From 4c75fa7f6ae3230274ec1cb2531350336c513df2 Mon Sep 17 00:00:00 2001 From: spherallic Date: Sat, 10 Feb 2024 14:41:35 +0100 Subject: [PATCH] Fix classic rendering toggle not being part of the Rendering group --- Source/Core/Windows/MainForm.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Windows/MainForm.cs b/Source/Core/Windows/MainForm.cs index 14e47c81..607951a2 100755 --- a/Source/Core/Windows/MainForm.cs +++ b/Source/Core/Windows/MainForm.cs @@ -2195,7 +2195,7 @@ namespace CodeImp.DoomBuilder.Windows buttonsplitjoinedsectors.Checked = General.Settings.SplitJoinedSectors; //mxd buttonautoclearsidetextures.Visible = General.Settings.ToolbarGeometry && maploaded; //mxd buttontest.Visible = General.Settings.ToolbarTesting && maploaded; - buttontoggleclassicrendering.Visible = General.Settings.ToolbarViewModes && maploaded; + buttontoggleclassicrendering.Visible = General.Settings.GZToolbarGZDoom && maploaded; buttontogglerendernights.Visible = General.Settings.ToolbarViewModes && maploaded; buttontogglerenderzoomtubes.Visible = General.Settings.ToolbarViewModes && maploaded; buttontogglerenderpolyobjects.Visible = General.Settings.ToolbarViewModes && maploaded;