Added "Place Things" action (available in Sectors/Linedefs/Vertices menus). When used from Linedefs or Vertices mode, it will place things on top of vertices. When used from Sectors mode, it will place things inside of selected sectors.

Updated documentation.
This commit is contained in:
MaxED 2013-09-11 13:14:45 +00:00
parent fc57c3e331
commit 117e5e5911
10 changed files with 337 additions and 125 deletions

View file

@ -905,6 +905,12 @@
<td><div align="center"></div></td>
<td>Allows you to choose options or pasting and then pastes the current contents of the clipboard into the map as a new selection.</td>
</tr>
<tr>
<td><a name="placethings" id="placethings"></a>Place Things</td>
<td><div align="center"></div></td>
<td><div align="center"></div></td>
<td>Creates things of given type and places them inside of selected sectors or on top of selected vertices.</td>
</tr>
<tr>
<td>Redo</td>
<td><div align="center">Ctrl+Y</div></td>

View file

@ -99,6 +99,7 @@
<li><a href="classic_modes/mode_drawcurve.html"><span class="style1"><strong>[new]</strong></span> Draw Curve mode</a>.</li>
<li><a href="classic_modes/mode_drawbridge.html">Bridge mode</a>.</li>
<li><a href="classic_modes/mode_snapelements.html">Snap map elements mode</a>.</li>
<li><span class="style5">[new]</span> You can place things on top of selected vertices in Vertices and Linedefs modes and inside of selected sectors in Sectors mode useing &quot;<a href="../actions.html#placethings">Place Things</a>&quot; action.</li>
<li><span class="style5">[new]</span> You can set, which textures to use when drawing new geometry using &quot;<strong><a href="../actions.html#setdefaulttextures">Set Default Textures</a></strong>&quot; action, available in <strong>Edit</strong> menu (by default, the editor uses textures from closest sector when drawing a new one).
<input class="spoilerbutton" type="button" onclick="ToggleSpoiler(this);" href="javascript:void(0);" value="Show image"/>
<div style="display: none; margin: 0px; padding: 6px; border: 1px inset;"> <img src="classic_modes/setdefaulttextures.jpg" alt="" /></div>

View file

@ -24,6 +24,7 @@ using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Actions;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Geometry;
#endregion
@ -166,9 +167,62 @@ namespace CodeImp.DoomBuilder.BuilderModes
protected virtual void updateSelectionInfo() {
General.Interface.DisplayStatus(StatusType.Selection, string.Empty);
}
//mxd
protected void placeThingsAtPositions(List<Vector2D> positions) {
if (positions.Count < 1) {
General.Interface.DisplayStatus(StatusType.Warning, "This action requires selection of some description!");
return;
}
General.Map.UndoRedo.CreateUndo("Place " + (positions.Count > 1 ? "things" : "thing"));
List<Thing> things = new List<Thing>();
// Create things
foreach (Vector2D pos in positions) {
Thing t = General.Map.Map.CreateThing();
if(t != null) {
General.Settings.ApplyDefaultThingSettings(t);
t.Move(pos);
t.UpdateConfiguration();
t.Selected = true;
t.SnapToAccuracy(); // Snap to map format accuracy
things.Add(t);
}
}
//Operation failed?..
if (things.Count < 1) {
General.Interface.DisplayStatus(StatusType.Warning, "This action requires selection of some description!");
General.Map.UndoRedo.WithdrawUndo();
return;
}
//Show realtime thing edit dialog
General.Interface.OnEditFormValuesChanged += thingEditForm_OnValuesChanged;
if (General.Interface.ShowEditThings(things) == DialogResult.Cancel) {
General.Map.UndoRedo.WithdrawUndo();
} else {
General.Interface.DisplayStatus(StatusType.Info, "Placed " + things.Count + " things.");
}
General.Interface.OnEditFormValuesChanged -= thingEditForm_OnValuesChanged;
}
#endregion
#region ================== Events (mxd)
//mxd
private void thingEditForm_OnValuesChanged(object sender, EventArgs e) {
// Update things filter
General.Map.ThingsFilter.Update();
// Update entire display
General.Interface.RedrawDisplay();
}
#endregion
#region ================== Actions
[BeginAction("placevisualstart")]

View file

@ -1220,6 +1220,35 @@ namespace CodeImp.DoomBuilder.BuilderModes
General.Map.IsChanged = true;
}
[BeginAction("placethings")] //mxd
public void PlaceThings() {
// Make list of selected linedefs
ICollection<Linedef> lines = General.Map.Map.GetSelectedLinedefs(true);
List<Vector2D> positions = new List<Vector2D>();
if(lines.Count == 0) {
if (highlighted != null && !highlighted.IsDisposed) {
lines.Add(highlighted);
} else {
General.Interface.DisplayStatus(StatusType.Warning, "This action requires selection of some description!");
return;
}
}
// Make list of vertex positions
foreach(Linedef l in lines) {
if(!positions.Contains(l.Start.Position)) positions.Add(l.Start.Position);
if(!positions.Contains(l.End.Position)) positions.Add(l.End.Position);
}
if(positions.Count < 1) {
General.Interface.DisplayStatus(StatusType.Warning, "Unable to get vertex positions from selection!");
return;
}
placeThingsAtPositions(positions);
}
//mxd
[BeginAction("alignfloortofront")]
public void AlignFloorToFront() {

View file

@ -17,7 +17,6 @@
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Windows;
@ -217,14 +216,12 @@ namespace CodeImp.DoomBuilder.BuilderModes
// This highlights a new item
protected void Highlight(Sector s)
{
bool completeredraw = false;
// Often we can get away by simply undrawing the previous
// highlight and drawing the new highlight. But if associations
// are or were drawn we need to redraw the entire display.
// Previous association highlights something?
if((highlighted != null) && (highlighted.Tag > 0)) completeredraw = true;
bool completeredraw = (highlighted != null) && (highlighted.Tag > 0);
// Set highlight association
if(s != null)
@ -1714,6 +1711,36 @@ namespace CodeImp.DoomBuilder.BuilderModes
// Redraw
General.Interface.RedrawDisplay();
}
[BeginAction("placethings")] //mxd
public void PlaceThings() {
// Make list of selected sectors
ICollection<Sector> sectors = General.Map.Map.GetSelectedSectors(true);
List<Vector2D> positions = new List<Vector2D>();
if(sectors.Count == 0) {
if(highlighted != null && !highlighted.IsDisposed) {
sectors.Add(highlighted);
} else {
General.Interface.DisplayStatus(StatusType.Warning, "This action requires selection of some description!");
return;
}
}
// Make list of suitable positions
foreach(Sector s in sectors) {
List<LabelPositionInfo> list = Tools.FindLabelPositions(s);
if(list.Count > 0 && !positions.Contains(list[0].position))
positions.Add(list[0].position);
}
if(positions.Count < 1) {
General.Interface.DisplayStatus(StatusType.Warning, "Unable to get vertex positions from selection!");
return;
}
placeThingsAtPositions(positions);
}
#endregion
}

View file

@ -885,6 +885,29 @@ namespace CodeImp.DoomBuilder.BuilderModes
General.Interface.RedrawDisplay();
}
[BeginAction("placethings")] //mxd
public void PlaceThings() {
// Make list of selected vertices
ICollection<Vertex> selected = General.Map.Map.GetSelectedVertices(true);
if (selected.Count == 0) {
if (highlighted != null && !highlighted.IsDisposed){
selected.Add(highlighted);
} else {
General.Interface.DisplayStatus(StatusType.Warning, "This action requires selection of some description!");
return;
}
}
List<Vector2D> positions = new List<Vector2D>(selected.Count);
foreach (Vertex v in selected)
if (!positions.Contains(v.Position)) positions.Add(v.Position);
placeThingsAtPositions(positions);
}
#endregion
#region ================== Action assist (mxd)
//mxd
private void mergeLines(ICollection<Vertex> selected, Linedef ld1, Linedef ld2, Vertex v) {
Vertex v1 = (ld1.Start == v) ? ld1.End : ld1.Start;

View file

@ -30,6 +30,8 @@ namespace CodeImp.DoomBuilder.BuilderModes
{
this.menustrip = new System.Windows.Forms.MenuStrip();
this.linedefsmenu = new System.Windows.Forms.ToolStripMenuItem();
this.placethingsl = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripSeparator2 = new System.Windows.Forms.ToolStripSeparator();
this.selectsinglesideditem = new System.Windows.Forms.ToolStripMenuItem();
this.selectdoublesideditem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripMenuItem4 = new System.Windows.Forms.ToolStripSeparator();
@ -45,6 +47,8 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.alignCeilingToFrontItem = new System.Windows.Forms.ToolStripMenuItem();
this.alignCeilingToBackItem = new System.Windows.Forms.ToolStripMenuItem();
this.sectorsmenu = new System.Windows.Forms.ToolStripMenuItem();
this.placethingss = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
this.joinsectorsitem = new System.Windows.Forms.ToolStripMenuItem();
this.mergesectorsitem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripMenuItem2 = new System.Windows.Forms.ToolStripSeparator();
@ -52,6 +56,8 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.alignToWallItem = new System.Windows.Forms.ToolStripMenuItem();
this.pointAtCursorItem = new System.Windows.Forms.ToolStripMenuItem();
this.selectInSectorsItem = new System.Windows.Forms.ToolStripMenuItem();
this.vertsmenu = new System.Windows.Forms.ToolStripMenuItem();
this.placethingsv = new System.Windows.Forms.ToolStripMenuItem();
this.globalstrip = new System.Windows.Forms.ToolStrip();
this.manualstrip = new System.Windows.Forms.ToolStrip();
this.buttoncopyproperties = new System.Windows.Forms.ToolStripButton();
@ -78,7 +84,8 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.menustrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.linedefsmenu,
this.sectorsmenu,
this.thingsmenu});
this.thingsmenu,
this.vertsmenu});
this.menustrip.Location = new System.Drawing.Point(0, 0);
this.menustrip.Name = "menustrip";
this.menustrip.Size = new System.Drawing.Size(423, 24);
@ -88,6 +95,8 @@ namespace CodeImp.DoomBuilder.BuilderModes
// linedefsmenu
//
this.linedefsmenu.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.placethingsl,
this.toolStripSeparator2,
this.selectsinglesideditem,
this.selectdoublesideditem,
this.toolStripMenuItem4,
@ -104,6 +113,19 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.linedefsmenu.Visible = false;
this.linedefsmenu.DropDownOpening += new System.EventHandler(this.linedefsmenu_DropDownOpening);
//
// placethingsl
//
this.placethingsl.Name = "placethingsl";
this.placethingsl.Size = new System.Drawing.Size(205, 22);
this.placethingsl.Tag = "placethings";
this.placethingsl.Text = "&Place Things...";
this.placethingsl.Click += new System.EventHandler(this.InvokeTaggedAction);
//
// toolStripSeparator2
//
this.toolStripSeparator2.Name = "toolStripSeparator2";
this.toolStripSeparator2.Size = new System.Drawing.Size(202, 6);
//
// selectsinglesideditem
//
this.selectsinglesideditem.Name = "selectsinglesideditem";
@ -213,6 +235,8 @@ namespace CodeImp.DoomBuilder.BuilderModes
// sectorsmenu
//
this.sectorsmenu.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.placethingss,
this.toolStripSeparator1,
this.joinsectorsitem,
this.mergesectorsitem,
this.toolStripMenuItem2});
@ -221,10 +245,23 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.sectorsmenu.Text = "&Sectors";
this.sectorsmenu.Visible = false;
//
// placethingss
//
this.placethingss.Name = "placethingss";
this.placethingss.Size = new System.Drawing.Size(150, 22);
this.placethingss.Tag = "placethings";
this.placethingss.Text = "&Place Things...";
this.placethingss.Click += new System.EventHandler(this.InvokeTaggedAction);
//
// toolStripSeparator1
//
this.toolStripSeparator1.Name = "toolStripSeparator1";
this.toolStripSeparator1.Size = new System.Drawing.Size(147, 6);
//
// joinsectorsitem
//
this.joinsectorsitem.Name = "joinsectorsitem";
this.joinsectorsitem.Size = new System.Drawing.Size(149, 22);
this.joinsectorsitem.Size = new System.Drawing.Size(150, 22);
this.joinsectorsitem.Tag = "joinsectors";
this.joinsectorsitem.Text = "&Join Sectors";
this.joinsectorsitem.Click += new System.EventHandler(this.InvokeTaggedAction);
@ -232,7 +269,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// mergesectorsitem
//
this.mergesectorsitem.Name = "mergesectorsitem";
this.mergesectorsitem.Size = new System.Drawing.Size(149, 22);
this.mergesectorsitem.Size = new System.Drawing.Size(150, 22);
this.mergesectorsitem.Tag = "mergesectors";
this.mergesectorsitem.Text = "&Merge Sectors";
this.mergesectorsitem.Click += new System.EventHandler(this.InvokeTaggedAction);
@ -240,7 +277,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// toolStripMenuItem2
//
this.toolStripMenuItem2.Name = "toolStripMenuItem2";
this.toolStripMenuItem2.Size = new System.Drawing.Size(146, 6);
this.toolStripMenuItem2.Size = new System.Drawing.Size(147, 6);
this.toolStripMenuItem2.Visible = false;
//
// thingsmenu
@ -280,6 +317,23 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.selectInSectorsItem.Text = "&Select Things in Selected Sectors";
this.selectInSectorsItem.Click += new System.EventHandler(this.InvokeTaggedAction);
//
// vertsmenu
//
this.vertsmenu.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.placethingsv});
this.vertsmenu.Name = "vertsmenu";
this.vertsmenu.Size = new System.Drawing.Size(60, 20);
this.vertsmenu.Text = "Vertices";
this.vertsmenu.Visible = false;
//
// placethingsv
//
this.placethingsv.Name = "placethingsv";
this.placethingsv.Size = new System.Drawing.Size(150, 22);
this.placethingsv.Tag = "placethings";
this.placethingsv.Text = "&Place Things...";
this.placethingsv.Click += new System.EventHandler(this.InvokeTaggedAction);
//
// globalstrip
//
this.globalstrip.Location = new System.Drawing.Point(0, 24);
@ -537,5 +591,11 @@ namespace CodeImp.DoomBuilder.BuilderModes
private System.Windows.Forms.ToolStripMenuItem alignFloorToBackItem;
private System.Windows.Forms.ToolStripMenuItem alignCeilingToFrontItem;
private System.Windows.Forms.ToolStripMenuItem alignCeilingToBackItem;
private System.Windows.Forms.ToolStripMenuItem vertsmenu;
private System.Windows.Forms.ToolStripMenuItem placethingsv;
private System.Windows.Forms.ToolStripMenuItem placethingsl;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator2;
private System.Windows.Forms.ToolStripMenuItem placethingss;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator1;
}
}

View file

@ -149,6 +149,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
if(sourcemode == typeof(LinedefsMode)) HideAllMenusExcept(linedefsmenu);
else if(sourcemode == typeof(SectorsMode)) HideAllMenusExcept(sectorsmenu);
else if(sourcemode == typeof(ThingsMode)) HideAllMenusExcept(thingsmenu); //mxd
else if(sourcemode == typeof(VerticesMode)) HideAllMenusExcept(vertsmenu); //mxd
else HideAllMenus();
}

View file

@ -1,141 +1,141 @@
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<metadata name="menustrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
<value>17, 17</value>
</metadata>
<metadata name="globalstrip.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
<value>True</value>
</metadata>
<metadata name="globalstrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>118, 17</value>
<value>118, 17</value>
</metadata>
<metadata name="manualstrip.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
<value>True</value>
</metadata>
<metadata name="manualstrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>210, 17</value>
<value>210, 17</value>
</metadata>
<metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
<value>True</value>
</metadata>
</root>

View file

@ -139,7 +139,7 @@ increasesubdivlevel
//mxd
decreasesubdivlevel
{
title = "Decrease Sudivision Level";
title = "Decrease Sudivision Level";
category = "drawing";
description = "Decreases subdivision level in Rectangle and Ellipse Drawing Modes.";
allowkeys = true;
@ -151,7 +151,7 @@ decreasesubdivlevel
//mxd
increasebevel
{
title = "Increase Corners Bevel";
title = "Increase Corners Bevel";
category = "drawing";
description = "Increase corners bevel in Rectangle Drawing Modes. Bevel can be negative.";
allowkeys = true;
@ -163,7 +163,7 @@ increasebevel
//mxd
decreasebevel
{
title = "Decrease Corners Bevel";
title = "Decrease Corners Bevel";
category = "drawing";
description = "Decreases corners bevel in Rectangle Drawing Modes. Bevel can be negative.";
allowkeys = true;
@ -175,7 +175,7 @@ decreasebevel
//mxd
bridgemode
{
title = "Bridge Mode";
title = "Bridge Mode";
category = "drawing";
description = "Select two lines or two series of lines, then activate this tool to draw a bezier path between them.";
allowkeys = true;
@ -187,7 +187,7 @@ bridgemode
//mxd
snapvertstogrid
{
title = "Snap Selected Map Elements to Grid";
title = "Snap Selected Map Elements to Grid";
category = "edit";
description = "Snaps selected map elements to grid.";
allowkeys = true;
@ -195,6 +195,17 @@ snapvertstogrid
allowscroll = false;
}
//mxd
placethings
{
title = "Place Things";
category = "edit";
description = "Creates things of given type and places them inside of selected sectors or on top of selected vertices.";
allowkeys = true;
allowmouse = false;
allowscroll = false;
}
//mxd
classicpaintselect
{