From 957bec7f438211d369cb1ef07b9668a89cde0027 Mon Sep 17 00:00:00 2001 From: biwa <6475593+biwa@users.noreply.github.com> Date: Fri, 15 Dec 2023 22:49:28 +0100 Subject: [PATCH] Autosave map functionality (#995) Added autosaving of the current map. Autosaving happens in intervals when the map is changed. It will not overwrite the current map, but rather create new files, just like backups. Autosaving interval and number of files can be configured in the "Recovery" tab of the preferences. Autosaving can also be disabled there (not recommended). Autosaves will not have their nodes built for performance reason. --- Source/Core/Builder.csproj | 1 + Source/Core/BuilderMono.csproj | 1 + Source/Core/Config/ProgramConfiguration.cs | 20 ++ Source/Core/Editing/EditMode.cs | 3 + Source/Core/General/AutoSaver.cs | 120 ++++++++++++ Source/Core/General/General.cs | 10 +- Source/Core/General/MapManager.cs | 95 ++++++++-- Source/Core/General/SavePurpose.cs | 3 +- Source/Core/Windows/MainForm.cs | 15 ++ .../Core/Windows/PreferencesForm.Designer.cs | 172 ++++++++++++++++++ Source/Core/Windows/PreferencesForm.cs | 42 ++++- .../BuilderModes/ClassicModes/LinedefsMode.cs | 16 ++ .../BuilderModes/ClassicModes/SectorsMode.cs | 16 ++ .../BuilderModes/ClassicModes/ThingsMode.cs | 17 ++ .../BuilderModes/ClassicModes/VerticesMode.cs | 16 ++ 15 files changed, 528 insertions(+), 19 deletions(-) create mode 100644 Source/Core/General/AutoSaver.cs diff --git a/Source/Core/Builder.csproj b/Source/Core/Builder.csproj index 23a52fcd..54cd5111 100644 --- a/Source/Core/Builder.csproj +++ b/Source/Core/Builder.csproj @@ -241,6 +241,7 @@ + diff --git a/Source/Core/BuilderMono.csproj b/Source/Core/BuilderMono.csproj index cd64feac..52d17bcc 100644 --- a/Source/Core/BuilderMono.csproj +++ b/Source/Core/BuilderMono.csproj @@ -233,6 +233,7 @@ + diff --git a/Source/Core/Config/ProgramConfiguration.cs b/Source/Core/Config/ProgramConfiguration.cs index 839cd548..bbde2536 100755 --- a/Source/Core/Config/ProgramConfiguration.cs +++ b/Source/Core/Config/ProgramConfiguration.cs @@ -160,6 +160,11 @@ namespace CodeImp.DoomBuilder.Config private int defaultthingtype = 1; private double defaultthingangle; private List defaultthingflags; + + // Autosave + private bool autosave; + private int autosavecount; + private int autosaveinterval; #endregion @@ -298,6 +303,11 @@ namespace CodeImp.DoomBuilder.Config public int DefaultThingType { get { return defaultthingtype; } set { defaultthingtype = value; } } public double DefaultThingAngle { get { return defaultthingangle; } set { defaultthingangle = value; } } + // Autosave + public bool Autosave { get { return autosave; } internal set { autosave = value; } } + public int AutosaveCount { get { return autosavecount; } internal set { autosavecount = value; } } + public int AutosaveInterval { get { return autosaveinterval; } internal set { autosaveinterval = value; } } + #endregion #region ================== Constructor / Disposer @@ -455,6 +465,11 @@ namespace CodeImp.DoomBuilder.Config } } + // Autosave + autosave = cfg.ReadSetting("autosave", true); + autosavecount = cfg.ReadSetting("autosavecount", 5); + autosaveinterval = cfg.ReadSetting("autosaveinterval", 5); + // Success return true; } @@ -584,6 +599,11 @@ namespace CodeImp.DoomBuilder.Config for (int i = 0; i < 16; i++) cfg.WriteSetting("colordialogcustomcolors.color" + i, colordialogcustomcolors[i]); + // Autosave + cfg.WriteSetting("autosave", autosave); + cfg.WriteSetting("autosavecount", autosavecount); + cfg.WriteSetting("autosaveinterval", autosaveinterval); + // Save settings configuration General.WriteLogLine("Saving program configuration to \"" + filepathname + "\"..."); cfg.SaveConfiguration(filepathname); diff --git a/Source/Core/Editing/EditMode.cs b/Source/Core/Editing/EditMode.cs index a2c4aa56..090325e6 100755 --- a/Source/Core/Editing/EditMode.cs +++ b/Source/Core/Editing/EditMode.cs @@ -264,6 +264,9 @@ namespace CodeImp.DoomBuilder.Editing // This should be called by global actions (i.e. that are not part of an editing mode) when they changed map elements, // so that the mode can react to it (for example by rebuilding a blockmap) public virtual void OnMapElementsChanged() { } + + public virtual bool OnAutoSaveBegin() { return attributes.Volatile ? false : true; } // Called before autosave is done. Returns false if autosave should not be done. By default volatile modes prevent autosave + public virtual void OnAutoSaveEnd() { } #endregion } diff --git a/Source/Core/General/AutoSaver.cs b/Source/Core/General/AutoSaver.cs new file mode 100644 index 00000000..953c201e --- /dev/null +++ b/Source/Core/General/AutoSaver.cs @@ -0,0 +1,120 @@ +#region ================== Copyright (c) 2023 Boris Iwanski + +/* + * This program is free software: you can redistribute it and/or modify + * + * it under the terms of the GNU General Public License as published by + * + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the + * + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.If not, see. + */ + +#endregion + +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace CodeImp.DoomBuilder +{ + internal enum AutosaveResult + { + Success, + Error, + NoFileName + } + + internal class AutoSaver + { + private static long lasttime; + private static System.Windows.Forms.Timer timer; + + /// + /// Initialized and starts the autosave timer. + /// + internal void InitializeTimer() + { + if(timer != null) + { + timer.Tick -= TryAutosave; + timer.Dispose(); + timer = null; + } + + if (General.Settings.Autosave) + { + lasttime = Clock.CurrentTime; + timer = new System.Windows.Forms.Timer() { Interval = 1000 }; + timer.Tick += TryAutosave; + timer.Enabled = true; + } + } + + /// + /// Stops the autosave timer. + /// + internal void StopTimer() + { + if (timer != null) timer.Enabled = false; + } + + /// + /// Resets the autosave timer to the current time. + /// + internal void ResetTimer() + { + lasttime = Clock.CurrentTime; + } + + /// + /// Makes the autosave timer aware of a clock reset, so that the interval until the next autosave is unaffected. + /// + internal void BeforeClockReset() + { + lasttime = -(Clock.CurrentTime - lasttime); + } + + /// + /// Tries to perform the autosave. + /// + /// The sender + /// The event arguments + private static void TryAutosave(object sender, EventArgs args) + { + if (Clock.CurrentTime > lasttime + General.Settings.AutosaveInterval * 60 * 1000 && General.Map != null && General.Map.Map != null && General.Map.Map.IsSafeToAccess && General.Map.IsChanged) + { + // Check if the current editing mode prevents autosaving. If it does return without setting the time, + // so that autosaving will be retried ASAP + if (!General.Editing.Mode.OnAutoSaveBegin()) + return; + + lasttime = Clock.CurrentTime; + + long start = Clock.CurrentTime; + AutosaveResult success = General.Map.AutoSave(); + long duration = Clock.CurrentTime - start; + + // Show a toast appropriate for the result of the autosave + if (success == AutosaveResult.Success) + General.ToastManager.ShowToast("autosave", ToastType.INFO, "Autosave", $"Autosave completed successfully in {duration} ms."); + else if (success == AutosaveResult.Error) + General.ToastManager.ShowToast("autosave", ToastType.ERROR, "Autosave", "Autosave failed."); + else if (success == AutosaveResult.NoFileName) + General.ToastManager.ShowToast("autosave", ToastType.WARNING, "Autosave", "Could not autosave because this is a new WAD that wasn't saved yet."); + } + } + } +} diff --git a/Source/Core/General/General.cs b/Source/Core/General/General.cs index 225c5ca2..3ceaf665 100755 --- a/Source/Core/General/General.cs +++ b/Source/Core/General/General.cs @@ -239,6 +239,9 @@ namespace CodeImp.DoomBuilder // Toasts private static ToastManager toastmanager; + // Autosaving + private static AutoSaver autosaver; + #endregion #region ================== Properties @@ -284,6 +287,7 @@ namespace CodeImp.DoomBuilder public static ErrorLogger ErrorLogger { get { return errorlogger; } } public static string CommitHash { get { return commithash; } } //mxd public static ToastManager ToastManager { get => toastmanager; } + internal static AutoSaver AutoSaver { get => autosaver; } #endregion @@ -808,6 +812,9 @@ namespace CodeImp.DoomBuilder if(General.Settings.CheckForUpdates) UpdateChecker.PerformCheck(false); #endif + // Prepare autosaving + autosaver = new AutoSaver(); + // Run application from the main window Application.Run(mainwindow); } @@ -821,6 +828,7 @@ namespace CodeImp.DoomBuilder private static void RegisterToasts() { toastmanager.RegisterToast("resourcewarningsanderrors", "Resource warnings and errors", "When there are errors or warning while (re)loading the resources"); + toastmanager.RegisterToast("autosave", "Autosave", "Notifications related to autosaving"); } // This parses the command line arguments @@ -1160,7 +1168,7 @@ namespace CodeImp.DoomBuilder //mxd. Also reset the clock... MainWindow.ResetClock(); - + Cursor.Current = Cursors.Default; } } diff --git a/Source/Core/General/MapManager.cs b/Source/Core/General/MapManager.cs index 10c11c8f..47cc4ba6 100755 --- a/Source/Core/General/MapManager.cs +++ b/Source/Core/General/MapManager.cs @@ -177,6 +177,9 @@ namespace CodeImp.DoomBuilder // Let the plugins know General.Plugins.OnMapCloseBegin(); + // Stop autosaving + General.AutoSaver.StopTimer(); + // Stop processing General.MainWindow.StopProcessing(); @@ -343,6 +346,9 @@ namespace CodeImp.DoomBuilder renderer2d.SetViewMode((ViewMode)General.Settings.DefaultViewMode); General.Settings.SetDefaultThingFlags(config.DefaultThingFlags); + // Autosaver + General.AutoSaver.InitializeTimer(); + // Success this.changed = false; this.maploading = false; //mxd @@ -462,6 +468,9 @@ namespace CodeImp.DoomBuilder // Center map in screen //if(General.Editing.Mode is ClassicMode) (General.Editing.Mode as ClassicMode).CenterInScreen(); + // Autosaver + General.AutoSaver.InitializeTimer(); + // Success this.changed = maprestored; //mxd this.maploading = false; //mxd @@ -575,6 +584,9 @@ namespace CodeImp.DoomBuilder } } + // Autosaver + General.AutoSaver.InitializeTimer(); + // Success this.changed = maprestored; this.maploading = false; @@ -665,6 +677,26 @@ namespace CodeImp.DoomBuilder return result; } + /// + /// Autosaves the map. + /// + /// The result of the autosave + internal AutosaveResult AutoSave() + { + // If the map doesn't exist on a medium we can't make autosaves + if (string.IsNullOrWhiteSpace(filepathname)) + return AutosaveResult.NoFileName; + + // Generat the file name. This is the current file name, a dot, and the map slot, for example + // cacowardwinner.wad.MAP01 + // the SaveMap method will add an ".autosaveX" due to the save purpose being Autosave + string autosavefilename = filepathname + "." + options.CurrentName; + General.Plugins.OnMapSaveBegin(SavePurpose.Autosave); + bool result = SaveMap(autosavefilename, SavePurpose.Autosave); + General.Plugins.OnMapSaveEnd(SavePurpose.Autosave); + return result ? AutosaveResult.Success : AutosaveResult.Error; + } + /// /// This writes the map structures to the temporary file. /// @@ -755,6 +787,10 @@ namespace CodeImp.DoomBuilder // Initializes for an existing map internal bool SaveMap(string newfilepathname, SavePurpose purpose) { + // Add the autosave suffix. As all existing autosave will be shifted up this is static + if (purpose == SavePurpose.Autosave) + newfilepathname += ".autosave1"; + string settingsfile; WAD targetwad = null; bool includenodes; @@ -805,14 +841,22 @@ namespace CodeImp.DoomBuilder // Write the current map structures to the temp file if(!WriteMapToTempFile()) return false; - // Get the corresponding nodebuilder - string nodebuildername = (purpose == SavePurpose.Testing) ? configinfo.NodebuilderTest : configinfo.NodebuilderSave; + // Only build nodes when not autosaving + if (purpose != SavePurpose.Autosave) + { + // Get the corresponding nodebuilder + string nodebuildername = (purpose == SavePurpose.Testing) ? configinfo.NodebuilderTest : configinfo.NodebuilderSave; - // Build the nodes - StatusInfo oldstatus = General.MainWindow.Status; - General.MainWindow.DisplayStatus(StatusType.Busy, "Building map nodes..."); - includenodes = (!string.IsNullOrEmpty(nodebuildername) && BuildNodes(nodebuildername, true)); - General.MainWindow.DisplayStatus(oldstatus); + // Build the nodes + StatusInfo oldstatus = General.MainWindow.Status; + General.MainWindow.DisplayStatus(StatusType.Busy, "Building map nodes..."); + includenodes = (!string.IsNullOrEmpty(nodebuildername) && BuildNodes(nodebuildername, true)); + General.MainWindow.DisplayStatus(oldstatus); + } + else + { + includenodes = false; + } //mxd. Compress temp file... tempwadreader.WadFile.Compress(); @@ -928,16 +972,34 @@ namespace CodeImp.DoomBuilder } } - // Backup existing file, if any - if(File.Exists(newfilepathname + ".backup3")) File.Delete(newfilepathname + ".backup3"); - if(File.Exists(newfilepathname + ".backup2")) File.Move(newfilepathname + ".backup2", newfilepathname + ".backup3"); - if(File.Exists(newfilepathname + ".backup1")) File.Move(newfilepathname + ".backup1", newfilepathname + ".backup2"); - File.Copy(newfilepathname, newfilepathname + ".backup1"); + if (purpose == SavePurpose.Autosave) + { + string autosavefilepathname = Path.Combine(Path.GetDirectoryName(newfilepathname), Path.GetFileNameWithoutExtension(newfilepathname)); + + // Delete the last autosave if it exists + if (File.Exists($"{autosavefilepathname}.autosave{General.Settings.AutosaveCount}")) + File.Delete($"{autosavefilepathname}.autosave{General.Settings.AutosaveCount}"); + + // Move all other autosaves up by one + for (int i = General.Settings.AutosaveCount-1; i > 0; i--) + { + if (File.Exists($"{autosavefilepathname}.autosave{i}")) + File.Move($"{autosavefilepathname}.autosave{i}", $"{autosavefilepathname}.autosave{i + 1}"); + } + } + else + { + // Backup existing file, if any + if (File.Exists(newfilepathname + ".backup3")) File.Delete(newfilepathname + ".backup3"); + if (File.Exists(newfilepathname + ".backup2")) File.Move(newfilepathname + ".backup2", newfilepathname + ".backup3"); + if (File.Exists(newfilepathname + ".backup1")) File.Move(newfilepathname + ".backup1", newfilepathname + ".backup2"); + File.Copy(newfilepathname, newfilepathname + ".backup1"); + } } // Except when saving INTO another file, // kill the target file if it is different from source file - if((purpose != SavePurpose.IntoFile) && (newfilepathname != filepathname)) + if ((purpose != SavePurpose.IntoFile) && (newfilepathname != filepathname)) { // Kill target file if(File.Exists(newfilepathname)) File.Delete(newfilepathname); @@ -1043,8 +1105,8 @@ namespace CodeImp.DoomBuilder // Resume data resources data.Resume(); - // Not saved for testing purpose? - if(purpose != SavePurpose.Testing) + // Not saved for testing or autosave purpose? + if(purpose != SavePurpose.Testing && purpose != SavePurpose.Autosave) { // Saved in a different file? if(newfilepathname != filepathname) @@ -1069,6 +1131,9 @@ namespace CodeImp.DoomBuilder General.ErrorLogger.Add(ErrorType.Warning, "Could not write the map settings configuration file. " + e.GetType().Name + ": " + e.Message); } + // Autosaver + General.AutoSaver.InitializeTimer(); + // Changes saved changed = false; scriptschanged = false; diff --git a/Source/Core/General/SavePurpose.cs b/Source/Core/General/SavePurpose.cs index b82fdee9..a68886d0 100755 --- a/Source/Core/General/SavePurpose.cs +++ b/Source/Core/General/SavePurpose.cs @@ -25,7 +25,8 @@ namespace CodeImp.DoomBuilder Normal = 0, AsNewFile = 1, IntoFile = 2, - Testing = 3 + Testing = 3, + Autosave = 4 } } diff --git a/Source/Core/Windows/MainForm.cs b/Source/Core/Windows/MainForm.cs index 2b403274..6ddad9b1 100755 --- a/Source/Core/Windows/MainForm.cs +++ b/Source/Core/Windows/MainForm.cs @@ -3616,6 +3616,9 @@ namespace CodeImp.DoomBuilder.Windows [BeginAction("preferences")] internal void ShowPreferences() { + // Remember the old autostave state, so that we can enable/disable it + bool oldautosavestate = General.Settings.Autosave; + // Show preferences dialog PreferencesForm prefform = new PreferencesForm(); if(prefform.ShowDialog(this) == DialogResult.OK) @@ -3638,6 +3641,15 @@ namespace CodeImp.DoomBuilder.Windows General.Map.Graphics.SetupSettings(); General.Map.UpdateConfiguration(); if(prefform.ReloadResources) General.Actions.InvokeAction("builder_reloadresources"); + + // Autosave stats was changed, so we have to enable or disable it + if(oldautosavestate != General.Settings.Autosave) + { + if (General.Settings.Autosave) + General.AutoSaver.InitializeTimer(); + else + General.AutoSaver.StopTimer(); + } } // Redraw display @@ -4646,6 +4658,9 @@ namespace CodeImp.DoomBuilder.Windows //mxd internal void ResetClock() { + // Let the autosaver know that the clock is about to be reset + General.AutoSaver.BeforeClockReset(); + Clock.Reset(); lastupdatetime = 0; diff --git a/Source/Core/Windows/PreferencesForm.Designer.cs b/Source/Core/Windows/PreferencesForm.Designer.cs index 787bf2df..e907c57c 100755 --- a/Source/Core/Windows/PreferencesForm.Designer.cs +++ b/Source/Core/Windows/PreferencesForm.Designer.cs @@ -215,6 +215,18 @@ namespace CodeImp.DoomBuilder.Windows this.tabpasting = new System.Windows.Forms.TabPage(); this.label16 = new System.Windows.Forms.Label(); this.pasteoptions = new CodeImp.DoomBuilder.Controls.PasteOptionsControl(); + this.tabrecovery = new System.Windows.Forms.TabPage(); + this.autosavegroupbox = new System.Windows.Forms.GroupBox(); + this.autosavedisabledwarning = new System.Windows.Forms.Panel(); + this.label34 = new System.Windows.Forms.Label(); + this.pictureBox1 = new System.Windows.Forms.PictureBox(); + this.autosavecountlabel = new System.Windows.Forms.Label(); + this.autosavecount = new CodeImp.DoomBuilder.Controls.TransparentTrackBar(); + this.label21 = new System.Windows.Forms.Label(); + this.autosaveintervallabel = new System.Windows.Forms.Label(); + this.autosaveinterval = new CodeImp.DoomBuilder.Controls.TransparentTrackBar(); + this.label20 = new System.Windows.Forms.Label(); + this.autosave = new System.Windows.Forms.CheckBox(); this.tabtoasts = new System.Windows.Forms.TabPage(); this.groupBox10 = new System.Windows.Forms.GroupBox(); this.lvToastActions = new System.Windows.Forms.ListView(); @@ -273,6 +285,12 @@ namespace CodeImp.DoomBuilder.Windows this.groupBox6.SuspendLayout(); this.previewgroup.SuspendLayout(); this.tabpasting.SuspendLayout(); + this.tabrecovery.SuspendLayout(); + this.autosavegroupbox.SuspendLayout(); + this.autosavedisabledwarning.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.autosavecount)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.autosaveinterval)).BeginInit(); this.tabtoasts.SuspendLayout(); this.groupBox10.SuspendLayout(); this.gbToastPosition.SuspendLayout(); @@ -809,6 +827,7 @@ namespace CodeImp.DoomBuilder.Windows this.tabs.Controls.Add(this.tabcolors); this.tabs.Controls.Add(this.tabscripteditor); this.tabs.Controls.Add(this.tabpasting); + this.tabs.Controls.Add(this.tabrecovery); this.tabs.Controls.Add(this.tabtoasts); this.tabs.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.tabs.Location = new System.Drawing.Point(11, 13); @@ -2448,6 +2467,139 @@ namespace CodeImp.DoomBuilder.Windows this.pasteoptions.Size = new System.Drawing.Size(666, 427); this.pasteoptions.TabIndex = 0; // + // tabrecovery + // + this.tabrecovery.Controls.Add(this.autosavegroupbox); + this.tabrecovery.Location = new System.Drawing.Point(4, 22); + this.tabrecovery.Name = "tabrecovery"; + this.tabrecovery.Size = new System.Drawing.Size(680, 526); + this.tabrecovery.TabIndex = 6; + this.tabrecovery.Text = "Recovery"; + this.tabrecovery.UseVisualStyleBackColor = true; + // + // autosavegroupbox + // + this.autosavegroupbox.Controls.Add(this.autosavedisabledwarning); + this.autosavegroupbox.Controls.Add(this.autosavecountlabel); + this.autosavegroupbox.Controls.Add(this.autosavecount); + this.autosavegroupbox.Controls.Add(this.label21); + this.autosavegroupbox.Controls.Add(this.autosaveintervallabel); + this.autosavegroupbox.Controls.Add(this.autosaveinterval); + this.autosavegroupbox.Controls.Add(this.label20); + this.autosavegroupbox.Controls.Add(this.autosave); + this.autosavegroupbox.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.autosavegroupbox.Location = new System.Drawing.Point(8, 8); + this.autosavegroupbox.Name = "autosavegroupbox"; + this.autosavegroupbox.Size = new System.Drawing.Size(666, 147); + this.autosavegroupbox.TabIndex = 0; + this.autosavegroupbox.TabStop = false; + this.autosavegroupbox.Text = "Autosave"; + // + // autosavedisabledwarning + // + this.autosavedisabledwarning.BackColor = System.Drawing.SystemColors.Info; + this.autosavedisabledwarning.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; + this.autosavedisabledwarning.Controls.Add(this.label34); + this.autosavedisabledwarning.Controls.Add(this.pictureBox1); + this.autosavedisabledwarning.ForeColor = System.Drawing.SystemColors.InfoText; + this.autosavedisabledwarning.Location = new System.Drawing.Point(420, 12); + this.autosavedisabledwarning.Name = "autosavedisabledwarning"; + this.autosavedisabledwarning.Size = new System.Drawing.Size(240, 24); + this.autosavedisabledwarning.TabIndex = 7; + // + // label34 + // + this.label34.AutoSize = true; + this.label34.Location = new System.Drawing.Point(25, 4); + this.label34.Name = "label34"; + this.label34.Size = new System.Drawing.Size(214, 13); + this.label34.TabIndex = 1; + this.label34.Text = "It is not recommended to disable autosaves!"; + // + // pictureBox1 + // + this.pictureBox1.Image = global::CodeImp.DoomBuilder.Properties.Resources.Warning; + this.pictureBox1.Location = new System.Drawing.Point(3, 3); + this.pictureBox1.Name = "pictureBox1"; + this.pictureBox1.Size = new System.Drawing.Size(16, 16); + this.pictureBox1.TabIndex = 0; + this.pictureBox1.TabStop = false; + // + // autosavecountlabel + // + this.autosavecountlabel.AutoSize = true; + this.autosavecountlabel.Location = new System.Drawing.Point(285, 104); + this.autosavecountlabel.Name = "autosavecountlabel"; + this.autosavecountlabel.Size = new System.Drawing.Size(13, 13); + this.autosavecountlabel.TabIndex = 6; + this.autosavecountlabel.Text = "5"; + // + // autosavecount + // + this.autosavecount.BackColor = System.Drawing.Color.Transparent; + this.autosavecount.Location = new System.Drawing.Point(125, 92); + this.autosavecount.Maximum = 50; + this.autosavecount.Minimum = 1; + this.autosavecount.Name = "autosavecount"; + this.autosavecount.Size = new System.Drawing.Size(154, 45); + this.autosavecount.TabIndex = 5; + this.autosavecount.TickFrequency = 5; + this.autosavecount.TickStyle = System.Windows.Forms.TickStyle.TopLeft; + this.autosavecount.Value = 1; + this.autosavecount.ValueChanged += new System.EventHandler(this.autosavecount_ValueChanged); + // + // label21 + // + this.label21.AutoSize = true; + this.label21.Location = new System.Drawing.Point(8, 104); + this.label21.Name = "label21"; + this.label21.Size = new System.Drawing.Size(111, 13); + this.label21.TabIndex = 4; + this.label21.Text = "Number of autosaves:"; + // + // autosaveintervallabel + // + this.autosaveintervallabel.AutoSize = true; + this.autosaveintervallabel.Location = new System.Drawing.Point(285, 53); + this.autosaveintervallabel.Name = "autosaveintervallabel"; + this.autosaveintervallabel.Size = new System.Drawing.Size(52, 13); + this.autosaveintervallabel.TabIndex = 3; + this.autosaveintervallabel.Text = "5 minutes"; + // + // autosaveinterval + // + this.autosaveinterval.BackColor = System.Drawing.Color.Transparent; + this.autosaveinterval.Location = new System.Drawing.Point(125, 41); + this.autosaveinterval.Maximum = 60; + this.autosaveinterval.Minimum = 1; + this.autosaveinterval.Name = "autosaveinterval"; + this.autosaveinterval.Size = new System.Drawing.Size(154, 45); + this.autosaveinterval.TabIndex = 2; + this.autosaveinterval.TickFrequency = 5; + this.autosaveinterval.TickStyle = System.Windows.Forms.TickStyle.TopLeft; + this.autosaveinterval.Value = 1; + this.autosaveinterval.ValueChanged += new System.EventHandler(this.autosaveinterval_ValueChanged); + // + // label20 + // + this.label20.AutoSize = true; + this.label20.Location = new System.Drawing.Point(27, 53); + this.label20.Name = "label20"; + this.label20.Size = new System.Drawing.Size(92, 13); + this.label20.TabIndex = 1; + this.label20.Text = "Autosave interval:"; + // + // autosave + // + this.autosave.AutoSize = true; + this.autosave.Location = new System.Drawing.Point(8, 19); + this.autosave.Name = "autosave"; + this.autosave.Size = new System.Drawing.Size(107, 17); + this.autosave.TabIndex = 0; + this.autosave.Text = "Enable Autosave"; + this.autosave.UseVisualStyleBackColor = true; + this.autosave.CheckedChanged += new System.EventHandler(this.autosave_CheckedChanged); + // // tabtoasts // this.tabtoasts.Controls.Add(this.groupBox10); @@ -2675,6 +2827,14 @@ namespace CodeImp.DoomBuilder.Windows this.groupBox6.PerformLayout(); this.previewgroup.ResumeLayout(false); this.tabpasting.ResumeLayout(false); + this.tabrecovery.ResumeLayout(false); + this.autosavegroupbox.ResumeLayout(false); + this.autosavegroupbox.PerformLayout(); + this.autosavedisabledwarning.ResumeLayout(false); + this.autosavedisabledwarning.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.autosavecount)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.autosaveinterval)).EndInit(); this.tabtoasts.ResumeLayout(false); this.tabtoasts.PerformLayout(); this.groupBox10.ResumeLayout(false); @@ -2877,5 +3037,17 @@ namespace CodeImp.DoomBuilder.Windows private System.Windows.Forms.ColumnHeader description; private System.Windows.Forms.CheckBox cbParallelizedVertexPlotting; private System.Windows.Forms.CheckBox cbParallelizedLinedefPlotting; + private System.Windows.Forms.TabPage tabrecovery; + private System.Windows.Forms.GroupBox autosavegroupbox; + private Controls.TransparentTrackBar autosaveinterval; + private System.Windows.Forms.Label label20; + private System.Windows.Forms.CheckBox autosave; + private System.Windows.Forms.Label autosaveintervallabel; + private System.Windows.Forms.Label autosavecountlabel; + private Controls.TransparentTrackBar autosavecount; + private System.Windows.Forms.Label label21; + private System.Windows.Forms.Panel autosavedisabledwarning; + private System.Windows.Forms.Label label34; + private System.Windows.Forms.PictureBox pictureBox1; } } \ No newline at end of file diff --git a/Source/Core/Windows/PreferencesForm.cs b/Source/Core/Windows/PreferencesForm.cs index 1ea35b3a..6b3c588e 100755 --- a/Source/Core/Windows/PreferencesForm.cs +++ b/Source/Core/Windows/PreferencesForm.cs @@ -271,6 +271,11 @@ namespace CodeImp.DoomBuilder.Windows // Paste options pasteoptions.Setup(General.Settings.PasteOptions.Copy()); + // Recovery + autosave.Checked = General.Settings.Autosave; + autosavecount.Value = General.Settings.AutosaveCount; + autosaveinterval.Value = General.Settings.AutosaveInterval; + // Toasts cbToastsEnabled.Checked = General.ToastManager.Enabled; tbToastDuration.Text = (General.ToastManager.Duration / 1000).ToString(); @@ -452,6 +457,11 @@ namespace CodeImp.DoomBuilder.Windows // Paste options General.Settings.PasteOptions = pasteoptions.GetOptions(); + // Recovery + General.Settings.Autosave = autosave.Checked; + General.Settings.AutosaveCount = autosavecount.Value; + General.Settings.AutosaveInterval = autosaveinterval.Value; + // Toasts General.ToastManager.Enabled = cbToastsEnabled.Checked; General.ToastManager.Anchor = (ToastAnchor)int.Parse((string)gbToastPosition.Controls.OfType().FirstOrDefault(rb => rb.Checked).Tag); @@ -462,10 +472,9 @@ namespace CodeImp.DoomBuilder.Windows if(lvi.Tag is ToastRegistryEntry tre) General.ToastManager.Registry[tre.Name].Enabled = lvi.Checked; } - + // Let the plugins know we're closing General.Plugins.OnClosePreferences(controller); - // Close this.DialogResult = DialogResult.OK; @@ -1301,6 +1310,25 @@ namespace CodeImp.DoomBuilder.Windows #endregion + #region ================== Recovery + + private void autosave_CheckedChanged(object sender, EventArgs e) + { + // Enable or disable all controls except the enable/disable checkbox in the group box + foreach(Control c in autosavegroupbox.Controls) + { + if (c == autosave || c == autosavedisabledwarning) + continue; + + c.Enabled = autosave.Checked; + } + + autosavedisabledwarning.Visible = !autosave.Checked; + + } + + #endregion + #region ================== Toasts private void tbToastDuration_WhenTextChanged(object sender, EventArgs e) @@ -1332,6 +1360,16 @@ namespace CodeImp.DoomBuilder.Windows } } + private void autosaveinterval_ValueChanged(object sender, EventArgs e) + { + autosaveintervallabel.Text = $"{autosaveinterval.Value} minute" + (autosaveinterval.Value > 1 ? "s" : ""); + } + + private void autosavecount_ValueChanged(object sender, EventArgs e) + { + autosavecountlabel.Text = autosavecount.Value.ToString(); + } + #endregion #region ================== Screenshots Stuff (mxd) diff --git a/Source/Plugins/BuilderModes/ClassicModes/LinedefsMode.cs b/Source/Plugins/BuilderModes/ClassicModes/LinedefsMode.cs index 4bd62bd5..0f3e8de2 100755 --- a/Source/Plugins/BuilderModes/ClassicModes/LinedefsMode.cs +++ b/Source/Plugins/BuilderModes/ClassicModes/LinedefsMode.cs @@ -74,6 +74,9 @@ namespace CodeImp.DoomBuilder.BuilderModes // Linedefs that will be edited ICollection editlines; + // Autosave + private bool allowautosave; + #endregion #region ================== Properties @@ -629,6 +632,9 @@ namespace CodeImp.DoomBuilder.BuilderModes General.Map.Map.ConvertSelection(SelectionType.Linedefs); UpdateSelectionInfo(); //mxd SetupSectorLabels(); //mxd + + // By default we allow autosave + allowautosave = true; } // Mode disengages @@ -834,11 +840,16 @@ namespace CodeImp.DoomBuilder.BuilderModes { if(General.Interface.IsActiveWindow) { + // Prevent autosave while the editing dialog is shown + allowautosave = false; + // Show line edit dialog General.Interface.OnEditFormValuesChanged += linedefEditForm_OnValuesChanged; DialogResult result = General.Interface.ShowEditLinedefs(editlines); General.Interface.OnEditFormValuesChanged -= linedefEditForm_OnValuesChanged; + allowautosave = true; + General.Map.Map.Update(); // Update entire display @@ -1249,6 +1260,11 @@ namespace CodeImp.DoomBuilder.BuilderModes CreateBlockmap(); } + public override bool OnAutoSaveBegin() + { + return allowautosave; + } + //mxd private void RenderComment(Linedef l) { diff --git a/Source/Plugins/BuilderModes/ClassicModes/SectorsMode.cs b/Source/Plugins/BuilderModes/ClassicModes/SectorsMode.cs index 7deb7b6d..ae2b569e 100755 --- a/Source/Plugins/BuilderModes/ClassicModes/SectorsMode.cs +++ b/Source/Plugins/BuilderModes/ClassicModes/SectorsMode.cs @@ -87,6 +87,9 @@ namespace CodeImp.DoomBuilder.BuilderModes // Sectors that will be edited private ICollection editsectors; + // Autosave + private bool allowautosave; + #endregion #region ================== Properties @@ -873,6 +876,9 @@ namespace CodeImp.DoomBuilder.BuilderModes UpdateSelectedLabels(); UpdateOverlaySurfaces();//mxd UpdateSelectionInfo(); //mxd + + // By default we allow autosave + allowautosave = true; } // Mode disengages @@ -1115,11 +1121,16 @@ namespace CodeImp.DoomBuilder.BuilderModes { if(General.Interface.IsActiveWindow) { + // Prevent autosave while the editing dialog is shown + allowautosave = false; + //mxd. Show realtime vertex edit dialog General.Interface.OnEditFormValuesChanged += sectorEditForm_OnValuesChanged; DialogResult result = General.Interface.ShowEditSectors(editsectors); General.Interface.OnEditFormValuesChanged -= sectorEditForm_OnValuesChanged; + allowautosave = true; + General.Map.Renderer2D.UpdateExtraFloorFlag(); //mxd UpdateEffectLabels(); @@ -1620,6 +1631,11 @@ namespace CodeImp.DoomBuilder.BuilderModes base.ToggleHighlight(); } + public override bool OnAutoSaveBegin() + { + return allowautosave; + } + //mxd private void RenderComment(Sector s) { diff --git a/Source/Plugins/BuilderModes/ClassicModes/ThingsMode.cs b/Source/Plugins/BuilderModes/ClassicModes/ThingsMode.cs index d83ef8be..247ec261 100755 --- a/Source/Plugins/BuilderModes/ClassicModes/ThingsMode.cs +++ b/Source/Plugins/BuilderModes/ClassicModes/ThingsMode.cs @@ -79,6 +79,9 @@ namespace CodeImp.DoomBuilder.BuilderModes // Things that will be edited private ICollection editthings; + // Autosave + private bool allowautosave; + #endregion #region ================== Properties @@ -177,6 +180,9 @@ namespace CodeImp.DoomBuilder.BuilderModes UpdateSelectionInfo(); //mxd UpdateHelperObjects(); //mxd SetupSectorLabels(); //mxd + + // By default we allow autosave + allowautosave = true; } // Mode disengages @@ -552,11 +558,16 @@ namespace CodeImp.DoomBuilder.BuilderModes // Edit only when preferred if(!thinginserted || BuilderPlug.Me.EditNewThing) { + // Prevent autosave while the editing dialog is shown + allowautosave = false; + //mxd. Show realtime thing edit dialog General.Interface.OnEditFormValuesChanged += thingEditForm_OnValuesChanged; DialogResult result = General.Interface.ShowEditThings(editthings); General.Interface.OnEditFormValuesChanged -= thingEditForm_OnValuesChanged; + allowautosave = true; + //mxd. Update helper lines UpdateHelperObjects(); @@ -828,6 +839,12 @@ namespace CodeImp.DoomBuilder.BuilderModes } } + public override bool OnAutoSaveBegin() + { + return allowautosave; + } + + //mxd. Check if any selected thing is outside of map boundary private static bool CanDrag(ICollection dragthings) { diff --git a/Source/Plugins/BuilderModes/ClassicModes/VerticesMode.cs b/Source/Plugins/BuilderModes/ClassicModes/VerticesMode.cs index b25ae893..53a9fb94 100755 --- a/Source/Plugins/BuilderModes/ClassicModes/VerticesMode.cs +++ b/Source/Plugins/BuilderModes/ClassicModes/VerticesMode.cs @@ -62,6 +62,9 @@ namespace CodeImp.DoomBuilder.BuilderModes // Vertices that will be edited ICollection editvertices; + // Autosave + private bool allowautosave; + #endregion #region ================== Properties @@ -127,6 +130,9 @@ namespace CodeImp.DoomBuilder.BuilderModes // Convert geometry selection to vertices only General.Map.Map.ConvertSelection(SelectionType.Vertices); UpdateSelectionInfo(); //mxd + + // By default we allow autosave + allowautosave = true; } // Mode disengages @@ -409,11 +415,16 @@ namespace CodeImp.DoomBuilder.BuilderModes { if(General.Interface.IsActiveWindow) { + // Prevent autosave while the editing dialog is shown + allowautosave = false; + //mxd. Show realtime vertex edit dialog General.Interface.OnEditFormValuesChanged += vertexEditForm_OnValuesChanged; DialogResult result = General.Interface.ShowEditVertices(editvertices); General.Interface.OnEditFormValuesChanged -= vertexEditForm_OnValuesChanged; + allowautosave = true; + // Update entire display UpdateSelectionInfo(); //mxd General.Interface.RedrawDisplay(); @@ -659,6 +670,11 @@ namespace CodeImp.DoomBuilder.BuilderModes } } + public override bool OnAutoSaveBegin() + { + return allowautosave; + } + //mxd. Check if any selected vertex is outside of map boundary private static bool CanDrag(ICollection dragvertices) {