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Don't filter by edit area when pasting geometry
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1 changed files with 7 additions and 7 deletions
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@ -1818,13 +1818,13 @@ namespace CodeImp.DoomBuilder.BuilderModes
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RectangleF editarea = MapSet.CreateArea(oldlines);
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RectangleF editarea = MapSet.CreateArea(oldlines);
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// Determine area in which we are editing
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// Determine area in which we are editing
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if (General.Settings.MergeGeometryMode != MergeGeometryMode.CLASSIC)
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//if (General.Settings.MergeGeometryMode != MergeGeometryMode.CLASSIC)
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{
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//{
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editarea = MapSet.CreateArea(General.Map.Map.GetMarkedLinedefs(true));
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// editarea = MapSet.CreateArea(General.Map.Map.GetMarkedLinedefs(true));
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editarea = MapSet.IncreaseArea(editarea, General.Map.Map.GetMarkedVertices(true));
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// editarea = MapSet.IncreaseArea(editarea, General.Map.Map.GetMarkedVertices(true));
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editarea.Inflate(1.0f, 1.0f);
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// editarea.Inflate(1.0f, 1.0f);
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//oldlines = MapSet.FilterByArea(oldlines, ref editarea);
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// //oldlines = MapSet.FilterByArea(oldlines, ref editarea);
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}
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//}
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//mxd. Let's use a blockmap...
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//mxd. Let's use a blockmap...
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BlockMap<BlockEntry> blockmap = new BlockMap<BlockEntry>(editarea);
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BlockMap<BlockEntry> blockmap = new BlockMap<BlockEntry>(editarea);
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