing";
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||||
this.tabediting.UseVisualStyleBackColor = true;
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//
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// tabconfigs
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//
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this.tabconfigs.Controls.Add(label1);
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this.tabconfigs.Controls.Add(this.listconfigs);
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this.tabconfigs.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.tabconfigs.Location = new System.Drawing.Point(4, 23);
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||||
this.tabconfigs.Name = "tabconfigs";
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||||
this.tabconfigs.Size = new System.Drawing.Size(511, 279);
|
||||
this.tabconfigs.TabIndex = 2;
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||||
this.tabconfigs.Text = "Configurations";
|
||||
this.tabconfigs.UseVisualStyleBackColor = true;
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||||
//
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||||
// cancel
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||||
//
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||||
this.cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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||||
this.cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
|
||||
this.cancel.Location = new System.Drawing.Point(419, 332);
|
||||
this.cancel.Name = "cancel";
|
||||
this.cancel.Size = new System.Drawing.Size(112, 25);
|
||||
this.cancel.TabIndex = 17;
|
||||
this.cancel.Text = "Cancel";
|
||||
this.cancel.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// apply
|
||||
//
|
||||
this.apply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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||||
this.apply.Location = new System.Drawing.Point(301, 332);
|
||||
this.apply.Name = "apply";
|
||||
this.apply.Size = new System.Drawing.Size(112, 25);
|
||||
this.apply.TabIndex = 16;
|
||||
this.apply.Text = "OK";
|
||||
this.apply.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// listconfigs
|
||||
//
|
||||
this.listconfigs.FormattingEnabled = true;
|
||||
this.listconfigs.ItemHeight = 14;
|
||||
this.listconfigs.Location = new System.Drawing.Point(11, 11);
|
||||
this.listconfigs.Name = "listconfigs";
|
||||
this.listconfigs.Size = new System.Drawing.Size(181, 256);
|
||||
this.listconfigs.TabIndex = 0;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
label1.Location = new System.Drawing.Point(209, 11);
|
||||
label1.Name = "label1";
|
||||
label1.Size = new System.Drawing.Size(288, 46);
|
||||
label1.TabIndex = 1;
|
||||
label1.Text = "Select the nodebuilder to use with this configuration. The nodebuilder is a compi" +
|
||||
"ler that builds geometry structures in your map when saved and when using 3D mod" +
|
||||
"e.";
|
||||
//
|
||||
// ConfigForm
|
||||
//
|
||||
this.AcceptButton = this.apply;
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 14F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.CancelButton = this.cancel;
|
||||
this.ClientSize = new System.Drawing.Size(543, 368);
|
||||
this.Controls.Add(this.cancel);
|
||||
this.Controls.Add(this.apply);
|
||||
this.Controls.Add(this.tabs);
|
||||
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "ConfigForm";
|
||||
this.ShowIcon = false;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
|
||||
this.Text = "Configuration";
|
||||
this.tabs.ResumeLayout(false);
|
||||
this.tabconfigs.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TabControl tabs;
|
||||
private System.Windows.Forms.TabPage tabinterface;
|
||||
private System.Windows.Forms.TabPage tabediting;
|
||||
private System.Windows.Forms.TabPage tabconfigs;
|
||||
private System.Windows.Forms.Button cancel;
|
||||
private System.Windows.Forms.Button apply;
|
||||
private System.Windows.Forms.ListBox listconfigs;
|
||||
}
|
||||
}
|
41
Source/Interface/ConfigForm.cs
Normal file
41
Source/Interface/ConfigForm.cs
Normal file
|
@ -0,0 +1,41 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using Microsoft.Win32;
|
||||
using System.Diagnostics;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Interface
|
||||
{
|
||||
public partial class ConfigForm : DelayedForm
|
||||
{
|
||||
// Constructor
|
||||
public ConfigForm()
|
||||
{
|
||||
// Initialize
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
123
Source/Interface/ConfigForm.resx
Normal file
123
Source/Interface/ConfigForm.resx
Normal file
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="label1.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
</root>
|
|
@ -66,5 +66,18 @@ namespace CodeImp.DoomBuilder.Interface
|
|||
// Make the form visible
|
||||
this.Opacity = 100;
|
||||
}
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// DelayedForm
|
||||
//
|
||||
this.ClientSize = new System.Drawing.Size(292, 273);
|
||||
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.Name = "DelayedForm";
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
120
Source/Interface/DelayedForm.resx
Normal file
120
Source/Interface/DelayedForm.resx
Normal file
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -23,6 +23,7 @@ using System.Drawing;
|
|||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using CodeImp.DoomBuilder.Map;
|
||||
using CodeImp.DoomBuilder.Images;
|
||||
|
||||
#endregion
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@ using CodeImp.DoomBuilder.Map;
|
|||
using System.IO;
|
||||
using System.Collections;
|
||||
using System.Diagnostics;
|
||||
using CodeImp.DoomBuilder.Images;
|
||||
|
||||
#endregion
|
||||
|
||||
|
|
|
@ -24,6 +24,7 @@ using System.Text;
|
|||
using System.Windows.Forms;
|
||||
using CodeImp.DoomBuilder.Map;
|
||||
using System.IO;
|
||||
using CodeImp.DoomBuilder.Images;
|
||||
|
||||
#endregion
|
||||
|
||||
|
|
|
@ -23,6 +23,7 @@ using System.Globalization;
|
|||
using System.Text;
|
||||
using CodeImp.DoomBuilder.IO;
|
||||
using System.IO;
|
||||
using CodeImp.DoomBuilder.Images;
|
||||
|
||||
#endregion
|
||||
|
||||
|
|
Loading…
Reference in a new issue