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Fixed: lines in 2D mode had random gray pixels with high quality enabled (resolves #331)
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parent
1cbfddd367
commit
3491bdccea
3 changed files with 5 additions and 5 deletions
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@ -30,6 +30,6 @@ using CodeImp.DoomBuilder;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("3.0.0.3271")]
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[assembly: AssemblyVersion("3.0.0.3272")]
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[assembly: NeutralResourcesLanguageAttribute("en")]
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[assembly: AssemblyHash("fed4b77")]
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[assembly: AssemblyHash("1cbfddd")]
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@ -91,10 +91,10 @@ namespace CodeImp.DoomBuilder.Rendering
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// Clear memory
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fixed(PixelColor* pixel = pixels)
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{
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PixelColor* op = pixel;
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uint* op = (uint*)pixel;
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for (int i = 0; i < pixels.Length; i++)
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{
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op->a = 0;
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*op = 0;
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op++;
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}
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}
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@ -29,5 +29,5 @@ using System.Resources;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("3.0.0.3271")]
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[assembly: AssemblyVersion("3.0.0.3272")]
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[assembly: NeutralResourcesLanguageAttribute("en")]
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