Updated ZDoom ACC.

More changes in ZDoom_linedefs.cfg.
This commit is contained in:
MaxED 2014-09-23 08:33:42 +00:00
parent 84ffec9281
commit 62e5f0b762
4 changed files with 324 additions and 67 deletions

View file

@ -773,6 +773,7 @@
#define ARMORINFO_SAVEPERCENT 2
#define ARMORINFO_MAXABSORB 3
#define ARMORINFO_MAXFULLABSORB 4
#define ARMORINFO_ACTUALSAVEAMOUNT 5
// ==========================================================================
// Skulltag Definitions
@ -972,3 +973,38 @@
#define CSF_NOBLOCKALL 2
#define FHF_NORANDOMPUFFZ 1
// Actor flags
#define MF_SPECIAL 0x00000001
#define MF_SOLID 0x00000002
#define MF_SHOOTABLE 0x00000004
#define MF_NOSECTOR 0x00000008
#define MF_NOBLOCKMAP 0x00000010
#define MF_AMBUSH 0x00000020
#define MF_JUSTHIT 0x00000040
#define MF_JUSTATTACKED 0x00000080
#define MF_SPAWNCEILING 0x00000100
#define MF_NOGRAVITY 0x00000200
#define MF_DROPOFF 0x00000400
#define MF_PICKUP 0x00000800
#define MF_NOCLIP 0x00001000
#define MF_INCHASE 0x00002000
#define MF_FLOAT 0x00004000
#define MF_TELEPORT 0x00008000
#define MF_MISSILE 0x00010000
#define MF_DROPPED 0x00020000
#define MF_SHADOW 0x00040000
#define MF_NOBLOOD 0x00080000
#define MF_CORPSE 0x00100000
#define MF_INFLOAT 0x00200000
#define MF_INBOUNCE 0x00200000
#define MF_COUNTKILL 0x00400000
#define MF_COUNTITEM 0x00800000
#define MF_SKULLFLY 0x01000000
#define MF_NOTDMATCH 0x02000000
#define MF_SPAWNSOUNDSOURCE 0x04000000
#define MF_FRIENDLY 0x08000000
#define MF_UNMORPHED 0x10000000
#define MF_NOLIFTDROP 0x20000000
#define MF_STEALTH 0x40000000
#define MF_ICECORPSE 0x80000000

View file

@ -108,6 +108,7 @@ special
// 101:Scroll_Texture_Right
// 102:Scroll_Texture_Up
// 103:Scroll_Texture_Down
104:Ceiling_CrushAndRaiseSilentDist(4,5),
109:Light_ForceLightning(1),
110:Light_RaiseByValue(2),
@ -324,6 +325,8 @@ special
-79:ChangeActorAngle(2,3),
-80:ChangeActorPitch(2,3),
-81:GetArmorInfo(1),
-82:DropInventory(2),
-83:PickActor(5,7),
// Zandronum's
-100:ResetMap(0),

View file

@ -691,6 +691,7 @@ zdoom
title = "Movement Speed";
type = 11;
enum = "door_speeds";
default = 32;
}
arg2
{
@ -703,6 +704,7 @@ zdoom
title = "Delay";
type = 11;
enum = "delays";
default = 150;
}
arg4
{
@ -758,6 +760,8 @@ zdoom
arg3
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
37
@ -772,6 +776,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -824,6 +831,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -883,6 +893,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
239
@ -897,6 +910,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -916,6 +932,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
@ -931,6 +950,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
@ -946,6 +968,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -954,11 +979,7 @@ zdoom
arg3
{
title = "Force Adjust";
enum
{
0 = "No";
1 = "Yes";
}
enum = "noyes";
}
}
250
@ -973,10 +994,16 @@ zdoom
arg1
{
title = "Pillar Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Stairs Movement Speed";
type = 11;
enum = "stair_speeds";
default = 4;
}
}
@ -992,10 +1019,16 @@ zdoom
arg1
{
title = "Floor Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Ceiling Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
}
@ -1014,6 +1047,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "stair_speeds";
default = 4;
}
arg2
{
@ -1047,6 +1083,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "stair_speeds";
default = 4;
}
arg2
{
@ -1071,6 +1110,8 @@ zdoom
arg3
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
}
@ -1132,6 +1173,8 @@ zdoom
arg3
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
43 // Ceiling Crush Once
@ -1139,52 +1182,90 @@ zdoom
arg3
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
97
{
title = "Ceiling Lower And Crush Dist";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
}
arg2
{
title = "Crush Damage";
}
arg3
{
title = "Stop Distance";
}
arg4
{
title = "Crush Mode";
type = 11;
enum
title = "Ceiling Lower And Crush Dist";
arg0
{
0 = "Compatibility";
1 = "Doom mode";
2 = "Hexen mode";
}
}
}
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Crush Damage";
}
arg3
{
title = "Stop Distance";
}
arg4
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
104
{
title = "Ceiling Crush And Raise Dist";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Distance";
}
arg2
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
title = "Crush Damage";
}
arg4
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
45 // Ceiling Crush Once and Open
{
arg3
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
@ -1200,6 +1281,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -1223,15 +1307,23 @@ zdoom
}
arg1
{
title = "Crush Movement Speed";
title = "Raise Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raise Movement Amount";
title = "Lower Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
title = "Silent";
type = 11;
enum = "noyes";
}
arg4
{
@ -1250,6 +1342,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
193
@ -1291,11 +1386,17 @@ zdoom
}
arg1
{
title = "Crush Movement Speed";
title = "Lower Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raise Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
@ -1304,6 +1405,8 @@ zdoom
arg4
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
@ -1318,11 +1421,17 @@ zdoom
}
arg1
{
title = "Crush Movement Speed";
title = "Lower Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raise Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
@ -1331,6 +1440,8 @@ zdoom
arg4
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
@ -1345,11 +1456,17 @@ zdoom
}
arg1
{
title = "Crush Movement Speed";
title = "Lower Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raise Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
@ -1358,6 +1475,8 @@ zdoom
arg4
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
@ -1373,6 +1492,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -1391,6 +1513,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -1410,6 +1535,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -1447,15 +1575,23 @@ zdoom
}
arg1
{
title = "Crush Movement Speed";
title = "Lower Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raise Movement Amount";
title = "Raise Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
title = "Silent";
type = 11;
enum = "noyes";
}
arg4
{
@ -1474,6 +1610,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
253
@ -1488,6 +1627,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
254
@ -1502,6 +1644,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
255
@ -1515,11 +1660,17 @@ zdoom
}
arg1
{
title = "Crush Movement Speed";
title = "Lower Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raise Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
@ -1527,14 +1678,9 @@ zdoom
}
arg4
{
title = "Mode";
title = "Crush Mode";
type = 11;
enum
{
0 = "Compatibility";
1 = "Doom";
2 = "Hexen";
}
enum = "crush_mode";
}
}
}
@ -1662,6 +1808,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -1680,6 +1829,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -1708,6 +1860,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -1720,6 +1875,8 @@ zdoom
arg4
{
title = "Movement sound type";
type = 11;
enum = "plat_sound";
}
}
207
@ -1734,6 +1891,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -1756,6 +1916,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
230
@ -1770,6 +1933,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
@ -1988,8 +2154,8 @@ zdoom
}
79
{
title = "Thing Set Conversation";
arg0
title = "Thing Set Conversation";
arg0
{
title = "Thing Tag";
type = 14;
@ -1998,7 +2164,7 @@ zdoom
{
title = "Conversation ID";
}
}
}
119
{
title = "Thing Damage";
@ -2076,13 +2242,13 @@ zdoom
}
arg2
{
title = "Down Up";
title = "Down/Up";
type = 11;
enum = "updown";
}
arg3
{
title = "Add Set";
title = "Add/Set";
type = 11;
enum = "addset";
}
@ -2143,6 +2309,7 @@ zdoom
arg3
{
title = "New Thing Tag";
type = 14;
}
}
175
@ -2295,7 +2462,7 @@ zdoom
arg0
{
title = "Health Amount";
title = "Heal Amount";
}
}
@ -2380,6 +2547,11 @@ zdoom
arg1
{
title = "Side";
enum
{
0 = "Both";
1 = "Front";
}
}
arg2
{
@ -2502,18 +2674,30 @@ zdoom
arg1
{
title = "Left Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
arg2
{
title = "Right Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
arg3
{
title = "Down Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
arg4
{
title = "Up Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
}
222
@ -2571,10 +2755,16 @@ zdoom
arg3
{
title = "Horizontal Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
arg4
{
title = "Vertical Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
}
224
@ -2611,10 +2801,16 @@ zdoom
arg3
{
title = "Horizontal Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
arg4
{
title = "Vertical Speed";
type = 11;
enum = "scroll_speeds";
default = 64;
}
}
225
@ -2633,6 +2829,13 @@ zdoom
arg0
{
title = "Mode";
type = 11;
enum
{
0 = "Enable Lightning Mode";
1 = "Flash Once";
2 = "Terminate Lightning Mode";
}
}
}
117
@ -2810,8 +3013,8 @@ zdoom
98
{
title = "Sector Set Translucent";
arg0
title = "Sector Set Translucent";
arg0
{
title = "Sector Tag";
type = 13;
@ -2822,7 +3025,7 @@ zdoom
type = 11;
enum = "floorceiling";
}
arg2
arg2
{
title = "Translucency";
type = 13;
@ -2833,11 +3036,11 @@ zdoom
type = 11;
enum
{
0 = "Normal";
1 = "Additive";
}
0 = "Normal";
1 = "Additive";
}
}
}
}
54
{
@ -3638,6 +3841,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
246
@ -3652,6 +3858,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
247
@ -3666,6 +3875,9 @@ zdoom
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
}

View file

@ -600,10 +600,16 @@ enums
crush_mode
{
0 = "0: Game default";
0 = "0: Compatibility";
1 = "1: Doom mode";
2 = "2: Hexen mode";
}
plat_sound
{
0 = "Platform";
1 = "Moving Floor";
}
sidedef_part
{