Fixed a bunch of typos.

This commit is contained in:
MaxED 2016-05-04 14:02:13 +00:00
parent 895a7bb719
commit 133c2fce34
21 changed files with 39 additions and 39 deletions

View file

@ -262,7 +262,7 @@ namespace CodeImp.DoomBuilder.Controls
if(!string.IsNullOrEmpty(findoptions.FindText) && (ActiveTab != null)) if(!string.IsNullOrEmpty(findoptions.FindText) && (ActiveTab != null))
{ {
if(!ActiveTab.FindNext(findoptions)) if(!ActiveTab.FindNext(findoptions))
DisplayStatus(ScriptStatusType.Warning, "Can't find any occurence of \"" + findoptions.FindText + "\"."); DisplayStatus(ScriptStatusType.Warning, "Can't find any occurrence of \"" + findoptions.FindText + "\".");
} }
else else
{ {
@ -284,7 +284,7 @@ namespace CodeImp.DoomBuilder.Controls
if(!string.IsNullOrEmpty(findoptions.FindText) && (ActiveTab != null)) if(!string.IsNullOrEmpty(findoptions.FindText) && (ActiveTab != null))
{ {
if(!ActiveTab.FindPrevious(findoptions)) if(!ActiveTab.FindPrevious(findoptions))
DisplayStatus(ScriptStatusType.Warning, "Can't find any occurence of \"" + findoptions.FindText + "\"."); DisplayStatus(ScriptStatusType.Warning, "Can't find any occurrence of \"" + findoptions.FindText + "\".");
} }
else else
{ {
@ -354,9 +354,9 @@ namespace CodeImp.DoomBuilder.Controls
// Show result // Show result
if(replacements == 0) if(replacements == 0)
DisplayStatus(ScriptStatusType.Warning, "Can't find any occurence of \"" + findoptions.FindText + "\"."); DisplayStatus(ScriptStatusType.Warning, "Can't find any occurrence of \"" + findoptions.FindText + "\".");
else else
DisplayStatus(ScriptStatusType.Info, "Replaced " + replacements + " occurences of \"" + findoptions.FindText + "\" with \"" + findoptions.ReplaceWith + "\"."); DisplayStatus(ScriptStatusType.Info, "Replaced " + replacements + " occurrences of \"" + findoptions.FindText + "\" with \"" + findoptions.ReplaceWith + "\".");
} }
else else
{ {

View file

@ -47,7 +47,7 @@
this.label1.Size = new System.Drawing.Size(29, 13); this.label1.Size = new System.Drawing.Size(29, 13);
this.label1.TabIndex = 0; this.label1.TabIndex = 0;
this.label1.Text = "Tag:"; this.label1.Text = "Tag:";
this.tooltip.SetToolTip(this.label1, "Use \">=\" or \"<=\" prefixes to create\r\nacsending or descending tags range.\r\nUse \"++" + this.tooltip.SetToolTip(this.label1, "Use \">=\" or \"<=\" prefixes to create\r\nascending or descending tags range.\r\nUse \"++" +
"\" or \"--\" prefixes to increment\r\nor decrement already existing tags \r\nby given v" + "\" or \"--\" prefixes to increment\r\nor decrement already existing tags \r\nby given v" +
"alue."); "alue.");
// //

View file

@ -49,7 +49,7 @@
this.curtaglabel.TabIndex = 0; this.curtaglabel.TabIndex = 0;
this.curtaglabel.Text = "Tag 1:"; this.curtaglabel.Text = "Tag 1:";
this.curtaglabel.TextAlign = System.Drawing.ContentAlignment.TopRight; this.curtaglabel.TextAlign = System.Drawing.ContentAlignment.TopRight;
this.tooltip.SetToolTip(this.curtaglabel, "Use \">=\" or \"<=\" prefixes to create\r\nacsending or descending tags range.\r\nUse \"++" + this.tooltip.SetToolTip(this.curtaglabel, "Use \">=\" or \"<=\" prefixes to create\r\nascending or descending tags range.\r\nUse \"++" +
"\" or \"--\" prefixes to increment\r\nor decrement already existing tags \r\nby given v" + "\" or \"--\" prefixes to increment\r\nor decrement already existing tags \r\nby given v" +
"alue."); "alue.");
// //

View file

@ -568,7 +568,7 @@ namespace CodeImp.DoomBuilder.Data
// Output info // Output info
General.WriteLogLine("Loaded " + texcount + " textures, " + flatcount + " flats, " + hirestexcount + " hires textures, " + General.WriteLogLine("Loaded " + texcount + " textures, " + flatcount + " flats, " + hirestexcount + " hires textures, " +
colormapcount + " colormaps, " + spritecount + " sprites, " + colormapcount + " colormaps, " + spritecount + " sprites, " +
thingcount + " decorate things, " + modeldefentries.Count + " model/voxel deinitions, " + thingcount + " decorate things, " + modeldefentries.Count + " model/voxel definitions, " +
gldefsentries.Count + " dynamic light definitions, " + gldefsentries.Count + " dynamic light definitions, " +
glowingflats.Count + " glowing flat definitions, " + skyboxes.Count + " skybox definitions, " + glowingflats.Count + " glowing flat definitions, " + skyboxes.Count + " skybox definitions, " +
reverbs.Count + " sound environment definitions"); reverbs.Count + " sound environment definitions");

View file

@ -682,7 +682,7 @@ namespace CodeImp.DoomBuilder.Editing
{ {
if(!mouseinside) if(!mouseinside)
{ {
General.MainWindow.DisplayStatus(StatusType.Warning, "Can't test from current position: mouse is outside editing vindow!"); General.MainWindow.DisplayStatus(StatusType.Warning, "Can't test from current position: mouse is outside editing window!");
return false; return false;
} }

View file

@ -2096,7 +2096,7 @@ namespace CodeImp.DoomBuilder
// Try getting exception details... // Try getting exception details...
try { exceptionmsg = "Fatal Windows Forms error occurred: " + e.Exception.Message + "\n\nStack Trace:\n" + e.Exception.StackTrace; } try { exceptionmsg = "Fatal Windows Forms error occurred: " + e.Exception.Message + "\n\nStack Trace:\n" + e.Exception.StackTrace; }
catch(Exception exc) { exceptionmsg = "Failed to get initial excepton details: " + exc.Message + "\n\nStack Trace:\n" + exc.StackTrace; } catch(Exception exc) { exceptionmsg = "Failed to get initial exception details: " + exc.Message + "\n\nStack Trace:\n" + exc.StackTrace; }
// Try logging it... // Try logging it...
try { WriteLogLine(exceptionmsg); } catch { } try { WriteLogLine(exceptionmsg); } catch { }
@ -2129,7 +2129,7 @@ namespace CodeImp.DoomBuilder
} }
catch(Exception exc) catch(Exception exc)
{ {
exceptionmsg = "Failed to get initial excepton details: " + exc.Message + "\n\nStack Trace:\n" + exc.StackTrace; exceptionmsg = "Failed to get initial exception details: " + exc.Message + "\n\nStack Trace:\n" + exc.StackTrace;
} }
// Try logging it... // Try logging it...

View file

@ -102,7 +102,7 @@ namespace CodeImp.DoomBuilder.Plugins
{ {
string message = shortfilename + " plugin's assembly version (" + plug.MinimumRevision + ") doesn't match main module version (" + thisrevision + ")."; string message = shortfilename + " plugin's assembly version (" + plug.MinimumRevision + ") doesn't match main module version (" + thisrevision + ").";
if(General.ShowWarningMessage(message + Environment.NewLine + if(General.ShowWarningMessage(message + Environment.NewLine +
"It's strongly recomended to update the editor." + Environment.NewLine + "It's strongly recommended to update the editor." + Environment.NewLine +
"Program stability is not guaranteed." + Environment.NewLine + Environment.NewLine + "Program stability is not guaranteed." + Environment.NewLine + Environment.NewLine +
"Continue anyway?", MessageBoxButtons.YesNo, MessageBoxDefaultButton.Button2, false) == DialogResult.No) "Continue anyway?", MessageBoxButtons.YesNo, MessageBoxDefaultButton.Button2, false) == DialogResult.No)
{ {

View file

@ -52,7 +52,7 @@ namespace CodeImp.DoomBuilder.Windows
{ {
string[] titles = string[] titles =
{ {
"0x000000 at 0xFFFFFF. That's probaby bad", "0x000000 at 0xFFFFFF. That's probably bad",
"Here we go again...", "Here we go again...",
"Uh oh, you're screwed", "Uh oh, you're screwed",
"All is lost!", "All is lost!",
@ -76,7 +76,7 @@ namespace CodeImp.DoomBuilder.Windows
"You aren't expected to understand this", "You aren't expected to understand this",
"Back to the drawing board...", "Back to the drawing board...",
"I'm sorry... :(", "I'm sorry... :(",
"This is a horrbble day for you, and of course, the world", "This is a horrible day for you, and of course, the world",
"Abort, Retry, Fail?", "Abort, Retry, Fail?",
"You are making progress. I'm afraid that's something I can't allow to happen", "You are making progress. I'm afraid that's something I can't allow to happen",
"You are making progress. That's not OK", "You are making progress. That's not OK",

View file

@ -110,7 +110,7 @@
this.deletepreset.Name = "deletepreset"; this.deletepreset.Name = "deletepreset";
this.deletepreset.Size = new System.Drawing.Size(70, 25); this.deletepreset.Size = new System.Drawing.Size(70, 25);
this.deletepreset.TabIndex = 10; this.deletepreset.TabIndex = 10;
this.deletepreset.Text = "Delele"; this.deletepreset.Text = "Delete";
this.deletepreset.TextAlign = System.Drawing.ContentAlignment.MiddleRight; this.deletepreset.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
this.deletepreset.UseVisualStyleBackColor = true; this.deletepreset.UseVisualStyleBackColor = true;
this.deletepreset.Click += new System.EventHandler(this.deletepreset_Click); this.deletepreset.Click += new System.EventHandler(this.deletepreset_Click);

View file

@ -550,11 +550,11 @@ namespace CodeImp.DoomBuilder.Windows
// label15 // label15
// //
this.label15.AutoSize = true; this.label15.AutoSize = true;
this.label15.Location = new System.Drawing.Point(29, 94); this.label15.Location = new System.Drawing.Point(26, 94);
this.label15.Name = "label15"; this.label15.Name = "label15";
this.label15.Size = new System.Drawing.Size(88, 13); this.label15.Size = new System.Drawing.Size(91, 13);
this.label15.TabIndex = 35; this.label15.TabIndex = 35;
this.label15.Text = "Autoscroll speed:"; this.label15.Text = "Auto-scroll speed:";
// //
// previewsize // previewsize
// //
@ -629,8 +629,8 @@ namespace CodeImp.DoomBuilder.Windows
label18.TabIndex = 25; label18.TabIndex = 25;
label18.Text = "Max. dynamic lights to render:"; label18.Text = "Max. dynamic lights to render:";
label18.TextAlign = System.Drawing.ContentAlignment.TopRight; label18.TextAlign = System.Drawing.ContentAlignment.TopRight;
this.toolTip1.SetToolTip(label18, "Controlls how many dynamic lights could be \r\nrendered simultaneously in Visual mo" + this.toolTip1.SetToolTip(label18, "Controls how many dynamic lights could be \r\nrendered simultaneously in Visual mod" +
"de "); "e ");
// //
// label20 // label20
// //
@ -665,11 +665,11 @@ namespace CodeImp.DoomBuilder.Windows
// label29 // label29
// //
label29.AutoSize = true; label29.AutoSize = true;
label29.Location = new System.Drawing.Point(97, 356); label29.Location = new System.Drawing.Point(90, 356);
label29.Name = "label29"; label29.Name = "label29";
label29.Size = new System.Drawing.Size(91, 13); label29.Size = new System.Drawing.Size(94, 13);
label29.TabIndex = 38; label29.TabIndex = 38;
label29.Text = "Edge Antialiasing:"; label29.Text = "Edge Anti-aliasing:";
label29.TextAlign = System.Drawing.ContentAlignment.TopRight; label29.TextAlign = System.Drawing.ContentAlignment.TopRight;
// //
// keyusedlabel // keyusedlabel

View file

@ -494,7 +494,7 @@
label17.Name = "label17"; label17.Name = "label17";
label17.Size = new System.Drawing.Size(74, 14); label17.Size = new System.Drawing.Size(74, 14);
label17.TabIndex = 29; label17.TabIndex = 29;
label17.Text = "Ammount:"; label17.Text = "Amount:";
label17.TextAlign = System.Drawing.ContentAlignment.TopRight; label17.TextAlign = System.Drawing.ContentAlignment.TopRight;
this.tooltip.SetToolTip(label17, "Amount of damage inflicted by this sector.\r\nIf this is 0, all other damage proper" + this.tooltip.SetToolTip(label17, "Amount of damage inflicted by this sector.\r\nIf this is 0, all other damage proper" +
"ties will be ignored.\r\nSetting this to a negative value will create a healing se" + "ties will be ignored.\r\nSetting this to a negative value will create a healing se" +

View file

@ -159,7 +159,7 @@ namespace CodeImp.DoomBuilder.Windows
// Determine tooltip text // Determine tooltip text
string tooltiptext = null; string tooltiptext = null;
if(nomatchesbutton.Checked) tooltiptext = "Doubleclick to include this texture"; if(nomatchesbutton.Checked) tooltiptext = "Double-click to include this texture";
// Start adding // Start adding
matcheslist.PreventSelection = matchesbutton.Checked; matcheslist.PreventSelection = matchesbutton.Checked;

View file

@ -180,7 +180,7 @@
this.cbusevertexheight.Name = "cbusevertexheight"; this.cbusevertexheight.Name = "cbusevertexheight";
this.cbusevertexheight.Size = new System.Drawing.Size(95, 17); this.cbusevertexheight.Size = new System.Drawing.Size(95, 17);
this.cbusevertexheight.TabIndex = 22; this.cbusevertexheight.TabIndex = 22;
this.cbusevertexheight.Text = "Sloped Terrian"; this.cbusevertexheight.Text = "Sloped Terrain";
this.cbusevertexheight.UseVisualStyleBackColor = true; this.cbusevertexheight.UseVisualStyleBackColor = true;
// //
// browse // browse

View file

@ -2471,14 +2471,14 @@ namespace CodeImp.DoomBuilder.BuilderModes
s.Fields.BeforeFieldsChange(); s.Fields.BeforeFieldsChange();
//floor //floor
if(General.Map.Renderer2D.ViewMode == ViewMode.FloorTextures || General.Map.Renderer2D.ViewMode != ViewMode.CeilingTextures) if(General.Map.Renderer2D.ViewMode != ViewMode.CeilingTextures)
{ {
UniFields.SetFloat(s.Fields, "rotationfloor", General.ClampAngle(UniFields.GetFloat(s.Fields, "rotationfloor") + increment)); UniFields.SetFloat(s.Fields, "rotationfloor", General.ClampAngle(UniFields.GetFloat(s.Fields, "rotationfloor") + increment));
s.UpdateNeeded = true; s.UpdateNeeded = true;
} }
//ceiling //ceiling
if(General.Map.Renderer2D.ViewMode == ViewMode.CeilingTextures || General.Map.Renderer2D.ViewMode != ViewMode.FloorTextures) if(General.Map.Renderer2D.ViewMode != ViewMode.FloorTextures)
{ {
UniFields.SetFloat(s.Fields, "rotationceiling", General.ClampAngle(UniFields.GetFloat(s.Fields, "rotationceiling") + increment)); UniFields.SetFloat(s.Fields, "rotationceiling", General.ClampAngle(UniFields.GetFloat(s.Fields, "rotationceiling") + increment));
s.UpdateNeeded = true; s.UpdateNeeded = true;

View file

@ -56,7 +56,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.ErrorChecks
public override string ToString() public override string ToString()
{ {
if(toowide && toohigh) return "Map's width and height is bigger than " + CheckMapSize.MAXIMUM_DISTANCE + " m.u. This can cause rendering and physics issues."; if(toowide && toohigh) return "Map's width and height is bigger than " + CheckMapSize.MAXIMUM_DISTANCE + " m.u. This can cause rendering and physics issues.";
if(toowide) return "Map is wider than than " + CheckMapSize.MAXIMUM_DISTANCE + " m.u. This can cause rendering and physics issues."; if(toowide) return "Map is wider than " + CheckMapSize.MAXIMUM_DISTANCE + " m.u. This can cause rendering and physics issues.";
return "Map is taller than " + CheckMapSize.MAXIMUM_DISTANCE + " m.u. This can cause rendering and physics issues."; return "Map is taller than " + CheckMapSize.MAXIMUM_DISTANCE + " m.u. This can cause rendering and physics issues.";
} }

View file

@ -31,7 +31,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
line = l; line = l;
viewobjects.Add(l); viewobjects.Add(l);
hidden = l.IgnoredErrorChecks.Contains(this.GetType()); //mxd hidden = l.IgnoredErrorChecks.Contains(this.GetType()); //mxd
description = "This linedef is shorter than 1 map unit. This can porentially cause nodebuilding errors."; description = "This linedef is shorter than 1 map unit. This can potentially cause nodebuilding errors.";
} }
#endregion #endregion

View file

@ -283,7 +283,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
if(sectors.Count > 0) if(sectors.Count > 0)
{ {
//make undo //make undo
General.Map.UndoRedo.CreateUndo("Fill all texturs for " + sectors.Count + (sectors.Count > 1 ? " sectors" : " sector")); General.Map.UndoRedo.CreateUndo("Fill all textures for " + sectors.Count + (sectors.Count > 1 ? " sectors" : " sector"));
foreach(Sector s in sectors) foreach(Sector s in sectors)
{ {
@ -306,7 +306,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
if(lines.Count == 0) return; if(lines.Count == 0) return;
//make undo //make undo
General.Map.UndoRedo.CreateUndo("Fill all texturs for " + lines.Count + (lines.Count > 1 ? " linedefs" : " linedef")); General.Map.UndoRedo.CreateUndo("Fill all textures for " + lines.Count + (lines.Count > 1 ? " linedefs" : " linedef"));
//fill textures //fill textures
foreach(Linedef l in lines) foreach(Linedef l in lines)

View file

@ -84,7 +84,7 @@ drawrectanglemode
{ {
title = "Start Rectangle Drawing"; title = "Start Rectangle Drawing";
category = "drawing"; category = "drawing";
description = "Starts drawing rectangle. Increase/Decrease Subdivision Level and Increase/Decrease Corners Bevel actions are avaliable in this mode."; description = "Starts drawing rectangle. Increase/Decrease Subdivision Level and Increase/Decrease Corners Bevel actions are available in this mode.";
allowkeys = true; allowkeys = true;
allowmouse = true; allowmouse = true;
allowscroll = true; allowscroll = true;
@ -96,7 +96,7 @@ drawellipsemode
{ {
title = "Start Ellipse Drawing"; title = "Start Ellipse Drawing";
category = "drawing"; category = "drawing";
description = "Starts drawing ellipse. Increase/Decrease Subdivision Level and Increase/Decrease Corners Bevel actions are avaliable in this mode."; description = "Starts drawing ellipse. Increase/Decrease Subdivision Level and Increase/Decrease Corners Bevel actions are available in this mode.";
allowkeys = true; allowkeys = true;
allowmouse = true; allowmouse = true;
allowscroll = true; allowscroll = true;
@ -108,7 +108,7 @@ drawcurvemode
{ {
title = "Start Curve Drawing"; title = "Start Curve Drawing";
category = "drawing"; category = "drawing";
description = "Starts drawing a curve. Increase/Decrease Subdivision Level actions are avaliable in this mode."; description = "Starts drawing a curve. Increase/Decrease Subdivision Level actions are available in this mode.";
allowkeys = true; allowkeys = true;
allowmouse = true; allowmouse = true;
allowscroll = true; allowscroll = true;
@ -120,7 +120,7 @@ drawgridmode
{ {
title = "Start Grid Drawing"; title = "Start Grid Drawing";
category = "drawing"; category = "drawing";
description = "Starts drawing a grid. Increase/Decrease Subdivision Level and Increase/Decrease Corners Bevel actions are avaliable in this mode."; description = "Starts drawing a grid. Increase/Decrease Subdivision Level and Increase/Decrease Corners Bevel actions are available in this mode.";
allowkeys = true; allowkeys = true;
allowmouse = true; allowmouse = true;
allowscroll = true; allowscroll = true;
@ -1318,7 +1318,7 @@ gzdbvisualmode
{ {
title = "GZDB Visual Mode"; title = "GZDB Visual Mode";
category = "modes"; category = "modes";
description = "Switches to the (G)ZDoom visual editing mode. Hold Shift key to invert 'Synhcronise selection between Visual and Classic modes' setting. Hold Control key to disable position synchronization when 'Synchronize camera position between 2D and 3D modes' Preferences option is enabled."; description = "Switches to the (G)ZDoom visual editing mode. Hold Shift key to invert 'Synhcronize selection between Visual and Classic modes' setting. Hold Control key to disable position synchronization when 'Synchronize camera position between 2D and 3D modes' Preferences option is enabled.";
allowkeys = true; allowkeys = true;
allowmouse = true; allowmouse = true;
allowscroll = true; allowscroll = true;

View file

@ -57,7 +57,7 @@ group general
"Press <k>builder_classicedit</k> to edit properties of current selection" "Press <k>builder_classicedit</k> to edit properties of current selection"
"Use <k>builder_griddec</k> and <k>builder_gridinc</k> to change grid size" "Use <k>builder_griddec</k> and <k>builder_gridinc</k> to change grid size"
"Press <k>buildermodes_joinsectors</k> to join two or more selected sectors together and keep all linedefs" "Press <k>buildermodes_joinsectors</k> to join two or more selected sectors together and keep all linedefs"
"Press <k>buildermodes_mergesectors</k> to join two or more selected sectors together and remove the shared inedefs" "Press <k>buildermodes_mergesectors</k> to join two or more selected sectors together and remove the shared linedefs"
"Press <k>buildermodes_gradientbrightness</k> to create a brightness or color gradient over all selected sectors from the first to the last selected sector" "Press <k>buildermodes_gradientbrightness</k> to create a brightness or color gradient over all selected sectors from the first to the last selected sector"
"Press <k>buildermodes_gradientfloors</k> to create a floor heights gradient over all selected sectors from the first to the last selected sector" "Press <k>buildermodes_gradientfloors</k> to create a floor heights gradient over all selected sectors from the first to the last selected sector"
"Press <k>buildermodes_gradientceilings</k> to create a ceiling heights gradient over all selected sectors from the first to the last selected sector" "Press <k>buildermodes_gradientceilings</k> to create a ceiling heights gradient over all selected sectors from the first to the last selected sector"

View file

@ -558,7 +558,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
} }
List<Sector> neighbours = new List<Sector>(); List<Sector> neighbours = new List<Sector>();
bool regularorvavoom = extrafloor == null || (extrafloor != null && extrafloor.VavoomType); bool regularorvavoom = (extrafloor == null || extrafloor.VavoomType);
//collect neighbour sectors //collect neighbour sectors
foreach(Sidedef side in Sector.Sector.Sidedefs) foreach(Sidedef side in Sector.Sector.Sidedefs)

View file

@ -501,7 +501,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
} }
List<Sector> neighbours = new List<Sector>(); List<Sector> neighbours = new List<Sector>();
bool regularorvavoom = extrafloor == null || (extrafloor != null && extrafloor.VavoomType); bool regularorvavoom = (extrafloor == null || extrafloor.VavoomType);
//collect neighbour sectors //collect neighbour sectors
foreach(Sidedef side in Sector.Sector.Sidedefs) foreach(Sidedef side in Sector.Sector.Sidedefs)