mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 12:22:35 +00:00
We should save LastUsedConfigName only when creating a new map...
This commit is contained in:
parent
46818663f3
commit
0e7a74158f
1 changed files with 5 additions and 3 deletions
|
@ -120,12 +120,14 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
// Collect information
|
||||
ConfigurationInfo configinfo = General.Configs[config.SelectedIndex];
|
||||
DataLocationList locations = datalocations.GetResources();
|
||||
General.Settings.LastUsedConfigName = configinfo.Name;
|
||||
|
||||
// When making a new map, check if we should warn the user for missing resources
|
||||
if(newmap && (locations.Count == 0) && (configinfo.Resources.Count == 0))
|
||||
if(newmap)
|
||||
{
|
||||
if(MessageBox.Show(this, "You are about to make a map without selecting any resources. Textures, flats and " +
|
||||
General.Settings.LastUsedConfigName = configinfo.Name; //mxd
|
||||
|
||||
if((locations.Count == 0) && (configinfo.Resources.Count == 0) &&
|
||||
MessageBox.Show(this, "You are about to make a map without selecting any resources. Textures, flats and " +
|
||||
"sprites may not be shown correctly or may not show up at all. Do you want to continue?", Application.ProductName,
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Warning, MessageBoxDefaultButton.Button2) == DialogResult.No)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue