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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Some game configuration settings were not removed from GZBuilder.cfg after removing them in the Game Configurations form (namely, deletion of texture sets, test engines or linedef color presets was not actually removing them from the config file).
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1 changed files with 55 additions and 19 deletions
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@ -253,26 +253,10 @@ namespace CodeImp.DoomBuilder.Config
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//mxd. Test Engines
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//mxd. Test Engines
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General.Settings.WriteSetting("configurations." + settingskey + ".currentengineindex", currentEngineIndex);
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General.Settings.WriteSetting("configurations." + settingskey + ".currentengineindex", currentEngineIndex);
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for (int i = 0; i < testEngines.Count; i++ ) {
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SaveTestEngines();
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string path = "configurations." + settingskey + ".engines.engine" + i.ToString(CultureInfo.InvariantCulture);
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General.Settings.WriteSetting(path + ".testprogramname", testEngines[i].TestProgramName);
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General.Settings.WriteSetting(path + ".testprogram", testEngines[i].TestProgram);
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General.Settings.WriteSetting(path + ".testparameters", testEngines[i].TestParameters);
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General.Settings.WriteSetting(path + ".testshortpaths", testEngines[i].TestShortPaths);
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General.Settings.WriteSetting(path + ".customparameters", testEngines[i].CustomParameters);
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General.Settings.WriteSetting(path + ".testskill", testEngines[i].TestSkill);
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}
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//mxd. Custom linedef colors
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//mxd. Custom linedef colors
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for(int i = 0; i < linedefColorPresets.Length; i++) {
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SaveLinedefColorPresets();
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string path = "configurations." + settingskey + ".linedefcolorpresets.preset" + i.ToString(CultureInfo.InvariantCulture);
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General.Settings.WriteSetting(path + ".name", linedefColorPresets[i].Name);
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General.Settings.WriteSetting(path + ".color", linedefColorPresets[i].Color.ToInt());
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General.Settings.WriteSetting(path + ".action", linedefColorPresets[i].Action);
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General.Settings.WriteSetting(path + ".activation", linedefColorPresets[i].Activation);
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General.Settings.WriteSetting(path + ".flags", string.Join(LINEDEF_COLOR_PRESET_FLAGS_SEPARATOR[0], linedefColorPresets[i].Flags.ToArray()));
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General.Settings.WriteSetting(path + ".restrictedflags", string.Join(LINEDEF_COLOR_PRESET_FLAGS_SEPARATOR[0], linedefColorPresets[i].RestrictedFlags.ToArray()));
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}
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General.Settings.WriteSetting("configurations." + settingskey + ".startmode", startmode);
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General.Settings.WriteSetting("configurations." + settingskey + ".startmode", startmode);
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resources.WriteToConfig(General.Settings.Config, "configurations." + settingskey + ".resources");
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resources.WriteToConfig(General.Settings.Config, "configurations." + settingskey + ".resources");
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@ -286,13 +270,14 @@ namespace CodeImp.DoomBuilder.Config
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}
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}
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// Write texturesets to configuration
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// Write texturesets to configuration
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General.Settings.DeleteSetting("configurations." + settingskey + ".texturesets"); //mxd
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for(int i = 0; i < texturesets.Count; i++)
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for(int i = 0; i < texturesets.Count; i++)
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{
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{
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texturesets[i].WriteToConfig(General.Settings.Config,
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texturesets[i].WriteToConfig(General.Settings.Config,
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"configurations." + settingskey + ".texturesets.set" + i.ToString(CultureInfo.InvariantCulture));
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"configurations." + settingskey + ".texturesets.set" + i.ToString(CultureInfo.InvariantCulture));
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}
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}
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// Write filters to configuration
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// Write edit modes to configuration
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ListDictionary modeslist = new ListDictionary();
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ListDictionary modeslist = new ListDictionary();
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int index = 0;
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int index = 0;
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foreach(KeyValuePair<string, bool> em in editmodes)
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foreach(KeyValuePair<string, bool> em in editmodes)
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@ -307,6 +292,57 @@ namespace CodeImp.DoomBuilder.Config
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General.Settings.WriteSetting("configurations." + settingskey + ".editmodes", modeslist);
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General.Settings.WriteSetting("configurations." + settingskey + ".editmodes", modeslist);
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}
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}
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//mxd
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private void SaveTestEngines()
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{
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IDictionary resinfo, rlinfo;
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// Fill structure
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resinfo = new ListDictionary();
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for(int i = 0; i < testEngines.Count; i++) {
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rlinfo = new ListDictionary();
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rlinfo.Add("testprogramname", testEngines[i].TestProgramName);
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rlinfo.Add("testprogram", testEngines[i].TestProgram);
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rlinfo.Add("testparameters", testEngines[i].TestParameters);
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rlinfo.Add("testshortpaths", testEngines[i].TestShortPaths);
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rlinfo.Add("customparameters", testEngines[i].CustomParameters);
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rlinfo.Add("testskill", testEngines[i].TestSkill);
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// Add structure
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resinfo.Add("engine" + i.ToString(CultureInfo.InvariantCulture), rlinfo);
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}
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// Write to config
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General.Settings.Config.WriteSetting("configurations." + settingskey + ".engines", resinfo);
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}
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//mxd
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private void SaveLinedefColorPresets()
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{
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IDictionary resinfo, rlinfo;
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// Fill structure
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resinfo = new ListDictionary();
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for(int i = 0; i < linedefColorPresets.Length; i++) {
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rlinfo = new ListDictionary();
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rlinfo.Add("name", linedefColorPresets[i].Name);
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rlinfo.Add("color", linedefColorPresets[i].Color.ToInt());
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rlinfo.Add("action", linedefColorPresets[i].Action);
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rlinfo.Add("activation", linedefColorPresets[i].Activation);
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rlinfo.Add("flags", string.Join(LINEDEF_COLOR_PRESET_FLAGS_SEPARATOR[0], linedefColorPresets[i].Flags.ToArray()));
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rlinfo.Add("restrictedflags", string.Join(LINEDEF_COLOR_PRESET_FLAGS_SEPARATOR[0], linedefColorPresets[i].RestrictedFlags.ToArray()));
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// Add structure
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resinfo.Add("preset" + i.ToString(CultureInfo.InvariantCulture), rlinfo);
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}
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// Write to config
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General.Settings.Config.WriteSetting("configurations." + settingskey + ".linedefcolorpresets", resinfo);
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}
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// String representation
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// String representation
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public override string ToString()
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public override string ToString()
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{
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{
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