Added, Visual mode: both Sky1 and Sky2 MAPINFO properties are now used when creating classic skybox texture.

This commit is contained in:
MaxED 2016-03-08 23:31:32 +00:00
parent e561d13048
commit 53a2344838
2 changed files with 32 additions and 3 deletions

View file

@ -2588,10 +2588,29 @@ namespace CodeImp.DoomBuilder.Data
{ {
// Create classic texture // Create classic texture
Vector2D scale; Vector2D scale;
Bitmap img = GetTextureBitmap(skytex, out scale); Bitmap sky1 = GetTextureBitmap(skytex, out scale);
if(img != null) if(sky1 != null)
{ {
skybox = MakeClassicSkyBox(img, scale); // Double skies?
if(mapinfo.DoubleSky)
{
Bitmap sky2 = GetTextureBitmap(mapinfo.Sky2);
if(sky2 != null)
{
// Resize if needed
if(sky2.Width != sky1.Width || sky2.Height != sky1.Height)
ResizeImage(sky2, sky1.Width, sky1.Height);
// Combine both textures. Sky2 is below Sky1
using(Graphics g = Graphics.FromImage(sky2))
g.DrawImageUnscaled(sky1, 0, 0);
// Use the composite one
sky1 = sky2;
}
}
skybox = MakeClassicSkyBox(sky1, scale);
} }
} }
} }

View file

@ -189,6 +189,16 @@ namespace CodeImp.DoomBuilder.GZBuilder.GZDoom
if(mapinfo.OutsideFogDensity > 0 && (mapinfo.OutsideFogColor.Red > 0 || mapinfo.OutsideFogColor.Green > 0 || mapinfo.OutsideFogColor.Blue > 0)) if(mapinfo.OutsideFogDensity > 0 && (mapinfo.OutsideFogColor.Red > 0 || mapinfo.OutsideFogColor.Green > 0 || mapinfo.OutsideFogColor.Blue > 0))
mapinfo.HasOutsideFogColor = true; mapinfo.HasOutsideFogColor = true;
if(!string.IsNullOrEmpty(mapinfo.Sky2) && !mapinfo.DoubleSky)
{
LogWarning("\"Sky2\" is defined without \"doublesky\" flag. It won't be shown ingame");
}
else if(string.IsNullOrEmpty(mapinfo.Sky2) && mapinfo.DoubleSky)
{
LogWarning("\"doublesky\" flag is defined without \"Sky2\" property.");
mapinfo.DoubleSky = false;
}
// All done // All done
return !this.HasError; return !this.HasError;
} }