From 8ff50ac1e58be5f0106ba82643fe8c1b33cdbe87 Mon Sep 17 00:00:00 2001 From: MaxED Date: Fri, 20 May 2016 21:40:04 +0000 Subject: [PATCH] Fixed, Edit Selection mode: "Adjust Height" drop-down was accidentally disabled in non-UDMF maps. --- Source/Plugins/BuilderModes/ClassicModes/EditSelectionMode.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Plugins/BuilderModes/ClassicModes/EditSelectionMode.cs b/Source/Plugins/BuilderModes/ClassicModes/EditSelectionMode.cs index a1320f30..cc10a0f0 100644 --- a/Source/Plugins/BuilderModes/ClassicModes/EditSelectionMode.cs +++ b/Source/Plugins/BuilderModes/ClassicModes/EditSelectionMode.cs @@ -1322,7 +1322,7 @@ namespace CodeImp.DoomBuilder.BuilderModes // Update panel.ShowOriginalValues(baseoffset, basesize); panel.SetTextureTransformSettings(General.Map.UDMF); //mxd - panel.SetHeightAdjustMode(heightadjustmode, selectedsectors.Count > 0); //mxd + panel.SetHeightAdjustMode(heightadjustmode, sectors.Count > 0); //mxd UpdateRectangleComponents(); UpdatePanel(); Update();