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Fixed: redraw grid after window size changes
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@ -379,6 +379,14 @@ namespace CodeImp.DoomBuilder.Rendering
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lastgridx = 0.0f;
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lastgridy = 0.0f;
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UpdateTransformations();
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if (General.Map != null && General.Map.Config != null)
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{
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// [ZZ] old texture is Gone here. Redraw
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StartPlotter(true);
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gridplotter.DrawContents(graphics);
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plotter.DrawContents(graphics);
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}
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}
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// This makes screen vertices for display
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