UDMF: added "blockhitscan" linedef flag.

This commit is contained in:
MaxED 2013-08-10 07:58:12 +00:00
parent a347afaf66
commit 0f878a905c
2 changed files with 4 additions and 2 deletions

View file

@ -28,7 +28,7 @@ linedefflagstranslation
linedefflags_udmf
{
monsteractivate = "Monster activates";
blockeverything = "Block everything";
blockeverything = "Block everything";
blockplayers = "Block players";
blockfloaters = "Block floating";
translucent = "Translucent";
@ -38,6 +38,7 @@ linedefflags_udmf
wrapmidtex = "Wrap middle texture";
midtex3d = "Walkable middle texture";
blockprojectiles = "Block projectiles";
blockhitscan = "Block hitscans";
blockuse = "Block use actions";
blocksight = "Block monster line of sight";
}

View file

@ -697,7 +697,8 @@ constants
MARINEWEAPON_Railgun;
MARINEWEAPON_RocketLauncher;
MARINEWEAPON_Shotgun;
MARINEWEAPON_SuperShotgun;
MARINEWEAPON_SuperShotgun;
ML_BLOCKHITSCAN;
MOD_BFG_SPLASH;
MOD_CRUSH;
MOD_DISINTEGRATE;