From 0f469e90ad188b0d8fb35255a885b44b97efe02a Mon Sep 17 00:00:00 2001 From: ZZYZX Date: Mon, 28 May 2018 11:12:04 +0300 Subject: [PATCH] Updated Unreal model loading to the fixed behavior (only this time really fixed) --- Source/Core/GZBuilder/md3/ModelReader.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Core/GZBuilder/md3/ModelReader.cs b/Source/Core/GZBuilder/md3/ModelReader.cs index b5d4af21..94ca02fe 100755 --- a/Source/Core/GZBuilder/md3/ModelReader.cs +++ b/Source/Core/GZBuilder/md3/ModelReader.cs @@ -337,9 +337,9 @@ namespace CodeImp.DoomBuilder.GZBuilder.MD3 //Vert.y = -UnpackUVertex(v_uint, 0); //Vert.z = UnpackUVertex(v_uint, 1); //Vert.x = UnpackUVertex(v_uint, 2); - Vert.y = UnpackUVertex(v_uint, 2); + Vert.y = -UnpackUVertex(v_uint, 2); Vert.z = UnpackUVertex(v_uint, 0); - Vert.x = UnpackUVertex(v_uint, 1); + Vert.x = -UnpackUVertex(v_uint, 1); vertices[i] = Vert; }