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Tag Range plugin: tags of selected map elements should not be considered as "already used".
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1 changed files with 3 additions and 0 deletions
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@ -34,6 +34,7 @@ namespace CodeImp.DoomBuilder.TagRange
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string modename = General.Editing.Mode.GetType().Name;
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string modename = General.Editing.Mode.GetType().Name;
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if(modename == "SectorsMode")
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if(modename == "SectorsMode")
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{
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{
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General.Map.Map.MarkSelectedSectors(true, true); //mxd
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selectiontype = UniversalType.SectorTag;
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selectiontype = UniversalType.SectorTag;
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ICollection<Sector> list = General.Map.Map.GetSelectedSectors(true);
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ICollection<Sector> list = General.Map.Map.GetSelectedSectors(true);
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initialtags = new List<int>(list.Count); //mxd
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initialtags = new List<int>(list.Count); //mxd
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@ -43,6 +44,7 @@ namespace CodeImp.DoomBuilder.TagRange
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}
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}
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else if(modename == "LinedefsMode")
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else if(modename == "LinedefsMode")
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{
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{
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General.Map.Map.MarkSelectedLinedefs(true, true); //mxd
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selectiontype = UniversalType.LinedefTag;
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selectiontype = UniversalType.LinedefTag;
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ICollection<Linedef> list = General.Map.Map.GetSelectedLinedefs(true);
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ICollection<Linedef> list = General.Map.Map.GetSelectedLinedefs(true);
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initialtags = new List<int>(list.Count); //mxd
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initialtags = new List<int>(list.Count); //mxd
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@ -52,6 +54,7 @@ namespace CodeImp.DoomBuilder.TagRange
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}
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}
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else if(modename == "ThingsMode")
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else if(modename == "ThingsMode")
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{
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{
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General.Map.Map.MarkSelectedThings(true, true); //mxd
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selectiontype = UniversalType.ThingTag;
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selectiontype = UniversalType.ThingTag;
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ICollection<Thing> list = General.Map.Map.GetSelectedThings(true);
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ICollection<Thing> list = General.Map.Map.GetSelectedThings(true);
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initialtags = new List<int>(list.Count); //mxd
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initialtags = new List<int>(list.Count); //mxd
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