mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 12:22:35 +00:00
Linedef Edit Form, UDMF: a waring is now shown when trying to apply a non-zero action without any activation flags.
Program Configuration: selected test engine index was not saved when applying the form. Program Configuration: selected test engine index was not pasted when pasting a game configuration or test engines. Program Configuration: in some cases current test engine name was not saved when applying the form. Program Configuration: fixed broken logic when trying to add a test engine with the same file name as already existing one.
This commit is contained in:
parent
697069e27b
commit
1521f9ba20
3 changed files with 41 additions and 10 deletions
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@ -391,6 +391,7 @@ namespace CodeImp.DoomBuilder.Config
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this.nodebuildersave = ci.nodebuildersave;
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this.nodebuildersave = ci.nodebuildersave;
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this.nodebuildertest = ci.nodebuildertest;
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this.nodebuildertest = ci.nodebuildertest;
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this.formatinterface = ci.formatinterface; //mxd
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this.formatinterface = ci.formatinterface; //mxd
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this.currentEngineIndex = ci.currentEngineIndex; //mxd
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this.resources = new DataLocationList();
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this.resources = new DataLocationList();
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this.resources.AddRange(ci.resources);
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this.resources.AddRange(ci.resources);
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@ -472,8 +473,10 @@ namespace CodeImp.DoomBuilder.Config
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//mxd
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//mxd
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internal void PasteTestEnginesFrom(ConfigurationInfo source)
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internal void PasteTestEnginesFrom(ConfigurationInfo source)
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{
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{
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currentEngineIndex = source.currentEngineIndex;
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testEngines = new List<EngineInfo>();
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testEngines = new List<EngineInfo>();
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foreach(EngineInfo info in source.testEngines) testEngines.Add(new EngineInfo(info));
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foreach(EngineInfo info in source.testEngines) testEngines.Add(new EngineInfo(info));
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if(currentEngineIndex >= testEngines.Count) currentEngineIndex = testEngines.Count - 1;
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changed = true;
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changed = true;
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}
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}
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@ -491,12 +494,14 @@ namespace CodeImp.DoomBuilder.Config
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{
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{
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nodebuildersave = source.nodebuildersave;
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nodebuildersave = source.nodebuildersave;
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nodebuildertest = source.nodebuildertest;
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nodebuildertest = source.nodebuildertest;
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currentEngineIndex = source.currentEngineIndex;
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resources = new DataLocationList();
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resources = new DataLocationList();
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resources.AddRange(source.resources);
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resources.AddRange(source.resources);
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testEngines = new List<EngineInfo>();
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testEngines = new List<EngineInfo>();
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foreach(EngineInfo info in source.testEngines)
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foreach(EngineInfo info in source.testEngines)
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testEngines.Add(new EngineInfo(info)); if(currentEngineIndex >= testEngines.Count) currentEngineIndex = testEngines.Count - 1;
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testEngines.Add(new EngineInfo(info));
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if(currentEngineIndex >= testEngines.Count) currentEngineIndex = testEngines.Count - 1;
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linedefColorPresets = new LinedefColorPreset[source.linedefColorPresets.Length];
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linedefColorPresets = new LinedefColorPreset[source.linedefColorPresets.Length];
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for(int i = 0; i < source.linedefColorPresets.Length; i++)
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for(int i = 0; i < source.linedefColorPresets.Length; i++)
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linedefColorPresets[i] = new LinedefColorPreset(source.linedefColorPresets[i]);
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linedefColorPresets[i] = new LinedefColorPreset(source.linedefColorPresets[i]);
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@ -309,7 +309,7 @@ namespace CodeImp.DoomBuilder.Windows
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//mxd. Update engine name if needed
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//mxd. Update engine name if needed
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configinfo.TestEngines[configinfo.CurrentEngineIndex].CheckProgramName(false);
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configinfo.TestEngines[configinfo.CurrentEngineIndex].CheckProgramName(false);
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cbEngineSelector.Text = configinfo.TestProgramName;
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cbEngineSelector.Items[cbEngineSelector.SelectedIndex] = configinfo.TestProgramName;
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}
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}
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// Test parameters changed
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// Test parameters changed
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@ -336,12 +336,27 @@ namespace CodeImp.DoomBuilder.Windows
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testresult.Text = General.Map.Launcher.ConvertParameters(testparameters.Text, skill.Value, shortpaths.Checked);
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testresult.Text = General.Map.Launcher.ConvertParameters(testparameters.Text, skill.Value, shortpaths.Checked);
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}
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}
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}
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}
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//mxd
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private void ApplyTestEngineNameChange()
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{
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int index = (int)cbEngineSelector.Tag;
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if(index != -1 && cbEngineSelector.Text != cbEngineSelector.Items[index].ToString()) {
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cbEngineSelector.Items[index] = cbEngineSelector.Text;
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configinfo.TestProgramName = cbEngineSelector.Text;
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configinfo.Changed = true; //mxd
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}
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}
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// OK clicked
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// OK clicked
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private void apply_Click(object sender, EventArgs e)
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private void apply_Click(object sender, EventArgs e)
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{
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{
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ConfigurationInfo ci;
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ConfigurationInfo ci;
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//mxd. Apply changes of current test engine name, if there are any
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//TODO: move engine selector stuff into separate component!
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if(configinfo != null) ApplyTestEngineNameChange();
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//mxd. Apply configuration items. They should be in the same order, riiiight?
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//mxd. Apply configuration items. They should be in the same order, riiiight?
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for(int i = 0; i < listconfigs.Items.Count; i++) {
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for(int i = 0; i < listconfigs.Items.Count; i++) {
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// Get configuration item
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// Get configuration item
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@ -389,7 +404,6 @@ namespace CodeImp.DoomBuilder.Windows
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//mxd. Update engine name
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//mxd. Update engine name
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configinfo.TestEngines[configinfo.CurrentEngineIndex].CheckProgramName(true);
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configinfo.TestEngines[configinfo.CurrentEngineIndex].CheckProgramName(true);
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configinfo.Changed = true;
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configinfo.Changed = true;
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cbEngineSelector.Text = configinfo.TestProgramName;
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}
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}
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}
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}
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@ -725,13 +739,7 @@ namespace CodeImp.DoomBuilder.Windows
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//mxd
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//mxd
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private void cbEngineSelector_DropDown(object sender, EventArgs e) {
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private void cbEngineSelector_DropDown(object sender, EventArgs e) {
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int index = (int)cbEngineSelector.Tag;
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ApplyTestEngineNameChange();
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if(index != -1 && cbEngineSelector.Text != cbEngineSelector.Items[index].ToString()) {
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cbEngineSelector.Items[index] = cbEngineSelector.Text;
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configinfo.TestProgramName = cbEngineSelector.Text;
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configinfo.Changed = true; //mxd
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}
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}
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}
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//mxd
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//mxd
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@ -700,6 +700,24 @@ namespace CodeImp.DoomBuilder.Windows
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return;
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return;
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}
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}
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// Check if we have at least one activation flag when there's an action in UDMF map format (mxd)
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if (General.Map.UDMF && !action.Empty)
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{
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bool haveactivationflag = false;
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foreach (CheckBox c in udmfactivates.Checkboxes)
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{
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if (c.CheckState != CheckState.Unchecked)
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{
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haveactivationflag = true;
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break;
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}
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}
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if (!haveactivationflag &&
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General.ShowWarningMessage("You are setting an action without any activation flags.\nIs that OK?", MessageBoxButtons.YesNo) == DialogResult.No)
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return;
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}
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//mxd
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//mxd
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bool hasAcs = !action.Empty && Array.IndexOf(GZBuilder.GZGeneral.ACS_SPECIALS, action.Value) != -1;
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bool hasAcs = !action.Empty && Array.IndexOf(GZBuilder.GZGeneral.ACS_SPECIALS, action.Value) != -1;
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int lockNum = lockNumber.GetResult(0);
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int lockNum = lockNumber.GetResult(0);
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