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Fixed: skybox generated from Doom texture was misplaced
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8ac7e40754
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1 changed files with 2 additions and 2 deletions
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@ -3702,12 +3702,12 @@ namespace CodeImp.DoomBuilder.Data
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break;
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case CubeMapFace.PositiveY:
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lookdir = new Vector3(0.0f, 1.0f, 0.0f);
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lookdir = new Vector3(0.0f, -1.0f, 0.0f);
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updir = new Vector3(0.0f, 0.0f, 1.0f);
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break;
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case CubeMapFace.NegativeY:
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lookdir = new Vector3(0.0f, -1.0f, 0.0f);
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lookdir = new Vector3(0.0f, 1.0f, 0.0f);
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updir = new Vector3(0.0f, 0.0f, -1.0f);
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break;
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