From 0b970e7b6d28f8e5c9e42ce6238e4039edec7150 Mon Sep 17 00:00:00 2001 From: codeimp Date: Sat, 21 Feb 2009 23:21:40 +0000 Subject: [PATCH] Increased vertical angle range that you can look up/down in Visual Mode --- Source/VisualModes/VisualCamera.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/VisualModes/VisualCamera.cs b/Source/VisualModes/VisualCamera.cs index ea43c0b0..7d270b05 100644 --- a/Source/VisualModes/VisualCamera.cs +++ b/Source/VisualModes/VisualCamera.cs @@ -17,8 +17,8 @@ namespace CodeImp.DoomBuilder.VisualModes #region ================== Constants private const float ANGLE_FROM_MOUSE = 0.0001f; - public const float MAX_ANGLEZ_LOW = 100f / Angle2D.PIDEG; - public const float MAX_ANGLEZ_HIGH = (360f - 100f) / Angle2D.PIDEG; + public const float MAX_ANGLEZ_LOW = 91f / Angle2D.PIDEG; + public const float MAX_ANGLEZ_HIGH = (360f - 91f) / Angle2D.PIDEG; public const float THING_Z_OFFSET = 41.0f; #endregion