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UDMF: added "blockhitscan" linedef flag.
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2 changed files with 4 additions and 2 deletions
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@ -28,7 +28,7 @@ linedefflagstranslation
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linedefflags_udmf
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{
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monsteractivate = "Monster activates";
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blockeverything = "Block everything";
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blockeverything = "Block everything";
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blockplayers = "Block players";
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blockfloaters = "Block floating";
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translucent = "Translucent";
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@ -38,6 +38,7 @@ linedefflags_udmf
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wrapmidtex = "Wrap middle texture";
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midtex3d = "Walkable middle texture";
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blockprojectiles = "Block projectiles";
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blockhitscan = "Block hitscans";
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blockuse = "Block use actions";
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blocksight = "Block monster line of sight";
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}
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@ -697,7 +697,8 @@ constants
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MARINEWEAPON_Railgun;
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MARINEWEAPON_RocketLauncher;
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MARINEWEAPON_Shotgun;
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MARINEWEAPON_SuperShotgun;
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MARINEWEAPON_SuperShotgun;
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ML_BLOCKHITSCAN;
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MOD_BFG_SPLASH;
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MOD_CRUSH;
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MOD_DISINTEGRATE;
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