mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-01-31 04:40:55 +00:00
Fixed(?), Texture Browser: possibly fixed Texture Browser not showing up / locking edit forms when current map has a ton of textures (like 2000 or more) in a single texture group.
Changed, cosmetic, Sector Info panel, Visual mode: info about currently highlighted surface is now shown using different color. Changed, cosmetic, Linedef Info panel, Visual mode, non-UDMF: texture offset labels for currently highlighted sidedef are now shown using different color. Changed, cosmetic, Vertex Info panel, UDMF: floor and ceiling offset labels are now grayed out when they have default values.
This commit is contained in:
parent
fcac2d12f3
commit
1b1546ae6a
10 changed files with 98 additions and 75 deletions
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@ -244,6 +244,9 @@ namespace CodeImp.DoomBuilder.Controls
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frontoffset.Text = l.Front.OffsetX + ", " + l.Front.OffsetY;
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frontoffsetlabel.Enabled = true;
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frontoffset.Enabled = true;
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frontoffset.ForeColor = (highlight ? SystemColors.HotTrack : SystemColors.WindowText);
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frontoffsetlabel.ForeColor = frontoffset.ForeColor;
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}
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else
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{
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@ -359,6 +362,9 @@ namespace CodeImp.DoomBuilder.Controls
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backoffset.Text = l.Back.OffsetX + ", " + l.Back.OffsetY;
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backoffsetlabel.Enabled = true;
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backoffset.Enabled = true;
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backoffset.ForeColor = (highlight ? SystemColors.HotTrack : SystemColors.WindowText);
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backoffsetlabel.ForeColor = backoffset.ForeColor;
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}
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else
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{
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40
Source/Core/Controls/SectorInfoPanel.Designer.cs
generated
40
Source/Core/Controls/SectorInfoPanel.Designer.cs
generated
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@ -30,8 +30,8 @@ namespace CodeImp.DoomBuilder.Controls
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{
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System.Windows.Forms.Label label13;
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System.Windows.Forms.Label label5;
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System.Windows.Forms.Label label3;
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System.Windows.Forms.Label label2;
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this.labelfloor = new System.Windows.Forms.Label();
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this.labelceiling = new System.Windows.Forms.Label();
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this.labelTag = new System.Windows.Forms.Label();
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this.labelEffect = new System.Windows.Forms.Label();
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this.ceilingLightLabel = new System.Windows.Forms.Label();
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@ -74,8 +74,6 @@ namespace CodeImp.DoomBuilder.Controls
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this.flags = new System.Windows.Forms.ListView();
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label13 = new System.Windows.Forms.Label();
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label5 = new System.Windows.Forms.Label();
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label3 = new System.Windows.Forms.Label();
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label2 = new System.Windows.Forms.Label();
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this.sectorinfo.SuspendLayout();
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this.ceilingpanel.SuspendLayout();
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this.ceilingtex.SuspendLayout();
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@ -103,23 +101,23 @@ namespace CodeImp.DoomBuilder.Controls
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label5.Text = "Height:";
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label5.TextAlign = System.Drawing.ContentAlignment.TopRight;
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//
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// label3
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// labelfloor
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//
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label3.Location = new System.Drawing.Point(8, 49);
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label3.Name = "label3";
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label3.Size = new System.Drawing.Size(44, 14);
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label3.TabIndex = 3;
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label3.Text = "Floor:";
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label3.TextAlign = System.Drawing.ContentAlignment.TopRight;
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this.labelfloor.Location = new System.Drawing.Point(8, 49);
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this.labelfloor.Name = "labelfloor";
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this.labelfloor.Size = new System.Drawing.Size(44, 14);
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this.labelfloor.TabIndex = 3;
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this.labelfloor.Text = "Floor:";
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this.labelfloor.TextAlign = System.Drawing.ContentAlignment.TopRight;
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//
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// label2
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// labelceiling
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//
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label2.Location = new System.Drawing.Point(8, 34);
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label2.Name = "label2";
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label2.Size = new System.Drawing.Size(44, 14);
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label2.TabIndex = 2;
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label2.Text = "Ceiling:";
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label2.TextAlign = System.Drawing.ContentAlignment.TopRight;
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this.labelceiling.Location = new System.Drawing.Point(8, 34);
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this.labelceiling.Name = "labelceiling";
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this.labelceiling.Size = new System.Drawing.Size(44, 14);
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this.labelceiling.TabIndex = 2;
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this.labelceiling.Text = "Ceiling:";
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this.labelceiling.TextAlign = System.Drawing.ContentAlignment.TopRight;
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//
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// labelTag
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//
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@ -225,8 +223,8 @@ namespace CodeImp.DoomBuilder.Controls
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this.sectorinfo.Controls.Add(this.floor);
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this.sectorinfo.Controls.Add(this.ceiling);
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this.sectorinfo.Controls.Add(this.labelTag);
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this.sectorinfo.Controls.Add(label3);
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this.sectorinfo.Controls.Add(label2);
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this.sectorinfo.Controls.Add(this.labelfloor);
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this.sectorinfo.Controls.Add(this.labelceiling);
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this.sectorinfo.Controls.Add(this.effect);
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this.sectorinfo.Controls.Add(this.labelEffect);
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this.sectorinfo.Location = new System.Drawing.Point(0, 0);
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@ -605,5 +603,7 @@ namespace CodeImp.DoomBuilder.Controls
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private System.Windows.Forms.ListView flags;
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private System.Windows.Forms.Label labelTag;
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private System.Windows.Forms.Label labelEffect;
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private System.Windows.Forms.Label labelfloor;
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private System.Windows.Forms.Label labelceiling;
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}
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}
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@ -53,7 +53,7 @@ namespace CodeImp.DoomBuilder.Controls
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}
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// This shows the info
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public void ShowInfo(Sector s)
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public void ShowInfo(Sector s, bool highlightceiling, bool highlightfloor)
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{
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int sheight = s.CeilHeight - s.FloorHeight;
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@ -321,6 +321,18 @@ namespace CodeImp.DoomBuilder.Controls
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UpdateTexturePanel(ceilingpanel, ceilingname, ceilinfolabels, ceilingtex, ceilingOffsetLabel.Location.X - 1, showExtededCeilingInfo);
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UpdateTexturePanel(floorpanel, floorname, floorinfolabels, floortex, floorOffsetLabel.Location.X - 1, showExtededFloorInfo);
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//mxd. Highlight ceiling or floor?
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Color floorhighlightcolor = (highlightfloor ? SystemColors.HotTrack : SystemColors.WindowText);
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Color ceilinghighlightcolor = (highlightceiling ? SystemColors.HotTrack : SystemColors.WindowText);
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floorpanel.ForeColor = floorhighlightcolor;
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floor.ForeColor = floorhighlightcolor;
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labelfloor.ForeColor = floorhighlightcolor;
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ceilingpanel.ForeColor = ceilinghighlightcolor;
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ceiling.ForeColor = ceilinghighlightcolor;
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labelceiling.ForeColor = ceilinghighlightcolor;
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// Show the whole thing
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this.Show();
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this.Update();
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@ -123,10 +123,4 @@
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<metadata name="label5.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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<value>False</value>
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</metadata>
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<metadata name="label3.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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<value>False</value>
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</metadata>
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<metadata name="label2.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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<value>False</value>
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</metadata>
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</root>
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40
Source/Core/Controls/VertexInfoPanel.Designer.cs
generated
40
Source/Core/Controls/VertexInfoPanel.Designer.cs
generated
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@ -32,9 +32,9 @@ namespace CodeImp.DoomBuilder.Controls
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this.vertexinfo = new System.Windows.Forms.GroupBox();
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this.panelOffsets = new System.Windows.Forms.Panel();
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this.zfloor = new System.Windows.Forms.Label();
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this.labelCeilingOffset = new System.Windows.Forms.Label();
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this.labelzceiling = new System.Windows.Forms.Label();
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this.zceiling = new System.Windows.Forms.Label();
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this.labelFloorOffset = new System.Windows.Forms.Label();
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this.labelzfloor = new System.Windows.Forms.Label();
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this.position = new System.Windows.Forms.Label();
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label1 = new System.Windows.Forms.Label();
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this.vertexinfo.SuspendLayout();
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@ -65,9 +65,9 @@ namespace CodeImp.DoomBuilder.Controls
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// panelOffsets
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//
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this.panelOffsets.Controls.Add(this.zfloor);
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this.panelOffsets.Controls.Add(this.labelCeilingOffset);
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this.panelOffsets.Controls.Add(this.labelzceiling);
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this.panelOffsets.Controls.Add(this.zceiling);
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this.panelOffsets.Controls.Add(this.labelFloorOffset);
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this.panelOffsets.Controls.Add(this.labelzfloor);
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this.panelOffsets.Location = new System.Drawing.Point(6, 49);
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this.panelOffsets.Name = "panelOffsets";
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this.panelOffsets.Size = new System.Drawing.Size(151, 46);
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@ -82,14 +82,14 @@ namespace CodeImp.DoomBuilder.Controls
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this.zfloor.TabIndex = 7;
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this.zfloor.Text = "-512";
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//
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// labelCeilingOffset
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// labelzceiling
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//
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this.labelCeilingOffset.AutoSize = true;
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this.labelCeilingOffset.Location = new System.Drawing.Point(5, 3);
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this.labelCeilingOffset.Name = "labelCeilingOffset";
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this.labelCeilingOffset.Size = new System.Drawing.Size(70, 13);
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this.labelCeilingOffset.TabIndex = 4;
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this.labelCeilingOffset.Text = "Ceiling offset:";
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this.labelzceiling.AutoSize = true;
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this.labelzceiling.Location = new System.Drawing.Point(5, 3);
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this.labelzceiling.Name = "labelzceiling";
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this.labelzceiling.Size = new System.Drawing.Size(70, 13);
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this.labelzceiling.TabIndex = 4;
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this.labelzceiling.Text = "Ceiling offset:";
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//
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// zceiling
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//
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@ -100,14 +100,14 @@ namespace CodeImp.DoomBuilder.Controls
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this.zceiling.TabIndex = 6;
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this.zceiling.Text = "-512";
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//
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// labelFloorOffset
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// labelzfloor
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//
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this.labelFloorOffset.AutoSize = true;
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this.labelFloorOffset.Location = new System.Drawing.Point(12, 26);
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this.labelFloorOffset.Name = "labelFloorOffset";
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this.labelFloorOffset.Size = new System.Drawing.Size(62, 13);
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this.labelFloorOffset.TabIndex = 5;
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this.labelFloorOffset.Text = "Floor offset:";
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this.labelzfloor.AutoSize = true;
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this.labelzfloor.Location = new System.Drawing.Point(12, 26);
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this.labelzfloor.Name = "labelzfloor";
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this.labelzfloor.Size = new System.Drawing.Size(62, 13);
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this.labelzfloor.TabIndex = 5;
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this.labelzfloor.Text = "Floor offset:";
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//
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// position
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//
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@ -142,8 +142,8 @@ namespace CodeImp.DoomBuilder.Controls
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private System.Windows.Forms.Label zfloor;
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private System.Windows.Forms.Label zceiling;
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private System.Windows.Forms.Panel panelOffsets;
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private System.Windows.Forms.Label labelCeilingOffset;
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private System.Windows.Forms.Label labelFloorOffset;
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private System.Windows.Forms.Label labelzceiling;
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private System.Windows.Forms.Label labelzfloor;
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}
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}
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@ -41,35 +41,21 @@ namespace CodeImp.DoomBuilder.Controls
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position.Text = v.Position.x.ToString(CultureInfo.InvariantCulture) + ", " + v.Position.y.ToString(CultureInfo.InvariantCulture);
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//mxd. Height offsets
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if(General.Map.UDMF)
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if(General.Map.UDMF)
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{
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if(!float.IsNaN(v.ZCeiling))
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{
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zceiling.Text = v.ZCeiling.ToString(CultureInfo.InvariantCulture);
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zceiling.Enabled = true;
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labelCeilingOffset.Enabled = true;
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}
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else
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{
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zceiling.Text = "--";
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}
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bool haveoffset = !float.IsNaN(v.ZCeiling);
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zceiling.Text = (haveoffset ? v.ZCeiling.ToString(CultureInfo.InvariantCulture) : "--");
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zceiling.Enabled = haveoffset;
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labelzceiling.Enabled = haveoffset;
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if(!float.IsNaN(v.ZFloor))
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{
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zfloor.Text = v.ZFloor.ToString(CultureInfo.InvariantCulture);
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zfloor.Enabled = true;
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labelFloorOffset.Enabled = true;
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}
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else
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{
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zfloor.Text = "--";
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}
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panelOffsets.Visible = true;
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} else {
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panelOffsets.Visible = false;
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haveoffset = !float.IsNaN(v.ZFloor);
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zfloor.Text = (haveoffset ? v.ZFloor.ToString(CultureInfo.InvariantCulture) : "--");
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zfloor.Enabled = haveoffset;
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labelzfloor.Enabled = haveoffset;
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}
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panelOffsets.Visible = General.Map.UDMF;
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// Show the whole thing
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this.Show();
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this.Update();
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@ -58,6 +58,7 @@ namespace CodeImp.DoomBuilder.Windows
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void ShowLinedefInfo(Linedef l);
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void ShowLinedefInfo(Linedef l, Sidedef highlightside); //mxd
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void ShowSectorInfo(Sector s);
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void ShowSectorInfo(Sector s, bool highlightceiling, bool highlightfloor); //mxd
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void ShowThingInfo(Thing t);
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void ShowVertexInfo(Vertex v);
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void HideInfo();
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@ -3366,8 +3366,14 @@ namespace CodeImp.DoomBuilder.Windows
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General.Plugins.OnHighlightVertex(v);
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}
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// Show sector info
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//mxd. Show sector info
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public void ShowSectorInfo(Sector s)
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{
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ShowSectorInfo(s, false, false);
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}
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// Show sector info
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public void ShowSectorInfo(Sector s, bool highlightceiling, bool highlightfloor)
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{
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if (s.IsDisposed)
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{
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@ -3384,7 +3390,7 @@ namespace CodeImp.DoomBuilder.Windows
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if (linedefinfo.Visible) linedefinfo.Hide();
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if (vertexinfo.Visible) vertexinfo.Hide();
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if (thinginfo.Visible) thinginfo.Hide();
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if(IsInfoPanelExpanded) sectorinfo.ShowInfo(s);
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if(IsInfoPanelExpanded) sectorinfo.ShowInfo(s, highlightceiling, highlightfloor); //mxd
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// Show info on collapsed label
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if(General.Map.Config.SectorEffects.ContainsKey(s.Effect))
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@ -3479,7 +3485,9 @@ namespace CodeImp.DoomBuilder.Windows
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{
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// Show sector edit dialog
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VertexEditForm f = new VertexEditForm();
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DisableProcessing(); //mxd
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f.Setup(vertices, allowPositionChange);
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EnableProcessing(); //mxd
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f.OnValuesChanged += EditForm_OnValuesChanged;
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editformopen = true; //mxd
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DialogResult result = f.ShowDialog(this);
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@ -3498,7 +3506,9 @@ namespace CodeImp.DoomBuilder.Windows
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if(General.Map.UDMF) //mxd
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{
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LinedefEditFormUDMF f = new LinedefEditFormUDMF();
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DisableProcessing(); //mxd
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f.Setup(lines);
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EnableProcessing(); //mxd
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f.OnValuesChanged += EditForm_OnValuesChanged;
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editformopen = true; //mxd
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result = f.ShowDialog(this);
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@ -3508,7 +3518,9 @@ namespace CodeImp.DoomBuilder.Windows
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else
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{
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LinedefEditForm f = new LinedefEditForm();
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DisableProcessing(); //mxd
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f.Setup(lines);
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EnableProcessing(); //mxd
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f.OnValuesChanged += EditForm_OnValuesChanged;
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editformopen = true; //mxd
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result = f.ShowDialog(this);
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@ -3528,7 +3540,9 @@ namespace CodeImp.DoomBuilder.Windows
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if(General.Map.UDMF) //mxd
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{
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SectorEditFormUDMF f = new SectorEditFormUDMF();
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DisableProcessing(); //mxd
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f.Setup(sectors);
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EnableProcessing(); //mxd
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f.OnValuesChanged += EditForm_OnValuesChanged;
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editformopen = true; //mxd
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result = f.ShowDialog(this);
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@ -3538,7 +3552,9 @@ namespace CodeImp.DoomBuilder.Windows
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else
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{
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SectorEditForm f = new SectorEditForm();
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DisableProcessing(); //mxd
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f.Setup(sectors);
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EnableProcessing(); //mxd
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f.OnValuesChanged += EditForm_OnValuesChanged;
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editformopen = true; //mxd
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result = f.ShowDialog(this);
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@ -3558,7 +3574,9 @@ namespace CodeImp.DoomBuilder.Windows
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if(General.Map.UDMF)
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{
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ThingEditFormUDMF f = new ThingEditFormUDMF();
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DisableProcessing(); //mxd
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f.Setup(things);
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EnableProcessing(); //mxd
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f.OnValuesChanged += EditForm_OnValuesChanged;
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editformopen = true; //mxd
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result = f.ShowDialog(this);
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@ -3568,7 +3586,9 @@ namespace CodeImp.DoomBuilder.Windows
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else
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{
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ThingEditForm f = new ThingEditForm();
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DisableProcessing(); //mxd
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f.Setup(things);
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EnableProcessing(); //mxd
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f.OnValuesChanged += EditForm_OnValuesChanged;
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editformopen = true; //mxd
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result = f.ShowDialog(this);
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@ -49,6 +49,8 @@ namespace CodeImp.DoomBuilder.Windows
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public TextureBrowserForm(string selecttexture, bool browseflats)
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{
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Cursor.Current = Cursors.WaitCursor;
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General.Interface.DisableProcessing(); //mxd
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TreeNode item; //mxd
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long longname = Lump.MakeLongName(selecttexture ?? "");
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longname = (browseflats ? General.Map.Data.GetFullLongFlatName(longname) : General.Map.Data.GetFullLongTextureName(longname)); //mxd
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@ -397,6 +399,7 @@ namespace CodeImp.DoomBuilder.Windows
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private void TextureBrowserForm_Activated(object sender, EventArgs e)
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{
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Cursor.Current = Cursors.Default;
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General.Interface.EnableProcessing(); //mxd
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}
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// Loading
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@ -465,7 +465,8 @@ namespace CodeImp.DoomBuilder.BuilderModes
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else if(pickedgeo is BaseVisualGeometrySector)
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{
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BaseVisualGeometrySector pickedsector = (pickedgeo as BaseVisualGeometrySector);
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General.Interface.ShowSectorInfo(pickedsector.Level.sector);
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bool isceiling = (pickedsector is VisualCeiling); //mxd
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General.Interface.ShowSectorInfo(pickedsector.Level.sector, isceiling, !isceiling);
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}
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else
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{
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