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Updated ZDoom ACC to the latest dev build (reported by printz)
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5 changed files with 15 additions and 3 deletions
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@ -193,6 +193,10 @@
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#define CR_DARKGRAY 20
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#define CR_DARKGREY 20
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#define CR_CYAN 21
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#define CR_ICE 22
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#define CR_FIRE 23
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#define CR_SAPPHIRE 24
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#define CR_TEAL 25
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// HUD message types --------------------------------------------------------
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@ -263,10 +263,16 @@ special
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270:Stairs_BuildDownDoom(5),
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271:Stairs_BuildUpDoomSync(4),
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272:Stairs_BuildDownDoomSync(4),
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// New additions can go avove 255 now.
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273:Stairs_BuildUpDoomCrush(5),
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274:Door_AnimatedClose(2),
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275:Floor_Stop(1),
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276:Ceiling_Stop(1),
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277:Sector_SetFloorGlow(5),
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278:Sector_SetCeilingGlow(5),
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279:Floor_MoveToValueAndCrush(4, 5),
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280:Ceiling_MoveToValueAndCrush(4, 5),
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// new to Eternity
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// 300:Portal_Define(5),
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@ -415,11 +421,13 @@ special
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-208:Round(1),
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-209:Ceil(1),
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-210:ScriptCall(2, 100), // ACS does not know varargs so use something large as maximum.
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-211:StartSlideshow(1),
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// Eternity's
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-300:GetLineX(3),
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-301:GetLineY(3),
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-302:SetAirFriction(1),
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// GZDoom OpenGL
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-400:SetSectorGlow(6),
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@ -30,6 +30,6 @@ using CodeImp.DoomBuilder;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("2.3.0.3009")]
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[assembly: AssemblyVersion("2.3.0.3011")]
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[assembly: NeutralResourcesLanguageAttribute("en")]
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[assembly: AssemblyHash("88d98ac")]
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[assembly: AssemblyHash("5344700")]
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@ -29,5 +29,5 @@ using System.Resources;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("2.3.0.3009")]
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[assembly: AssemblyVersion("2.3.0.3011")]
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[assembly: NeutralResourcesLanguageAttribute("en")]
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