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GLDEFS parser: added "//$GZDB_SKIP" special comment. Parsing of the file is stopped after this comment is encountered.
Updated ZDoom_DECORATE.cfg.
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2 changed files with 6 additions and 1 deletions
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@ -114,7 +114,7 @@ keywords
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A_PlayerSkinCheck = "A_PlayerSkinCheck(str state)";
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A_SkullPop = "A_SkullPop[(str type = \"BloodySkull\")]";
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A_Quake = "A_Quake(int intensity, int duration, int damageradius, int tremorradius[, str sound = \"world/quake\"])";
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A_QuakeEx = "A_QuakeEx(int intensityX, int intensityY, int intensityZ, int duration, int damrad, int tremrad[, str sound = \"world/quake\"[, int flags = 0]])";
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A_QuakeEx = "A_QuakeEx(int intensityX, int intensityY, int intensityZ, int duration, int damrad, int tremrad[, str sound = \"world/quake\"[, int flags = 0[, float mulwavex = 1[, float mulwavey = 1[, float mulwavez = 1]]]]])";
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//Spawn functions
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A_TossGib = "A_TossGib";
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A_SpawnDebris = "A_SpawnDebris(str type[, bool translation = false[, float horizontal_vel = 1.0[, float vertical_vel = 1.0]]])";
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@ -1147,6 +1147,7 @@ constants
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QF_RELATIVE;
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QF_SCALEDOWN;
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QF_SCALEUP;
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QF_WAVE;
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QF_MAX;
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QF_FULLINTENSITY;
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}
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@ -486,6 +486,10 @@ namespace CodeImp.DoomBuilder.GZBuilder.GZDoom
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General.ErrorLogger.Add(ErrorType.Error, "Error in '" + sourcefilename + "' at line " + GetCurrentLineNumber() + ": got #include directive with missing or incorrect path: '" + includeLump + "'");
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}
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}
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else if(token == "$gzdb_skip") //mxd
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{
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break;
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}
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else
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{
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// Unknown structure!
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