More fixes for erroneously being able to select object multiple times when paint selecting

This commit is contained in:
biwa 2021-02-13 22:59:06 +01:00
parent 18d56c6e04
commit 3fbad3c8ac
3 changed files with 36 additions and 21 deletions

View file

@ -461,23 +461,28 @@ namespace CodeImp.DoomBuilder.BuilderModes
{ {
if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect) if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
{ {
this.selected = true; if (!selected)
mode.AddSelectedObject(this); {
selected = true;
mode.AddSelectedObject(this);
}
} }
else if (General.Interface.CtrlState) else if (General.Interface.CtrlState)
{ {
this.selected = false; if (selected)
mode.RemoveSelectedObject(this); {
selected = false;
mode.RemoveSelectedObject(this);
}
} }
else else
{ {
if (this.selected) if (selected)
mode.RemoveSelectedObject(this); mode.RemoveSelectedObject(this);
else else
mode.AddSelectedObject(this); mode.AddSelectedObject(this);
this.selected = !this.selected; selected = !selected;
} }
} }

View file

@ -1433,23 +1433,28 @@ namespace CodeImp.DoomBuilder.BuilderModes
// toggle selected state // toggle selected state
if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect) if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
{ {
this.selected = true; if (!selected)
mode.AddSelectedObject(this); {
selected = true;
mode.AddSelectedObject(this);
}
} }
else if (General.Interface.CtrlState) else if (General.Interface.CtrlState)
{ {
this.selected = false; if (selected)
mode.RemoveSelectedObject(this); {
selected = false;
mode.RemoveSelectedObject(this);
}
} }
else else
{ {
if (this.selected) if (selected)
mode.RemoveSelectedObject(this); mode.RemoveSelectedObject(this);
else else
mode.AddSelectedObject(this); mode.AddSelectedObject(this);
this.selected = !this.selected; selected = !selected;
} }
} }

View file

@ -878,23 +878,28 @@ namespace CodeImp.DoomBuilder.BuilderModes
{ {
if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect) if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
{ {
this.selected = true; if (!selected)
mode.AddSelectedObject(this); {
selected = true;
mode.AddSelectedObject(this);
}
} }
else if (General.Interface.CtrlState) else if (General.Interface.CtrlState)
{ {
this.selected = false; if (selected)
mode.RemoveSelectedObject(this); {
selected = false;
mode.RemoveSelectedObject(this);
}
} }
else else
{ {
if (this.selected) if (selected)
mode.RemoveSelectedObject(this); mode.RemoveSelectedObject(this);
else else
mode.AddSelectedObject(this); mode.AddSelectedObject(this);
this.selected = !this.selected; selected = !selected;
} }
} }
} }