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Re-disable texture scale fields, fix wall brightness label not being greyed out
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parent
1e512db7f5
commit
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1 changed files with 21 additions and 1 deletions
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@ -237,17 +237,37 @@ namespace CodeImp.DoomBuilder.Windows
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labelBackOffsetBottom.Enabled = false;
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labelBackOffsetBottom.Enabled = false;
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}
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}
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// Diable brightness controls?
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// Disable brightness controls?
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if (!General.Map.Config.DistinctWallBrightness)
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if (!General.Map.Config.DistinctWallBrightness)
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{
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{
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labelLightFront.Enabled = false;
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lightFront.Enabled = false;
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lightFront.Enabled = false;
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cbLightAbsoluteFront.Enabled = false;
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cbLightAbsoluteFront.Enabled = false;
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resetfrontlight.Enabled = false;
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resetfrontlight.Enabled = false;
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labelLightBack.Enabled = false;
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lightBack.Enabled = false;
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lightBack.Enabled = false;
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cbLightAbsoluteBack.Enabled = false;
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cbLightAbsoluteBack.Enabled = false;
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resetbacklight.Enabled = false;
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resetbacklight.Enabled = false;
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}
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}
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// Disable texture scaling, for now.
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pfcFrontScaleTop.Enabled = false;
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pfcFrontScaleMid.Enabled = false;
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pfcFrontScaleBottom.Enabled = false;
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pfcBackScaleTop.Enabled = false;
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pfcBackScaleMid.Enabled = false;
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pfcBackScaleBottom.Enabled = false;
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labelFrontScaleTop.Enabled = false;
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labelFrontScaleMid.Enabled = false;
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labelFrontScaleBottom.Enabled = false;
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labelBackScaleTop.Enabled = false;
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labelBackScaleMid.Enabled = false;
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labelBackScaleBottom.Enabled = false;
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}
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}
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#endregion
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#endregion
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