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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Linedef Edit Form: added "Subtractive" render style (no Visual mode support yet).
Fixed a misleading hint.
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2dee709ed6
commit
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6 changed files with 15 additions and 15 deletions
3
Source/Core/Windows/LinedefEditForm.Designer.cs
generated
3
Source/Core/Windows/LinedefEditForm.Designer.cs
generated
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@ -644,7 +644,8 @@ namespace CodeImp.DoomBuilder.Windows
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this.cbRenderStyle.FormattingEnabled = true;
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this.cbRenderStyle.Items.AddRange(new object[] {
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"Translucent",
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"Additive"});
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"Additive",
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"Subtractive"});
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this.cbRenderStyle.Location = new System.Drawing.Point(92, 26);
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this.cbRenderStyle.Name = "cbRenderStyle";
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this.cbRenderStyle.Size = new System.Drawing.Size(86, 22);
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@ -49,9 +49,10 @@ namespace CodeImp.DoomBuilder.Windows
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private ICollection<Linedef> lines;
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private List<LinedefProperties> linedefProps; //mxd
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private bool preventchanges = false;
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private bool preventchanges;
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private string arg0str; //mxd
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private bool haveArg0Str; //mxd
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private readonly List<string> renderStyles = new List<string>() { "translucent", "add", "subtract" };
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//mxd. Persistent settings
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private static bool linkFrontTopScale;
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@ -331,9 +332,8 @@ namespace CodeImp.DoomBuilder.Windows
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//mxd. UDMF Settings
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if(General.Map.FormatInterface.HasCustomFields) {
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fieldslist.SetValues(fl.Fields, true); // Custom fields
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string renderStyle = fl.Fields.GetValue("renderstyle", "");
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cbRenderStyle.SelectedIndex = (renderStyle == "add" ? 1 : 0);
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int renderstyle = renderStyles.IndexOf(fl.Fields.GetValue("renderstyle", ""));
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cbRenderStyle.SelectedIndex = (renderstyle == -1 ? 0 : renderstyle);
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alpha.Text = General.Clamp(fl.Fields.GetValue("alpha", 1.0f), 0f, 1f).ToString();
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lockNumber.Text = fl.Fields.GetValue("locknumber", 0).ToString();
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arg0str = fl.Fields.GetValue("arg0str", string.Empty);
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@ -459,8 +459,7 @@ namespace CodeImp.DoomBuilder.Windows
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//mxd. UDMF Settings
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if(General.Map.FormatInterface.HasCustomFields) {
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int i = (l.Fields.GetValue("renderstyle", "") == "add" ? 1 : 0);
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int i = Math.Max(0, renderStyles.IndexOf(l.Fields.GetValue("renderstyle", "")));
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if(cbRenderStyle.SelectedIndex != -1 && i != cbRenderStyle.SelectedIndex)
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cbRenderStyle.SelectedIndex = -1;
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@ -927,12 +926,12 @@ namespace CodeImp.DoomBuilder.Windows
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if(preventchanges) return;
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//update values
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if(cbRenderStyle.SelectedIndex == 1) { //add
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foreach(Linedef l in lines)
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l.Fields["renderstyle"] = new UniValue(UniversalType.String, "add");
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} else {
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if(cbRenderStyle.SelectedIndex == 0) {
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foreach(Linedef l in lines)
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if(l.Fields.ContainsKey("renderstyle")) l.Fields.Remove("renderstyle");
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} else {
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foreach(Linedef l in lines)
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l.Fields["renderstyle"] = new UniValue(UniversalType.String, renderStyles[cbRenderStyle.SelectedIndex]);
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}
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General.Map.IsChanged = true;
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@ -269,7 +269,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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string gridIncKey = Actions.Action.GetShortcutKeyDesc("builder_griddec");
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string gridDecKey = Actions.Action.GetShortcutKeyDesc("builder_gridinc");
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hints = new[]{ "Press " + panKey + " to pan the view",
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hints = new[]{ "Hold " + panKey + " to pan the view",
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"Press " + selectKey + " to select a linedef",
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"Hold " + selectKey + " and drag to use rectangular selection",
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"Press " + clearKey + " to clear selection",
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@ -536,7 +536,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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string gridIncKey = Actions.Action.GetShortcutKeyDesc("builder_griddec");
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string gridDecKey = Actions.Action.GetShortcutKeyDesc("builder_gridinc");
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hints = new[]{ "Press " + panKey + " to pan the view",
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hints = new[]{ "Hold " + panKey + " to pan the view",
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"Press " + selectKey + " to select a sector",
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"Hold " + selectKey + " and drag to use rectangular selection",
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"Press " + clearKey + " to clear selection",
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@ -647,7 +647,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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string gridIncKey = Actions.Action.GetShortcutKeyDesc("builder_griddec");
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string gridDecKey = Actions.Action.GetShortcutKeyDesc("builder_gridinc");
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hints = new[]{ "Press " + panKey + " to pan the view",
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hints = new[]{ "Hold " + panKey + " to pan the view",
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"Press " + selectKey + " to select a thing",
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"Hold " + selectKey + " and drag to use rectangular selection",
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"Press " + clearKey + " to clear selection",
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@ -658,7 +658,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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string gridIncKey = Actions.Action.GetShortcutKeyDesc("builder_griddec");
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string gridDecKey = Actions.Action.GetShortcutKeyDesc("builder_gridinc");
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hints = new[]{ "Press " + panKey + " to pan the view",
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hints = new[]{ "Hold " + panKey + " to pan the view",
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"Press " + selectKey + " to select a vertex",
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"Hold " + selectKey + " and drag to use rectangular selection",
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"Press " + clearKey + " to clear selection",
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