From 7448e0fb053f71b110fcd8e2dd0c27a3b757cc0c Mon Sep 17 00:00:00 2001 From: biwa <6475593+biwa@users.noreply.github.com> Date: Sun, 24 Oct 2021 20:28:36 +0200 Subject: [PATCH] Fixed a crash when undoing/redoing while in Things Mode --- Source/Plugins/BuilderModes/ClassicModes/ThingsMode.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/Source/Plugins/BuilderModes/ClassicModes/ThingsMode.cs b/Source/Plugins/BuilderModes/ClassicModes/ThingsMode.cs index 0067273c..f1751368 100755 --- a/Source/Plugins/BuilderModes/ClassicModes/ThingsMode.cs +++ b/Source/Plugins/BuilderModes/ClassicModes/ThingsMode.cs @@ -588,7 +588,6 @@ namespace CodeImp.DoomBuilder.BuilderModes if (BuilderPlug.Me.SelectChangedafterUndoRedo) { General.Map.Map.SelectMarkedGeometry(true, true); - General.Map.Map.ConvertSelection(SelectionType.Things); } // If something is highlighted make sure to update the association so that it contains valid data @@ -609,7 +608,6 @@ namespace CodeImp.DoomBuilder.BuilderModes if (BuilderPlug.Me.SelectChangedafterUndoRedo) { General.Map.Map.SelectMarkedGeometry(true, true); - General.Map.Map.ConvertSelection(SelectionType.Things); } // If something is highlighted make sure to update the association so that it contains valid data