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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Fixed a couple of incorrect argument types in ZDoom_linedefs.cfg.
Fixed apply/cancel buttons positions in Randomize Sectors/Things/Vertices windows.
This commit is contained in:
parent
00df72ef23
commit
386b74d2ba
6 changed files with 9 additions and 16 deletions
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@ -2879,28 +2879,24 @@ zdoom
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title = "Left Speed";
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title = "Left Speed";
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type = 11;
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type = 11;
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enum = "scroll_speeds";
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enum = "scroll_speeds";
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default = 64;
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}
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}
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arg2
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arg2
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{
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{
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title = "Right Speed";
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title = "Right Speed";
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type = 11;
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type = 11;
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enum = "scroll_speeds";
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enum = "scroll_speeds";
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default = 64;
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}
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}
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arg3
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arg3
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{
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{
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title = "Down Speed";
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title = "Down Speed";
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type = 11;
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type = 11;
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enum = "scroll_speeds";
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enum = "scroll_speeds";
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default = 64;
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}
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}
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arg4
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arg4
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{
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{
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title = "Up Speed";
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title = "Up Speed";
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type = 11;
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type = 11;
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enum = "scroll_speeds";
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enum = "scroll_speeds";
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default = 64;
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}
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}
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}
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}
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222
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222
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@ -2959,14 +2955,12 @@ zdoom
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title = "Horizontal Speed";
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title = "Horizontal Speed";
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type = 11;
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type = 11;
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enum = "scroll_speeds";
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enum = "scroll_speeds";
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default = 64;
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}
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}
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arg4
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arg4
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{
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{
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title = "Vertical Speed";
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title = "Vertical Speed";
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type = 11;
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type = 11;
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enum = "scroll_speeds";
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enum = "scroll_speeds";
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default = 64;
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}
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}
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}
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}
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224
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224
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@ -2996,14 +2990,12 @@ zdoom
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title = "Horizontal Speed";
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title = "Horizontal Speed";
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type = 11;
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type = 11;
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enum = "scroll_speeds";
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enum = "scroll_speeds";
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default = 64;
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}
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}
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arg4
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arg4
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{
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{
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title = "Vertical Speed";
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title = "Vertical Speed";
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type = 11;
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type = 11;
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enum = "scroll_speeds";
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enum = "scroll_speeds";
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default = 64;
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}
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}
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}
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}
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225
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225
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@ -3605,7 +3597,7 @@ zdoom
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arg2
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arg2
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{
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{
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title = "Wind Angle";
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title = "Wind Angle";
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type = 8;
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type = 22;
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}
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}
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arg3
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arg3
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{
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{
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@ -3658,7 +3650,7 @@ zdoom
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arg2
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arg2
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{
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{
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title = "Current Angle";
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title = "Current Angle";
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type = 8;
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type = 22;
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}
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}
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arg3
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arg3
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{
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{
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@ -660,6 +660,7 @@ enums
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scroll_speeds
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scroll_speeds
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{
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{
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0 = "0: Don't scroll";
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16 = "16: Very slow";
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16 = "16: Very slow";
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32 = "32: Slow";
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32 = "32: Slow";
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64 = "64: Normal";
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64 = "64: Normal";
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@ -348,7 +348,7 @@ keywords
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Sector_SetGravity = "Sector_SetGravity(tag, ipart, fpart)";
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Sector_SetGravity = "Sector_SetGravity(tag, ipart, fpart)";
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Sector_SetLink = "Sector_SetLink(controltag, tag, surface, movetype)";
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Sector_SetLink = "Sector_SetLink(controltag, tag, surface, movetype)";
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Sector_SetPlaneReflection = "Sector_SetPlaneReflection(tag, floor, ceiling)";
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Sector_SetPlaneReflection = "Sector_SetPlaneReflection(tag, floor, ceiling)";
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Sector_SetRotation = "Sector_SetRotation(tag, floor-angle, ceiling-angle)";
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Sector_SetRotation = "Sector_SetRotation(tag, floorangle, ceilingangle)";
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Sector_SetTranslucent = "Sector_SetTranslucent(tag, plane, amount, type)";
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Sector_SetTranslucent = "Sector_SetTranslucent(tag, plane, amount, type)";
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Sector_SetWind = "Sector_SetWind(tag, amount, angle, useline)";
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Sector_SetWind = "Sector_SetWind(tag, amount, angle, useline)";
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SectorDamage = "void SectorDamage(int tag, int amount, str type, str protection_item, int flags)\nDoes the damage only when the function is called,\nand damages everything in the tagged sector.\nUses DAMAGE_ flags.";
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SectorDamage = "void SectorDamage(int tag, int amount, str type, str protection_item, int flags)\nDoes the damage only when the function is called,\nand damages everything in the tagged sector.\nUses DAMAGE_ flags.";
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@ -64,7 +64,7 @@
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//
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//
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this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.bCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.bCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.bCancel.Location = new System.Drawing.Point(276, 525);
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this.bCancel.Location = new System.Drawing.Point(296, 525);
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this.bCancel.Name = "bCancel";
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this.bCancel.Name = "bCancel";
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this.bCancel.Size = new System.Drawing.Size(75, 25);
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this.bCancel.Size = new System.Drawing.Size(75, 25);
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this.bCancel.TabIndex = 10;
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this.bCancel.TabIndex = 10;
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@ -72,9 +72,9 @@
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// bApply
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// bApply
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//
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//
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this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.bApply.Location = new System.Drawing.Point(135, 399);
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this.bApply.Location = new System.Drawing.Point(115, 399);
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this.bApply.Name = "bApply";
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this.bApply.Name = "bApply";
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this.bApply.Size = new System.Drawing.Size(75, 23);
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this.bApply.Size = new System.Drawing.Size(95, 23);
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this.bApply.TabIndex = 0;
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this.bApply.TabIndex = 0;
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this.bApply.Text = "Apply";
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this.bApply.Text = "Apply";
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this.bApply.UseVisualStyleBackColor = true;
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this.bApply.UseVisualStyleBackColor = true;
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@ -46,9 +46,9 @@
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// bApply
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// bApply
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//
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//
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this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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this.bApply.Location = new System.Drawing.Point(141, 45);
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this.bApply.Location = new System.Drawing.Point(121, 45);
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this.bApply.Name = "bApply";
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this.bApply.Name = "bApply";
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this.bApply.Size = new System.Drawing.Size(75, 23);
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this.bApply.Size = new System.Drawing.Size(95, 23);
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this.bApply.TabIndex = 6;
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this.bApply.TabIndex = 6;
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this.bApply.Text = "Apply";
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this.bApply.Text = "Apply";
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this.bApply.UseVisualStyleBackColor = true;
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this.bApply.UseVisualStyleBackColor = true;
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