- Added option to enable additive paint selecting without holding shift independently from regular additive selecting

This commit is contained in:
biwa 2019-06-20 15:38:41 +02:00
parent 8d75bfc3d2
commit 2516b97cee
11 changed files with 52 additions and 34 deletions

View file

@ -895,7 +895,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
if(l != highlighted) if(l != highlighted)
{ {
//toggle selected state //toggle selected state
if(General.Interface.ShiftState ^ BuilderPlug.Me.AdditiveSelect) if(General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
l.Selected = true; l.Selected = true;
else if(General.Interface.CtrlState) else if(General.Interface.CtrlState)
l.Selected = false; l.Selected = false;

View file

@ -1070,7 +1070,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
{ {
//toggle selected state //toggle selected state
highlighted = s; highlighted = s;
if(General.Interface.ShiftState ^ BuilderPlug.Me.AdditiveSelect) if(General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
SelectSector(highlighted, true, true); SelectSector(highlighted, true, true);
else if(General.Interface.CtrlState) else if(General.Interface.CtrlState)
SelectSector(highlighted, false, true); SelectSector(highlighted, false, true);
@ -1165,7 +1165,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
{ {
if(highlighted != null) if(highlighted != null)
{ {
if(General.Interface.ShiftState ^ BuilderPlug.Me.AdditiveSelect) if(General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
SelectSector(highlighted, true, true); SelectSector(highlighted, true, true);
else if(General.Interface.CtrlState) else if(General.Interface.CtrlState)
SelectSector(highlighted, false, true); SelectSector(highlighted, false, true);

View file

@ -670,7 +670,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
if(t != highlighted) if(t != highlighted)
{ {
//toggle selected state //toggle selected state
if(General.Interface.ShiftState ^ BuilderPlug.Me.AdditiveSelect) if(General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
t.Selected = true; t.Selected = true;
else if(General.Interface.CtrlState) else if(General.Interface.CtrlState)
t.Selected = false; t.Selected = false;

View file

@ -439,7 +439,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
if(v != highlighted) if(v != highlighted)
{ {
//toggle selected state //toggle selected state
if(General.Interface.ShiftState ^ BuilderPlug.Me.AdditiveSelect) if(General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
v.Selected = true; v.Selected = true;
else if(General.Interface.CtrlState) else if(General.Interface.CtrlState)
v.Selected = false; v.Selected = false;

View file

@ -107,6 +107,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
private bool editnewthing; private bool editnewthing;
private bool editnewsector; private bool editnewsector;
private bool additiveselect; private bool additiveselect;
private bool additivepaintselect;
private bool autoclearselection; private bool autoclearselection;
private bool visualmodeclearselection; private bool visualmodeclearselection;
private string copiedtexture; private string copiedtexture;
@ -159,6 +160,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
public bool EditNewThing { get { return editnewthing; } } public bool EditNewThing { get { return editnewthing; } }
public bool EditNewSector { get { return editnewsector; } } public bool EditNewSector { get { return editnewsector; } }
public bool AdditiveSelect { get { return additiveselect; } } public bool AdditiveSelect { get { return additiveselect; } }
public bool AdditivePaintSelect { get { return additivepaintselect; } }
public bool AutoClearSelection { get { return autoclearselection; } } public bool AutoClearSelection { get { return autoclearselection; } }
public bool VisualModeClearSelection { get { return visualmodeclearselection; } } public bool VisualModeClearSelection { get { return visualmodeclearselection; } }
public string CopiedTexture { get { return copiedtexture; } set { copiedtexture = value; } } public string CopiedTexture { get { return copiedtexture; } set { copiedtexture = value; } }
@ -276,6 +278,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
editnewthing = General.Settings.ReadPluginSetting("editnewthing", true); editnewthing = General.Settings.ReadPluginSetting("editnewthing", true);
editnewsector = General.Settings.ReadPluginSetting("editnewsector", false); editnewsector = General.Settings.ReadPluginSetting("editnewsector", false);
additiveselect = General.Settings.ReadPluginSetting("additiveselect", false); additiveselect = General.Settings.ReadPluginSetting("additiveselect", false);
additivepaintselect = General.Settings.ReadPluginSetting("additivepaintselect", additiveselect); // use the same value as additiveselect by default
autoclearselection = General.Settings.ReadPluginSetting("autoclearselection", false); autoclearselection = General.Settings.ReadPluginSetting("autoclearselection", false);
visualmodeclearselection = General.Settings.ReadPluginSetting("visualmodeclearselection", false); visualmodeclearselection = General.Settings.ReadPluginSetting("visualmodeclearselection", false);
stitchrange = General.Settings.ReadPluginSetting("stitchrange", 20); stitchrange = General.Settings.ReadPluginSetting("stitchrange", 20);

View file

@ -72,6 +72,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.label10 = new System.Windows.Forms.Label(); this.label10 = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label(); this.label1 = new System.Windows.Forms.Label();
this.heightbysidedef = new System.Windows.Forms.ComboBox(); this.heightbysidedef = new System.Windows.Forms.ComboBox();
this.additivepaintselect = new System.Windows.Forms.CheckBox();
this.tabs.SuspendLayout(); this.tabs.SuspendLayout();
this.taboptions.SuspendLayout(); this.taboptions.SuspendLayout();
this.groupBox4.SuspendLayout(); this.groupBox4.SuspendLayout();
@ -91,7 +92,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.tabs.Name = "tabs"; this.tabs.Name = "tabs";
this.tabs.Padding = new System.Drawing.Point(24, 3); this.tabs.Padding = new System.Drawing.Point(24, 3);
this.tabs.SelectedIndex = 0; this.tabs.SelectedIndex = 0;
this.tabs.Size = new System.Drawing.Size(677, 454); this.tabs.Size = new System.Drawing.Size(685, 561);
this.tabs.TabIndex = 0; this.tabs.TabIndex = 0;
// //
// taboptions // taboptions
@ -104,7 +105,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.taboptions.Location = new System.Drawing.Point(4, 22); this.taboptions.Location = new System.Drawing.Point(4, 22);
this.taboptions.Name = "taboptions"; this.taboptions.Name = "taboptions";
this.taboptions.Padding = new System.Windows.Forms.Padding(3); this.taboptions.Padding = new System.Windows.Forms.Padding(3);
this.taboptions.Size = new System.Drawing.Size(669, 428); this.taboptions.Size = new System.Drawing.Size(677, 535);
this.taboptions.TabIndex = 0; this.taboptions.TabIndex = 0;
this.taboptions.Text = "Editing"; this.taboptions.Text = "Editing";
this.taboptions.UseVisualStyleBackColor = true; this.taboptions.UseVisualStyleBackColor = true;
@ -121,7 +122,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.groupBox4.Controls.Add(this.label11); this.groupBox4.Controls.Add(this.label11);
this.groupBox4.Location = new System.Drawing.Point(6, 300); this.groupBox4.Location = new System.Drawing.Point(6, 300);
this.groupBox4.Name = "groupBox4"; this.groupBox4.Name = "groupBox4";
this.groupBox4.Size = new System.Drawing.Size(272, 122); this.groupBox4.Size = new System.Drawing.Size(272, 136);
this.groupBox4.TabIndex = 2; this.groupBox4.TabIndex = 2;
this.groupBox4.TabStop = false; this.groupBox4.TabStop = false;
this.groupBox4.Text = " Default sector settings"; this.groupBox4.Text = " Default sector settings";
@ -129,7 +130,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// label15 // label15
// //
this.label15.AutoSize = true; this.label15.AutoSize = true;
this.label15.Location = new System.Drawing.Point(221, 28); this.label15.Location = new System.Drawing.Point(218, 37);
this.label15.Name = "label15"; this.label15.Name = "label15";
this.label15.Size = new System.Drawing.Size(27, 13); this.label15.Size = new System.Drawing.Size(27, 13);
this.label15.TabIndex = 26; this.label15.TabIndex = 26;
@ -138,7 +139,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// label14 // label14
// //
this.label14.AutoSize = true; this.label14.AutoSize = true;
this.label14.Location = new System.Drawing.Point(221, 58); this.label14.Location = new System.Drawing.Point(218, 67);
this.label14.Name = "label14"; this.label14.Name = "label14";
this.label14.Size = new System.Drawing.Size(27, 13); this.label14.Size = new System.Drawing.Size(27, 13);
this.label14.TabIndex = 20; this.label14.TabIndex = 20;
@ -156,7 +157,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.defaultfloorheight.ButtonStepSmall = 0.1F; this.defaultfloorheight.ButtonStepSmall = 0.1F;
this.defaultfloorheight.ButtonStepsUseModifierKeys = false; this.defaultfloorheight.ButtonStepsUseModifierKeys = false;
this.defaultfloorheight.ButtonStepsWrapAround = false; this.defaultfloorheight.ButtonStepsWrapAround = false;
this.defaultfloorheight.Location = new System.Drawing.Point(156, 23); this.defaultfloorheight.Location = new System.Drawing.Point(153, 32);
this.defaultfloorheight.Name = "defaultfloorheight"; this.defaultfloorheight.Name = "defaultfloorheight";
this.defaultfloorheight.Size = new System.Drawing.Size(59, 24); this.defaultfloorheight.Size = new System.Drawing.Size(59, 24);
this.defaultfloorheight.StepValues = null; this.defaultfloorheight.StepValues = null;
@ -164,7 +165,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// //
// label13 // label13
// //
this.label13.Location = new System.Drawing.Point(41, 28); this.label13.Location = new System.Drawing.Point(38, 37);
this.label13.Name = "label13"; this.label13.Name = "label13";
this.label13.Size = new System.Drawing.Size(110, 14); this.label13.Size = new System.Drawing.Size(110, 14);
this.label13.TabIndex = 24; this.label13.TabIndex = 24;
@ -183,7 +184,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.defaultceilheight.ButtonStepSmall = 0.1F; this.defaultceilheight.ButtonStepSmall = 0.1F;
this.defaultceilheight.ButtonStepsUseModifierKeys = false; this.defaultceilheight.ButtonStepsUseModifierKeys = false;
this.defaultceilheight.ButtonStepsWrapAround = false; this.defaultceilheight.ButtonStepsWrapAround = false;
this.defaultceilheight.Location = new System.Drawing.Point(156, 53); this.defaultceilheight.Location = new System.Drawing.Point(153, 62);
this.defaultceilheight.Name = "defaultceilheight"; this.defaultceilheight.Name = "defaultceilheight";
this.defaultceilheight.Size = new System.Drawing.Size(59, 24); this.defaultceilheight.Size = new System.Drawing.Size(59, 24);
this.defaultceilheight.StepValues = null; this.defaultceilheight.StepValues = null;
@ -191,7 +192,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// //
// label12 // label12
// //
this.label12.Location = new System.Drawing.Point(41, 58); this.label12.Location = new System.Drawing.Point(38, 67);
this.label12.Name = "label12"; this.label12.Name = "label12";
this.label12.Size = new System.Drawing.Size(110, 14); this.label12.Size = new System.Drawing.Size(110, 14);
this.label12.TabIndex = 22; this.label12.TabIndex = 22;
@ -210,7 +211,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.defaultbrightness.ButtonStepSmall = 0.1F; this.defaultbrightness.ButtonStepSmall = 0.1F;
this.defaultbrightness.ButtonStepsUseModifierKeys = false; this.defaultbrightness.ButtonStepsUseModifierKeys = false;
this.defaultbrightness.ButtonStepsWrapAround = false; this.defaultbrightness.ButtonStepsWrapAround = false;
this.defaultbrightness.Location = new System.Drawing.Point(156, 83); this.defaultbrightness.Location = new System.Drawing.Point(153, 92);
this.defaultbrightness.Name = "defaultbrightness"; this.defaultbrightness.Name = "defaultbrightness";
this.defaultbrightness.Size = new System.Drawing.Size(59, 24); this.defaultbrightness.Size = new System.Drawing.Size(59, 24);
this.defaultbrightness.StepValues = null; this.defaultbrightness.StepValues = null;
@ -218,7 +219,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// //
// label11 // label11
// //
this.label11.Location = new System.Drawing.Point(41, 88); this.label11.Location = new System.Drawing.Point(38, 97);
this.label11.Name = "label11"; this.label11.Name = "label11";
this.label11.Size = new System.Drawing.Size(110, 14); this.label11.Size = new System.Drawing.Size(110, 14);
this.label11.TabIndex = 20; this.label11.TabIndex = 20;
@ -227,6 +228,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// //
// groupBox3 // groupBox3
// //
this.groupBox3.Controls.Add(this.additivepaintselect);
this.groupBox3.Controls.Add(this.switchviewmodes); this.groupBox3.Controls.Add(this.switchviewmodes);
this.groupBox3.Controls.Add(this.autodrawonedit); this.groupBox3.Controls.Add(this.autodrawonedit);
this.groupBox3.Controls.Add(this.syncSelection); this.groupBox3.Controls.Add(this.syncSelection);
@ -240,7 +242,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.groupBox3.Controls.Add(this.additiveselect); this.groupBox3.Controls.Add(this.additiveselect);
this.groupBox3.Location = new System.Drawing.Point(284, 104); this.groupBox3.Location = new System.Drawing.Point(284, 104);
this.groupBox3.Name = "groupBox3"; this.groupBox3.Name = "groupBox3";
this.groupBox3.Size = new System.Drawing.Size(379, 317); this.groupBox3.Size = new System.Drawing.Size(379, 332);
this.groupBox3.TabIndex = 3; this.groupBox3.TabIndex = 3;
this.groupBox3.TabStop = false; this.groupBox3.TabStop = false;
this.groupBox3.Text = " Options "; this.groupBox3.Text = " Options ";
@ -248,7 +250,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// switchviewmodes // switchviewmodes
// //
this.switchviewmodes.AutoSize = true; this.switchviewmodes.AutoSize = true;
this.switchviewmodes.Location = new System.Drawing.Point(13, 287); this.switchviewmodes.Location = new System.Drawing.Point(13, 308);
this.switchviewmodes.Name = "switchviewmodes"; this.switchviewmodes.Name = "switchviewmodes";
this.switchviewmodes.Size = new System.Drawing.Size(317, 17); this.switchviewmodes.Size = new System.Drawing.Size(317, 17);
this.switchviewmodes.TabIndex = 10; this.switchviewmodes.TabIndex = 10;
@ -269,7 +271,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// syncSelection // syncSelection
// //
this.syncSelection.AutoSize = true; this.syncSelection.AutoSize = true;
this.syncSelection.Location = new System.Drawing.Point(13, 262); this.syncSelection.Location = new System.Drawing.Point(13, 283);
this.syncSelection.Name = "syncSelection"; this.syncSelection.Name = "syncSelection";
this.syncSelection.Size = new System.Drawing.Size(295, 17); this.syncSelection.Size = new System.Drawing.Size(295, 17);
this.syncSelection.TabIndex = 9; this.syncSelection.TabIndex = 9;
@ -279,7 +281,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// dontMoveGeometryOutsideBounds // dontMoveGeometryOutsideBounds
// //
this.dontMoveGeometryOutsideBounds.AutoSize = true; this.dontMoveGeometryOutsideBounds.AutoSize = true;
this.dontMoveGeometryOutsideBounds.Location = new System.Drawing.Point(13, 237); this.dontMoveGeometryOutsideBounds.Location = new System.Drawing.Point(13, 258);
this.dontMoveGeometryOutsideBounds.Name = "dontMoveGeometryOutsideBounds"; this.dontMoveGeometryOutsideBounds.Name = "dontMoveGeometryOutsideBounds";
this.dontMoveGeometryOutsideBounds.Size = new System.Drawing.Size(323, 17); this.dontMoveGeometryOutsideBounds.Size = new System.Drawing.Size(323, 17);
this.dontMoveGeometryOutsideBounds.TabIndex = 8; this.dontMoveGeometryOutsideBounds.TabIndex = 8;
@ -289,7 +291,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// autoaligntexturesoncreate // autoaligntexturesoncreate
// //
this.autoaligntexturesoncreate.AutoSize = true; this.autoaligntexturesoncreate.AutoSize = true;
this.autoaligntexturesoncreate.Location = new System.Drawing.Point(13, 212); this.autoaligntexturesoncreate.Location = new System.Drawing.Point(13, 233);
this.autoaligntexturesoncreate.Name = "autoaligntexturesoncreate"; this.autoaligntexturesoncreate.Name = "autoaligntexturesoncreate";
this.autoaligntexturesoncreate.Size = new System.Drawing.Size(233, 17); this.autoaligntexturesoncreate.Size = new System.Drawing.Size(233, 17);
this.autoaligntexturesoncreate.TabIndex = 7; this.autoaligntexturesoncreate.TabIndex = 7;
@ -299,7 +301,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// autodragonpaste // autodragonpaste
// //
this.autodragonpaste.AutoSize = true; this.autodragonpaste.AutoSize = true;
this.autodragonpaste.Location = new System.Drawing.Point(13, 187); this.autodragonpaste.Location = new System.Drawing.Point(13, 208);
this.autodragonpaste.Name = "autodragonpaste"; this.autodragonpaste.Name = "autodragonpaste";
this.autodragonpaste.Size = new System.Drawing.Size(201, 17); this.autodragonpaste.Size = new System.Drawing.Size(201, 17);
this.autodragonpaste.TabIndex = 6; this.autodragonpaste.TabIndex = 6;
@ -309,7 +311,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// visualmodeclearselection // visualmodeclearselection
// //
this.visualmodeclearselection.AutoSize = true; this.visualmodeclearselection.AutoSize = true;
this.visualmodeclearselection.Location = new System.Drawing.Point(13, 162); this.visualmodeclearselection.Location = new System.Drawing.Point(13, 183);
this.visualmodeclearselection.Name = "visualmodeclearselection"; this.visualmodeclearselection.Name = "visualmodeclearselection";
this.visualmodeclearselection.Size = new System.Drawing.Size(231, 17); this.visualmodeclearselection.Size = new System.Drawing.Size(231, 17);
this.visualmodeclearselection.TabIndex = 5; this.visualmodeclearselection.TabIndex = 5;
@ -319,7 +321,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// autoclearselection // autoclearselection
// //
this.autoclearselection.AutoSize = true; this.autoclearselection.AutoSize = true;
this.autoclearselection.Location = new System.Drawing.Point(13, 137); this.autoclearselection.Location = new System.Drawing.Point(13, 158);
this.autoclearselection.Name = "autoclearselection"; this.autoclearselection.Name = "autoclearselection";
this.autoclearselection.Size = new System.Drawing.Size(241, 17); this.autoclearselection.Size = new System.Drawing.Size(241, 17);
this.autoclearselection.TabIndex = 4; this.autoclearselection.TabIndex = 4;
@ -626,11 +628,21 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.heightbysidedef.Size = new System.Drawing.Size(309, 21); this.heightbysidedef.Size = new System.Drawing.Size(309, 21);
this.heightbysidedef.TabIndex = 0; this.heightbysidedef.TabIndex = 0;
// //
// additivepaintselect
//
this.additivepaintselect.AutoSize = true;
this.additivepaintselect.Location = new System.Drawing.Point(13, 135);
this.additivepaintselect.Name = "additivepaintselect";
this.additivepaintselect.Size = new System.Drawing.Size(233, 17);
this.additivepaintselect.TabIndex = 11;
this.additivepaintselect.Text = "Additive paint selecting without holding Shift";
this.additivepaintselect.UseVisualStyleBackColor = true;
//
// PreferencesForm // PreferencesForm
// //
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F); this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.ClientSize = new System.Drawing.Size(701, 478); this.ClientSize = new System.Drawing.Size(709, 585);
this.Controls.Add(this.tabs); this.Controls.Add(this.tabs);
this.MaximizeBox = false; this.MaximizeBox = false;
this.MinimizeBox = false; this.MinimizeBox = false;
@ -697,5 +709,6 @@ namespace CodeImp.DoomBuilder.BuilderModes
private Controls.ButtonsNumericTextbox mouseselectionthreshold; private Controls.ButtonsNumericTextbox mouseselectionthreshold;
private System.Windows.Forms.Label label16; private System.Windows.Forms.Label label16;
private System.Windows.Forms.Label label17; private System.Windows.Forms.Label label17;
private System.Windows.Forms.CheckBox additivepaintselect;
} }
} }

View file

@ -46,6 +46,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
editnewthing.Checked = General.Settings.ReadPluginSetting("editnewthing", true); editnewthing.Checked = General.Settings.ReadPluginSetting("editnewthing", true);
editnewsector.Checked = General.Settings.ReadPluginSetting("editnewsector", false); editnewsector.Checked = General.Settings.ReadPluginSetting("editnewsector", false);
additiveselect.Checked = General.Settings.ReadPluginSetting("additiveselect", false); additiveselect.Checked = General.Settings.ReadPluginSetting("additiveselect", false);
additivepaintselect.Checked = General.Settings.ReadPluginSetting("additivepaintselect", additiveselect.Checked); // Use the same settign as additive select by default
stitchrange.Text = General.Settings.ReadPluginSetting("stitchrange", 20).ToString(); stitchrange.Text = General.Settings.ReadPluginSetting("stitchrange", 20).ToString();
highlightrange.Text = General.Settings.ReadPluginSetting("highlightrange", 20).ToString(); highlightrange.Text = General.Settings.ReadPluginSetting("highlightrange", 20).ToString();
highlightthingsrange.Text = General.Settings.ReadPluginSetting("highlightthingsrange", 10).ToString(); highlightthingsrange.Text = General.Settings.ReadPluginSetting("highlightthingsrange", 10).ToString();
@ -77,6 +78,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
General.Settings.WritePluginSetting("editnewthing", editnewthing.Checked); General.Settings.WritePluginSetting("editnewthing", editnewthing.Checked);
General.Settings.WritePluginSetting("editnewsector", editnewsector.Checked); General.Settings.WritePluginSetting("editnewsector", editnewsector.Checked);
General.Settings.WritePluginSetting("additiveselect", additiveselect.Checked); General.Settings.WritePluginSetting("additiveselect", additiveselect.Checked);
General.Settings.WritePluginSetting("additivepaintselect", additivepaintselect.Checked);
General.Settings.WritePluginSetting("stitchrange", stitchrange.GetResult(0)); General.Settings.WritePluginSetting("stitchrange", stitchrange.GetResult(0));
General.Settings.WritePluginSetting("highlightrange", highlightrange.GetResult(0)); General.Settings.WritePluginSetting("highlightrange", highlightrange.GetResult(0));
General.Settings.WritePluginSetting("highlightthingsrange", highlightthingsrange.GetResult(0)); General.Settings.WritePluginSetting("highlightthingsrange", highlightthingsrange.GetResult(0));

View file

@ -112,12 +112,12 @@
<value>2.0</value> <value>2.0</value>
</resheader> </resheader>
<resheader name="reader"> <resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<metadata name="tabs.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <metadata name="tabs.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value> <value>True</value>
</metadata> </metadata>
</root> </root>

View file

@ -508,7 +508,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// toggle selected state // toggle selected state
if (mode.PaintSelectType == this.GetType().BaseType && mode.Highlighted != this) // using BaseType so that both floor and ceiling can be selected in one go if (mode.PaintSelectType == this.GetType().BaseType && mode.Highlighted != this) // using BaseType so that both floor and ceiling can be selected in one go
{ {
if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditiveSelect) if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
{ {
this.selected = true; this.selected = true;
mode.AddSelectedObject(this); mode.AddSelectedObject(this);
@ -1010,7 +1010,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
mode.PaintSelectType = this.GetType().BaseType; // using BaseType so that both floor and ceiling can be selected in one go mode.PaintSelectType = this.GetType().BaseType; // using BaseType so that both floor and ceiling can be selected in one go
// toggle selected state // toggle selected state
if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditiveSelect) if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
{ {
this.selected = true; this.selected = true;
mode.AddSelectedObject(this); mode.AddSelectedObject(this);

View file

@ -1426,7 +1426,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
if (mode.PaintSelectType == this.GetType().BaseType && mode.Highlighted != this) // using BaseType so that middle, upper, lower, etc can be selecting in one go if (mode.PaintSelectType == this.GetType().BaseType && mode.Highlighted != this) // using BaseType so that middle, upper, lower, etc can be selecting in one go
{ {
// toggle selected state // toggle selected state
if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditiveSelect) if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
{ {
this.selected = true; this.selected = true;
mode.AddSelectedObject(this); mode.AddSelectedObject(this);
@ -1709,7 +1709,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
mode.PaintSelectType = this.GetType().BaseType; // using BaseType so that middle, upper, lower, etc can be selecting in one go mode.PaintSelectType = this.GetType().BaseType; // using BaseType so that middle, upper, lower, etc can be selecting in one go
// toggle selected state // toggle selected state
if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditiveSelect) if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
{ {
this.selected = true; this.selected = true;
mode.AddSelectedObject(this); mode.AddSelectedObject(this);

View file

@ -868,7 +868,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// toggle selected state // toggle selected state
if (mode.PaintSelectType == this.GetType() && mode.Highlighted != this) if (mode.PaintSelectType == this.GetType() && mode.Highlighted != this)
{ {
if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditiveSelect) if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
{ {
this.selected = true; this.selected = true;
mode.AddSelectedObject(this); mode.AddSelectedObject(this);
@ -898,7 +898,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
mode.PaintSelectType = this.GetType(); mode.PaintSelectType = this.GetType();
// toggle selected state // toggle selected state
if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditiveSelect) if (General.Interface.ShiftState ^ BuilderPlug.Me.AdditivePaintSelect)
{ {
this.selected = true; this.selected = true;
mode.AddSelectedObject(this); mode.AddSelectedObject(this);