Fixed a couple of incorrect argument types in ZDoom_linedefs.cfg.

Fixed apply/cancel buttons positions in Randomize Sectors/Things/Vertices windows.
This commit is contained in:
MaxED 2015-02-24 07:51:21 +00:00
parent 00df72ef23
commit 386b74d2ba
6 changed files with 9 additions and 16 deletions

View file

@ -2879,28 +2879,24 @@ zdoom
title = "Left Speed"; title = "Left Speed";
type = 11; type = 11;
enum = "scroll_speeds"; enum = "scroll_speeds";
default = 64;
} }
arg2 arg2
{ {
title = "Right Speed"; title = "Right Speed";
type = 11; type = 11;
enum = "scroll_speeds"; enum = "scroll_speeds";
default = 64;
} }
arg3 arg3
{ {
title = "Down Speed"; title = "Down Speed";
type = 11; type = 11;
enum = "scroll_speeds"; enum = "scroll_speeds";
default = 64;
} }
arg4 arg4
{ {
title = "Up Speed"; title = "Up Speed";
type = 11; type = 11;
enum = "scroll_speeds"; enum = "scroll_speeds";
default = 64;
} }
} }
222 222
@ -2959,14 +2955,12 @@ zdoom
title = "Horizontal Speed"; title = "Horizontal Speed";
type = 11; type = 11;
enum = "scroll_speeds"; enum = "scroll_speeds";
default = 64;
} }
arg4 arg4
{ {
title = "Vertical Speed"; title = "Vertical Speed";
type = 11; type = 11;
enum = "scroll_speeds"; enum = "scroll_speeds";
default = 64;
} }
} }
224 224
@ -2996,14 +2990,12 @@ zdoom
title = "Horizontal Speed"; title = "Horizontal Speed";
type = 11; type = 11;
enum = "scroll_speeds"; enum = "scroll_speeds";
default = 64;
} }
arg4 arg4
{ {
title = "Vertical Speed"; title = "Vertical Speed";
type = 11; type = 11;
enum = "scroll_speeds"; enum = "scroll_speeds";
default = 64;
} }
} }
225 225
@ -3605,7 +3597,7 @@ zdoom
arg2 arg2
{ {
title = "Wind Angle"; title = "Wind Angle";
type = 8; type = 22;
} }
arg3 arg3
{ {
@ -3658,7 +3650,7 @@ zdoom
arg2 arg2
{ {
title = "Current Angle"; title = "Current Angle";
type = 8; type = 22;
} }
arg3 arg3
{ {

View file

@ -660,6 +660,7 @@ enums
scroll_speeds scroll_speeds
{ {
0 = "0: Don't scroll";
16 = "16: Very slow"; 16 = "16: Very slow";
32 = "32: Slow"; 32 = "32: Slow";
64 = "64: Normal"; 64 = "64: Normal";

View file

@ -348,7 +348,7 @@ keywords
Sector_SetGravity = "Sector_SetGravity(tag, ipart, fpart)"; Sector_SetGravity = "Sector_SetGravity(tag, ipart, fpart)";
Sector_SetLink = "Sector_SetLink(controltag, tag, surface, movetype)"; Sector_SetLink = "Sector_SetLink(controltag, tag, surface, movetype)";
Sector_SetPlaneReflection = "Sector_SetPlaneReflection(tag, floor, ceiling)"; Sector_SetPlaneReflection = "Sector_SetPlaneReflection(tag, floor, ceiling)";
Sector_SetRotation = "Sector_SetRotation(tag, floor-angle, ceiling-angle)"; Sector_SetRotation = "Sector_SetRotation(tag, floorangle, ceilingangle)";
Sector_SetTranslucent = "Sector_SetTranslucent(tag, plane, amount, type)"; Sector_SetTranslucent = "Sector_SetTranslucent(tag, plane, amount, type)";
Sector_SetWind = "Sector_SetWind(tag, amount, angle, useline)"; Sector_SetWind = "Sector_SetWind(tag, amount, angle, useline)";
SectorDamage = "void SectorDamage(int tag, int amount, str type, str protection_item, int flags)\nDoes the damage only when the function is called,\nand damages everything in the tagged sector.\nUses DAMAGE_ flags."; SectorDamage = "void SectorDamage(int tag, int amount, str type, str protection_item, int flags)\nDoes the damage only when the function is called,\nand damages everything in the tagged sector.\nUses DAMAGE_ flags.";

View file

@ -64,7 +64,7 @@
// //
this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.bCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; this.bCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.bCancel.Location = new System.Drawing.Point(276, 525); this.bCancel.Location = new System.Drawing.Point(296, 525);
this.bCancel.Name = "bCancel"; this.bCancel.Name = "bCancel";
this.bCancel.Size = new System.Drawing.Size(75, 25); this.bCancel.Size = new System.Drawing.Size(75, 25);
this.bCancel.TabIndex = 10; this.bCancel.TabIndex = 10;

View file

@ -72,9 +72,9 @@
// bApply // bApply
// //
this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.bApply.Location = new System.Drawing.Point(135, 399); this.bApply.Location = new System.Drawing.Point(115, 399);
this.bApply.Name = "bApply"; this.bApply.Name = "bApply";
this.bApply.Size = new System.Drawing.Size(75, 23); this.bApply.Size = new System.Drawing.Size(95, 23);
this.bApply.TabIndex = 0; this.bApply.TabIndex = 0;
this.bApply.Text = "Apply"; this.bApply.Text = "Apply";
this.bApply.UseVisualStyleBackColor = true; this.bApply.UseVisualStyleBackColor = true;

View file

@ -46,9 +46,9 @@
// bApply // bApply
// //
this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.bApply.Location = new System.Drawing.Point(141, 45); this.bApply.Location = new System.Drawing.Point(121, 45);
this.bApply.Name = "bApply"; this.bApply.Name = "bApply";
this.bApply.Size = new System.Drawing.Size(75, 23); this.bApply.Size = new System.Drawing.Size(95, 23);
this.bApply.TabIndex = 6; this.bApply.TabIndex = 6;
this.bApply.Text = "Apply"; this.bApply.Text = "Apply";
this.bApply.UseVisualStyleBackColor = true; this.bApply.UseVisualStyleBackColor = true;