mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-01-31 21:00:56 +00:00
- add the X11 OpenGL init code, even though it is useless until someone repairs mono's winforms implementation
This commit is contained in:
parent
ebba32e7ba
commit
3b2d50cce0
4 changed files with 487 additions and 5 deletions
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@ -2,6 +2,7 @@
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#include "Precomp.h"
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#include "Precomp.h"
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#include "OpenGLContext.h"
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#include "OpenGLContext.h"
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#include <CommCtrl.h>
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#include <CommCtrl.h>
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#include <stdexcept>
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#ifdef WIN32
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#ifdef WIN32
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@ -238,34 +239,398 @@ HGLRC OpenGLCreationHelper::CreateContext(HDC hdc, int major_version, int minor_
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#else
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#else
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OpenGLContext::OpenGLContext(void* window)
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#include <cstdio>
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#define GL_USE_DLOPEN // Using dlopen for linux by default
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#ifdef GL_USE_DLOPEN
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#define GL_OPENGL_LIBRARY "libGL.so.1"
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#include <dlfcn.h>
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#endif
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#ifdef GL_USE_DLOPEN
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#define GL_LOAD_GLFUNC(x) dlsym(opengl_lib_handle, # x)
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#else
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#define GL_LOAD_GLFUNC(x) &x
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#endif
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OpenGLContext::OpenGLContext(void* display, void* window) : disp((::Display*)display), window((::Window)window)
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{
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{
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try
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{
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CreateContext();
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}
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catch (const std::exception& e)
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{
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// to do: maybe provide a way to query what the creation error was
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}
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}
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}
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OpenGLContext::~OpenGLContext()
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OpenGLContext::~OpenGLContext()
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{
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{
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if (opengl_visual_info)
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{
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XFree(opengl_visual_info);
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opengl_visual_info = nullptr;
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}
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if (opengl_context)
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{
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if (glx.glXGetCurrentContext() == opengl_context)
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OpenGL::set_active(nullptr);
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if (disp)
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glx.glXDestroyContext(disp, opengl_context);
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opengl_context = nullptr;
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}
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}
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}
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void OpenGLContext::Begin()
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void OpenGLContext::Begin()
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{
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{
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refcount++;
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if (refcount == 1)
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glx.glXMakeCurrent(disp, window, opengl_context);
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}
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}
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void OpenGLContext::End()
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void OpenGLContext::End()
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{
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{
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refcount--;
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if (refcount == 0)
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glx.glXMakeCurrent(0, 0, opengl_context);
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}
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}
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void OpenGLContext::SwapBuffers()
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void OpenGLContext::SwapBuffers()
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{
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{
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Begin();
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glx.glXSwapBuffers(disp, window);
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End();
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}
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}
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int OpenGLContext::GetWidth() const
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int OpenGLContext::GetWidth() const
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{
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{
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return 0;
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::Window root_window;
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int x, y;
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unsigned int width, height, border_width, border_height, depth;
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Status result = XGetGeometry(disp, window, &root_window, &x, &y, &width, &height, &border_width, &border_height, &depth);
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return (result != 0) ? width: 0;
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}
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}
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int OpenGLContext::GetHeight() const
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int OpenGLContext::GetHeight() const
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{
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{
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::Window root_window;
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int x, y;
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unsigned int width, height, border_width, border_height, depth;
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Status result = XGetGeometry(disp, window, &root_window, &x, &y, &width, &height, &border_width, &border_height, &depth);
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return (result != 0) ? height : 0;
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}
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ProcAddress* OpenGLContext::get_proc_address(const char *function_name) const
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{
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if (glx.glXGetProcAddressARB)
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return glx.glXGetProcAddressARB((GLubyte*)function_name);
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else if (glx.glXGetProcAddress)
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return glx.glXGetProcAddress((GLubyte*)function_name);
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else
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return nullptr;
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}
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void OpenGLContext::CreateContext()
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{
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#ifdef GL_USE_DLOPEN
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opengl_lib_handle = dlopen(GL_OPENGL_LIBRARY, RTLD_NOW | RTLD_GLOBAL);
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if (!opengl_lib_handle)
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throw std::runtime_error(std::string("Cannot open opengl library: ") + GL_OPENGL_LIBRARY);
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#endif
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glx.glXChooseVisual = (GL_GLXFunctions::ptr_glXChooseVisual) GL_LOAD_GLFUNC(glXChooseVisual);
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glx.glXCopyContext = (GL_GLXFunctions::ptr_glXCopyContext) GL_LOAD_GLFUNC(glXCopyContext);
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glx.glXCreateContext = (GL_GLXFunctions::ptr_glXCreateContext) GL_LOAD_GLFUNC(glXCreateContext);
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glx.glXCreateGLXPixmap = (GL_GLXFunctions::ptr_glXCreateGLXPixmap) GL_LOAD_GLFUNC(glXCreateGLXPixmap);
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glx.glXDestroyContext = (GL_GLXFunctions::ptr_glXDestroyContext) GL_LOAD_GLFUNC(glXDestroyContext);
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glx.glXDestroyGLXPixmap = (GL_GLXFunctions::ptr_glXDestroyGLXPixmap) GL_LOAD_GLFUNC(glXDestroyGLXPixmap);
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glx.glXGetConfig = (GL_GLXFunctions::ptr_glXGetConfig) GL_LOAD_GLFUNC(glXGetConfig);
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glx.glXGetCurrentContext = (GL_GLXFunctions::ptr_glXGetCurrentContext) GL_LOAD_GLFUNC(glXGetCurrentContext);
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glx.glXGetCurrentDrawable = (GL_GLXFunctions::ptr_glXGetCurrentDrawable) GL_LOAD_GLFUNC(glXGetCurrentDrawable);
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glx.glXIsDirect = (GL_GLXFunctions::ptr_glXIsDirect) GL_LOAD_GLFUNC(glXIsDirect);
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glx.glXMakeCurrent = (GL_GLXFunctions::ptr_glXMakeCurrent) GL_LOAD_GLFUNC(glXMakeCurrent);
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glx.glXQueryExtension = (GL_GLXFunctions::ptr_glXQueryExtension) GL_LOAD_GLFUNC(glXQueryExtension);
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glx.glXQueryVersion = (GL_GLXFunctions::ptr_glXQueryVersion) GL_LOAD_GLFUNC(glXQueryVersion);
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glx.glXSwapBuffers = (GL_GLXFunctions::ptr_glXSwapBuffers) GL_LOAD_GLFUNC(glXSwapBuffers);
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glx.glXUseXFont = (GL_GLXFunctions::ptr_glXUseXFont) GL_LOAD_GLFUNC(glXUseXFont);
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glx.glXWaitGL = (GL_GLXFunctions::ptr_glXWaitGL) GL_LOAD_GLFUNC(glXWaitGL);
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glx.glXWaitX = (GL_GLXFunctions::ptr_glXWaitX) GL_LOAD_GLFUNC(glXWaitX);
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glx.glXGetClientString = (GL_GLXFunctions::ptr_glXGetClientString) GL_LOAD_GLFUNC(glXGetClientString);
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glx.glXQueryServerString = (GL_GLXFunctions::ptr_glXQueryServerString) GL_LOAD_GLFUNC(glXQueryServerString);
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glx.glXQueryExtensionsString = (GL_GLXFunctions::ptr_glXQueryExtensionsString) GL_LOAD_GLFUNC(glXQueryExtensionsString);
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glx.glXGetCurrentDisplay = (GL_GLXFunctions::ptr_glXGetCurrentDisplay) GL_LOAD_GLFUNC(glXGetCurrentDisplay);
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glx.glXChooseFBConfig = (GL_GLXFunctions::ptr_glXChooseFBConfig) GL_LOAD_GLFUNC(glXChooseFBConfig);
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glx.glXCreateNewContext = (GL_GLXFunctions::ptr_glXCreateNewContext) GL_LOAD_GLFUNC(glXCreateNewContext);
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glx.glXCreatePbuffer = (GL_GLXFunctions::ptr_glXCreatePbuffer) GL_LOAD_GLFUNC(glXCreatePbuffer);
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glx.glXCreatePixmap = (GL_GLXFunctions::ptr_glXCreatePixmap) GL_LOAD_GLFUNC(glXCreatePixmap);
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glx.glXCreateWindow = (GL_GLXFunctions::ptr_glXCreateWindow) GL_LOAD_GLFUNC(glXCreateWindow);
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glx.glXDestroyPbuffer = (GL_GLXFunctions::ptr_glXDestroyPbuffer) GL_LOAD_GLFUNC(glXDestroyPbuffer);
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glx.glXDestroyPixmap = (GL_GLXFunctions::ptr_glXDestroyPixmap) GL_LOAD_GLFUNC(glXDestroyPixmap);
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glx.glXDestroyWindow = (GL_GLXFunctions::ptr_glXDestroyWindow) GL_LOAD_GLFUNC(glXDestroyWindow);
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glx.glXGetCurrentReadDrawable = (GL_GLXFunctions::ptr_glXGetCurrentReadDrawable) GL_LOAD_GLFUNC(glXGetCurrentReadDrawable);
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glx.glXGetFBConfigAttrib = (GL_GLXFunctions::ptr_glXGetFBConfigAttrib) GL_LOAD_GLFUNC(glXGetFBConfigAttrib);
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glx.glXGetFBConfigs = (GL_GLXFunctions::ptr_glXGetFBConfigs) GL_LOAD_GLFUNC(glXGetFBConfigs);
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glx.glXGetSelectedEvent = (GL_GLXFunctions::ptr_glXGetSelectedEvent) GL_LOAD_GLFUNC(glXGetSelectedEvent);
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glx.glXGetVisualFromFBConfig = (GL_GLXFunctions::ptr_glXGetVisualFromFBConfig) GL_LOAD_GLFUNC(glXGetVisualFromFBConfig);
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glx.glXMakeContextCurrent = (GL_GLXFunctions::ptr_glXMakeContextCurrent) GL_LOAD_GLFUNC(glXMakeContextCurrent);
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glx.glXQueryContext = (GL_GLXFunctions::ptr_glXQueryContext) GL_LOAD_GLFUNC(glXQueryContext);
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glx.glXQueryDrawable = (GL_GLXFunctions::ptr_glXQueryDrawable) GL_LOAD_GLFUNC(glXQueryDrawable);
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glx.glXSelectEvent = (GL_GLXFunctions::ptr_glXSelectEvent) GL_LOAD_GLFUNC(glXSelectEvent);
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glx.glXGetProcAddressARB = (GL_GLXFunctions::ptr_glXGetProcAddressARB) GL_LOAD_GLFUNC(glXGetProcAddressARB);
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glx.glXGetProcAddress = (GL_GLXFunctions::ptr_glXGetProcAddress) GL_LOAD_GLFUNC(glXGetProcAddress);
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if ((glx.glXDestroyContext == nullptr) ||
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(glx.glXMakeCurrent == nullptr) ||
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(glx.glXGetCurrentContext == nullptr) ||
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(glx.glXChooseVisual == nullptr) ||
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(glx.glXIsDirect == nullptr) ||
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(glx.glXGetConfig == nullptr) ||
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(glx.glXQueryExtensionsString == nullptr) ||
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(glx.glXQueryVersion == nullptr) ||
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(glx.glXGetVisualFromFBConfig == nullptr) ||
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(glx.glXCreateNewContext == nullptr) ||
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(glx.glXCreateContext == nullptr))
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{
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throw std::runtime_error("Cannot obtain required OpenGL GLX functions");
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}
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if ((glx.glXGetProcAddressARB == nullptr) && (glx.glXGetProcAddress == nullptr))
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{
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throw std::runtime_error("Cannot obtain required OpenGL GLX functions");
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}
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// FBConfigs were added in GLX version 1.3.
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int glx_major, glx_minor;
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if (!glx.glXQueryVersion(disp, &glx_major, &glx_minor) || ((glx_major == 1) && (glx_minor < 3)) || (glx_major < 1))
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throw std::runtime_error("GLX 1.3 or better is required");
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create_glx_1_3(disp);
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//if (!glx.glXIsDirect(disp, opengl_context))
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// printf("No hardware acceleration available. I hope you got a really fast machine.\n");
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}
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void OpenGLContext::create_glx_1_3(::Display* disp)
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{
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if (glx.glXChooseFBConfig == nullptr)
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throw std::runtime_error("Cannot find the glXChooseFBConfig function");
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// Setup OpenGL:
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int gl_attribs_single[] =
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{
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GLX_X_RENDERABLE, True,
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GLX_RENDER_TYPE, GLX_RGBA_BIT,
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GLX_DEPTH_SIZE, 16,
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GLX_STENCIL_SIZE, 8,
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GLX_BUFFER_SIZE, 24,
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None
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};
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std::vector<int> gl_attribs;
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gl_attribs.reserve(64);
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gl_attribs.push_back(GLX_X_RENDERABLE);
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gl_attribs.push_back(True);
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gl_attribs.push_back(GLX_DRAWABLE_TYPE);
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gl_attribs.push_back(GLX_WINDOW_BIT);
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gl_attribs.push_back(GLX_RENDER_TYPE);
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gl_attribs.push_back(GLX_RGBA_BIT);
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gl_attribs.push_back(GLX_X_VISUAL_TYPE);
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gl_attribs.push_back(GLX_TRUE_COLOR);
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gl_attribs.push_back(GLX_RED_SIZE);
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gl_attribs.push_back(8);
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gl_attribs.push_back(GLX_GREEN_SIZE);
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gl_attribs.push_back(8);
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gl_attribs.push_back(GLX_BLUE_SIZE);
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gl_attribs.push_back(8);
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gl_attribs.push_back(GLX_ALPHA_SIZE);
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gl_attribs.push_back(8);
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gl_attribs.push_back(GLX_DEPTH_SIZE);
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gl_attribs.push_back(24);
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gl_attribs.push_back(GLX_STENCIL_SIZE);
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gl_attribs.push_back(8);
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gl_attribs.push_back(GLX_DOUBLEBUFFER);
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gl_attribs.push_back(True);
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gl_attribs.push_back(GLX_STEREO);
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gl_attribs.push_back(False);
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gl_attribs.push_back(None);
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// get an appropriate visual
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int fb_count;
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GLXFBConfig* fbc = glx.glXChooseFBConfig(disp, DefaultScreen(disp), &gl_attribs[0], &fb_count);
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if (!fbc)
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{
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printf("Requested visual not supported by your OpenGL implementation. Falling back on singlebuffered Visual!\n");
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fbc = glx.glXChooseFBConfig(disp, DefaultScreen(disp), gl_attribs_single, &fb_count);
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if (!fbc)
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throw std::runtime_error(" glxChooseFBConfig failed");
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fbconfig = fbc[0];
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}
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else
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{
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if (!glx.glXGetFBConfigAttrib)
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throw std::runtime_error("Cannot find function glXGetFBConfigAttrib");
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int required_samples = 1; // desc.multisampling();
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int desired_config = 0;
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int max_sample_buffers = 0;
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int max_samples = 0;
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// Find the best fitting multisampling option
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for (int i = 0; i < fb_count; i++)
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{
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int samp_buf, samples;
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glx.glXGetFBConfigAttrib(disp, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf);
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glx.glXGetFBConfigAttrib(disp, fbc[i], GLX_SAMPLES, &samples);
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// Samples are most important, because they are variable
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if (max_samples < required_samples)
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{
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if (samples > max_samples)
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{
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max_samples = samples;
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desired_config = i;
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}
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}
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// Use the maximum sample buffer
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if (max_samples == samples) // Only check if the sample is valid
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{
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if (max_sample_buffers < samp_buf)
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{
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max_sample_buffers = samp_buf;
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desired_config = i;
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}
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}
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}
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fbconfig = fbc[desired_config];
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}
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XFree(fbc);
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if (opengl_visual_info) XFree(opengl_visual_info);
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opengl_visual_info = glx.glXGetVisualFromFBConfig(disp, fbconfig);
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if (opengl_visual_info == nullptr)
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{
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throw std::runtime_error("glXGetVisualFromFBConfig failed");
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}
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// create a GLX context
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opengl_context = create_context_glx_1_3(nullptr);
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}
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bool OpenGLContext::is_glx_extension_supported(const char* ext_name)
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{
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const char* ext_string = glx.glXQueryExtensionsString(disp, opengl_visual_info->screen);
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if (ext_string)
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{
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const char* start;
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const char* where, * terminator;
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// Extension names should not have spaces.
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where = strchr(ext_name, ' ');
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if (where || *ext_name == '\0')
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return false;
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int ext_len = strlen(ext_name);
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// It takes a bit of care to be fool-proof about parsing the OpenGL extensions string. Don't be fooled by sub-strings, etc.
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for (start = ext_string; ; )
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{
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||||||
|
where = strstr(start, ext_name);
|
||||||
|
|
||||||
|
if (!where)
|
||||||
|
break;
|
||||||
|
|
||||||
|
terminator = where + ext_len;
|
||||||
|
|
||||||
|
if (where == start || *(where - 1) == ' ')
|
||||||
|
if (*terminator == ' ' || *terminator == '\0')
|
||||||
|
return true;
|
||||||
|
|
||||||
|
start = terminator;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool cl_ctxErrorOccurred = false;
|
||||||
|
static int cl_ctxErrorHandler(::Display* dpy, XErrorEvent* ev)
|
||||||
|
{
|
||||||
|
cl_ctxErrorOccurred = true;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GLXContext OpenGLContext::create_context_glx_1_3(GLXContext shared_context)
|
||||||
|
{
|
||||||
|
GLXContext context;
|
||||||
|
|
||||||
|
context = glx.glXCreateNewContext(disp, fbconfig, GLX_RGBA_TYPE, shared_context, True);
|
||||||
|
if (context == nullptr)
|
||||||
|
throw std::runtime_error("glXCreateContext failed");
|
||||||
|
|
||||||
|
ptr_glXCreateContextAttribs glXCreateContextAttribs = nullptr;
|
||||||
|
|
||||||
|
if (is_glx_extension_supported("GLX_ARB_create_context"))
|
||||||
|
{
|
||||||
|
if (glx.glXGetProcAddressARB)
|
||||||
|
glXCreateContextAttribs = (ptr_glXCreateContextAttribs)glx.glXGetProcAddressARB((GLubyte*) "glXCreateContextAttribsARB");
|
||||||
|
if (glx.glXGetProcAddress)
|
||||||
|
glXCreateContextAttribs = (ptr_glXCreateContextAttribs)glx.glXGetProcAddress((GLubyte*) "glXCreateContextAttribsARB");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (glXCreateContextAttribs)
|
||||||
|
{
|
||||||
|
// Install an X error handler so the application won't exit if GL 3.0 context allocation fails.
|
||||||
|
//
|
||||||
|
// Note this error handler is global. All display connections in all threads
|
||||||
|
// of a process use the same error handler, so be sure to guard against other
|
||||||
|
// threads issuing X commands while this code is running.
|
||||||
|
int (*oldHandler)(::Display*, XErrorEvent*) = XSetErrorHandler(&cl_ctxErrorHandler);
|
||||||
|
|
||||||
|
std::vector<int> int_attributes;
|
||||||
|
|
||||||
|
int_attributes.push_back(0x2091); // GLX_CONTEXT_MAJOR_VERSION_ARB
|
||||||
|
int_attributes.push_back(major_version);
|
||||||
|
int_attributes.push_back(0x2092); // GLX_CONTEXT_MINOR_VERSION_ARB
|
||||||
|
int_attributes.push_back(minor_version);
|
||||||
|
|
||||||
|
int_attributes.push_back(0x2094); // GLX_CONTEXT_FLAGS_ARB
|
||||||
|
int_attributes.push_back(0x2); // GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB
|
||||||
|
|
||||||
|
int_attributes.push_back(0x9126); // GLX_CONTEXT_PROFILE_MASK_ARB
|
||||||
|
int_attributes.push_back(0x1); // GLX_CONTEXT_CORE_PROFILE_BIT_ARB
|
||||||
|
|
||||||
|
int_attributes.push_back(None);
|
||||||
|
|
||||||
|
cl_ctxErrorOccurred = false;
|
||||||
|
|
||||||
|
GLXContext context_gl3 = glXCreateContextAttribs(disp, fbconfig, shared_context, True, &int_attributes[0]);
|
||||||
|
|
||||||
|
if (cl_ctxErrorOccurred)
|
||||||
|
{
|
||||||
|
if (context_gl3)
|
||||||
|
{
|
||||||
|
glx.glXDestroyContext(disp, context_gl3);
|
||||||
|
context_gl3 = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Restore the original error handler
|
||||||
|
XSetErrorHandler(oldHandler);
|
||||||
|
|
||||||
|
if (context_gl3)
|
||||||
|
{
|
||||||
|
glx.glXDestroyContext(disp, context);
|
||||||
|
context = context_gl3;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return context;
|
||||||
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -48,10 +48,103 @@ private:
|
||||||
|
|
||||||
#else
|
#else
|
||||||
|
|
||||||
|
#include <X11/Xlib.h>
|
||||||
|
#include <X11/Xutil.h>
|
||||||
|
|
||||||
|
typedef GLXContext(*ptr_glXCreateContextAttribs)(::Display* dpy, GLXFBConfig config, GLXContext share_list, Bool direct, const int* attrib_list);
|
||||||
|
|
||||||
|
class GL_GLXFunctions
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
typedef XVisualInfo* (GLFUNC* ptr_glXChooseVisual)(::Display* dpy, int screen, int* attrib_list);
|
||||||
|
typedef void (GLFUNC* ptr_glXCopyContext)(::Display* dpy, GLXContext src, GLXContext dst, unsigned long mask);
|
||||||
|
typedef GLXContext(GLFUNC* ptr_glXCreateContext)(::Display* dpy, XVisualInfo* vis, GLXContext share_list, Bool direct);
|
||||||
|
typedef GLXPixmap(GLFUNC* ptr_glXCreateGLXPixmap)(::Display* dpy, XVisualInfo* vis, Pixmap pixmap);
|
||||||
|
typedef void (GLFUNC* ptr_glXDestroyContext)(::Display* dpy, GLXContext ctx);
|
||||||
|
typedef void (GLFUNC* ptr_glXDestroyGLXPixmap)(::Display* dpy, GLXPixmap pix);
|
||||||
|
typedef int (GLFUNC* ptr_glXGetConfig)(::Display* dpy, XVisualInfo* vis, int attrib, int* value);
|
||||||
|
typedef GLXContext(GLFUNC* ptr_glXGetCurrentContext)(void);
|
||||||
|
typedef GLXDrawable(GLFUNC* ptr_glXGetCurrentDrawable)(void);
|
||||||
|
typedef Bool(GLFUNC* ptr_glXIsDirect)(::Display* dpy, GLXContext ctx);
|
||||||
|
typedef Bool(GLFUNC* ptr_glXMakeCurrent)(::Display* dpy, GLXDrawable drawable, GLXContext ctx);
|
||||||
|
typedef Bool(GLFUNC* ptr_glXQueryExtension)(::Display* dpy, int* error_base, int* event_base);
|
||||||
|
typedef Bool(GLFUNC* ptr_glXQueryVersion)(::Display* dpy, int* major, int* minor);
|
||||||
|
typedef void (GLFUNC* ptr_glXSwapBuffers)(::Display* dpy, GLXDrawable drawable);
|
||||||
|
typedef void (GLFUNC* ptr_glXUseXFont)(Font font, int first, int count, int list_base);
|
||||||
|
typedef void (GLFUNC* ptr_glXWaitGL)(void);
|
||||||
|
typedef void (GLFUNC* ptr_glXWaitX)(void);
|
||||||
|
typedef const char* (GLFUNC* ptr_glXGetClientString)(::Display* dpy, int name);
|
||||||
|
typedef const char* (GLFUNC* ptr_glXQueryServerString)(::Display* dpy, int screen, int name);
|
||||||
|
typedef const char* (GLFUNC* ptr_glXQueryExtensionsString)(::Display* dpy, int screen);
|
||||||
|
typedef ::Display* (GLFUNC* ptr_glXGetCurrentDisplay)(void);
|
||||||
|
typedef GLXFBConfig* (GLFUNC* ptr_glXChooseFBConfig)(::Display* dpy, int screen, const int* attrib_list, int* nelements);
|
||||||
|
typedef GLXContext(GLFUNC* ptr_glXCreateNewContext)(::Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
|
||||||
|
typedef GLXPbuffer(GLFUNC* ptr_glXCreatePbuffer)(::Display* dpy, GLXFBConfig config, const int* attrib_list);
|
||||||
|
typedef GLXPixmap(GLFUNC* ptr_glXCreatePixmap)(::Display* dpy, GLXFBConfig config, Pixmap pixmap, const int* attrib_list);
|
||||||
|
typedef GLXWindow(GLFUNC* ptr_glXCreateWindow)(::Display* dpy, GLXFBConfig config, Window win, const int* attrib_list);
|
||||||
|
typedef void (GLFUNC* ptr_glXDestroyPbuffer)(::Display* dpy, GLXPbuffer pbuf);
|
||||||
|
typedef void (GLFUNC* ptr_glXDestroyPixmap)(::Display* dpy, GLXPixmap pixmap);
|
||||||
|
typedef void (GLFUNC* ptr_glXDestroyWindow)(::Display* dpy, GLXWindow win);
|
||||||
|
typedef GLXDrawable(GLFUNC* ptr_glXGetCurrentReadDrawable)(void);
|
||||||
|
typedef int (GLFUNC* ptr_glXGetFBConfigAttrib)(::Display* dpy, GLXFBConfig config, int attribute, int* value);
|
||||||
|
typedef GLXFBConfig* (GLFUNC* ptr_glXGetFBConfigs)(::Display* dpy, int screen, int* nelements);
|
||||||
|
typedef void (GLFUNC* ptr_glXGetSelectedEvent)(::Display* dpy, GLXDrawable draw, unsigned long* event_mask);
|
||||||
|
typedef XVisualInfo* (GLFUNC* ptr_glXGetVisualFromFBConfig)(::Display* dpy, GLXFBConfig config);
|
||||||
|
typedef Bool(GLFUNC* ptr_glXMakeContextCurrent)(::Display* display, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
|
||||||
|
typedef int (GLFUNC* ptr_glXQueryContext)(::Display* dpy, GLXContext ctx, int attribute, int* value);
|
||||||
|
typedef void (GLFUNC* ptr_glXQueryDrawable)(::Display* dpy, GLXDrawable draw, int attribute, unsigned int* value);
|
||||||
|
typedef void (GLFUNC* ptr_glXSelectEvent)(::Display* dpy, GLXDrawable draw, unsigned long event_mask);
|
||||||
|
|
||||||
|
typedef __GLXextFuncPtr(GLFUNC* ptr_glXGetProcAddress) (const GLubyte*);
|
||||||
|
typedef void (*(GLFUNC* ptr_glXGetProcAddressARB)(const GLubyte* procName))(void);
|
||||||
|
|
||||||
|
public:
|
||||||
|
ptr_glXChooseVisual glXChooseVisual;
|
||||||
|
ptr_glXCopyContext glXCopyContext;
|
||||||
|
ptr_glXCreateContext glXCreateContext;
|
||||||
|
ptr_glXCreateGLXPixmap glXCreateGLXPixmap;
|
||||||
|
ptr_glXDestroyContext glXDestroyContext;
|
||||||
|
ptr_glXDestroyGLXPixmap glXDestroyGLXPixmap;
|
||||||
|
ptr_glXGetConfig glXGetConfig;
|
||||||
|
ptr_glXGetCurrentContext glXGetCurrentContext;
|
||||||
|
ptr_glXGetCurrentDrawable glXGetCurrentDrawable;
|
||||||
|
ptr_glXIsDirect glXIsDirect;
|
||||||
|
ptr_glXMakeCurrent glXMakeCurrent;
|
||||||
|
ptr_glXQueryExtension glXQueryExtension;
|
||||||
|
ptr_glXQueryVersion glXQueryVersion;
|
||||||
|
ptr_glXSwapBuffers glXSwapBuffers;
|
||||||
|
ptr_glXUseXFont glXUseXFont;
|
||||||
|
ptr_glXWaitGL glXWaitGL;
|
||||||
|
ptr_glXWaitX glXWaitX;
|
||||||
|
ptr_glXGetClientString glXGetClientString;
|
||||||
|
ptr_glXQueryServerString glXQueryServerString;
|
||||||
|
ptr_glXQueryExtensionsString glXQueryExtensionsString;
|
||||||
|
ptr_glXGetCurrentDisplay glXGetCurrentDisplay;
|
||||||
|
ptr_glXChooseFBConfig glXChooseFBConfig;
|
||||||
|
ptr_glXCreateNewContext glXCreateNewContext;
|
||||||
|
ptr_glXCreatePbuffer glXCreatePbuffer;
|
||||||
|
ptr_glXCreatePixmap glXCreatePixmap;
|
||||||
|
ptr_glXCreateWindow glXCreateWindow;
|
||||||
|
ptr_glXDestroyPbuffer glXDestroyPbuffer;
|
||||||
|
ptr_glXDestroyPixmap glXDestroyPixmap;
|
||||||
|
ptr_glXDestroyWindow glXDestroyWindow;
|
||||||
|
ptr_glXGetCurrentReadDrawable glXGetCurrentReadDrawable;
|
||||||
|
ptr_glXGetFBConfigAttrib glXGetFBConfigAttrib;
|
||||||
|
ptr_glXGetFBConfigs glXGetFBConfigs;
|
||||||
|
ptr_glXGetSelectedEvent glXGetSelectedEvent;
|
||||||
|
ptr_glXGetVisualFromFBConfig glXGetVisualFromFBConfig;
|
||||||
|
ptr_glXMakeContextCurrent glXMakeContextCurrent;
|
||||||
|
ptr_glXQueryContext glXQueryContext;
|
||||||
|
ptr_glXQueryDrawable glXQueryDrawable;
|
||||||
|
ptr_glXSelectEvent glXSelectEvent;
|
||||||
|
ptr_glXGetProcAddress glXGetProcAddress;
|
||||||
|
ptr_glXGetProcAddressARB glXGetProcAddressARB;
|
||||||
|
};
|
||||||
|
|
||||||
class OpenGLContext
|
class OpenGLContext
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
OpenGLContext(void* window);
|
OpenGLContext(void* display, void* window);
|
||||||
~OpenGLContext();
|
~OpenGLContext();
|
||||||
|
|
||||||
void Begin();
|
void Begin();
|
||||||
|
@ -61,10 +154,26 @@ public:
|
||||||
int GetWidth() const;
|
int GetWidth() const;
|
||||||
int GetHeight() const;
|
int GetHeight() const;
|
||||||
|
|
||||||
explicit operator bool() const { return context != 0; }
|
explicit operator bool() const { return opengl_context != 0; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void* context = nullptr;
|
void CreateContext();
|
||||||
|
|
||||||
|
::Display* disp = nullptr;
|
||||||
|
::Window window = 0;
|
||||||
|
GLXContext opengl_context = 0;
|
||||||
|
|
||||||
|
XVisualInfo* opengl_visual_info = nullptr;
|
||||||
|
GLXFBConfig fbconfig;
|
||||||
|
|
||||||
|
GL_GLXFunctions glx;
|
||||||
|
|
||||||
|
ProcAddress* get_proc_address(const char *function_name) const;
|
||||||
|
|
||||||
|
GLXContext create_context_glx_1_3(GLXContext shared_context);
|
||||||
|
void create_glx_1_3(::Display* disp);
|
||||||
|
|
||||||
|
int refcount = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -7,7 +7,11 @@
|
||||||
#include "ShaderManager.h"
|
#include "ShaderManager.h"
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
|
||||||
|
#ifdef WIN32
|
||||||
RenderDevice::RenderDevice(void* hwnd) : Context(hwnd)
|
RenderDevice::RenderDevice(void* hwnd) : Context(hwnd)
|
||||||
|
#else
|
||||||
|
RenderDevice::RenderDevice(void* disp, void* window) : Context(disp, window)
|
||||||
|
#endif
|
||||||
{
|
{
|
||||||
memset(mUniforms, 0, sizeof(mUniforms));
|
memset(mUniforms, 0, sizeof(mUniforms));
|
||||||
|
|
||||||
|
|
|
@ -74,7 +74,11 @@ enum class UniformName : int
|
||||||
class RenderDevice
|
class RenderDevice
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
#ifdef WIN32
|
||||||
RenderDevice(void* hwnd);
|
RenderDevice(void* hwnd);
|
||||||
|
#else
|
||||||
|
RenderDevice(void* disp, void* window);
|
||||||
|
#endif
|
||||||
~RenderDevice();
|
~RenderDevice();
|
||||||
|
|
||||||
void SetShader(ShaderName name);
|
void SetShader(ShaderName name);
|
||||||
|
|
Loading…
Reference in a new issue