mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-26 22:01:45 +00:00
Changed, cosmetic: info panel, sidebar and most of the main toolbar buttons are now shown only when a map is loaded.
Fixed, cosmetic: fixed disappearing toolbars separators.
This commit is contained in:
parent
c3ba37404f
commit
0993c189ea
4 changed files with 63 additions and 70 deletions
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@ -80,7 +80,7 @@ namespace CodeImp.DoomBuilder.Controls
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this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
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this.SetStyle(ControlStyles.Opaque, false);
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this.UpdateStyles();
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this.BackColor = SystemColors.AppWorkspace;
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this.BackColor = SystemColors.ControlDarkDark;
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this.BackgroundImage = Properties.Resources.Splash3_trans;
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this.BackgroundImageLayout = ImageLayout.Center;
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}
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@ -1918,7 +1918,7 @@ namespace CodeImp.DoomBuilder
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if (optionsform.ShowDialog(General.MainWindow) == DialogResult.OK)
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{
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// Update interface
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General.MainWindow.UpdateInterface();
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//General.MainWindow.UpdateInterface();
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// Stop data manager
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data.Dispose();
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7
Source/Core/Windows/MainForm.Designer.cs
generated
7
Source/Core/Windows/MainForm.Designer.cs
generated
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@ -1389,7 +1389,6 @@ namespace CodeImp.DoomBuilder.Windows
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// buttonthingsfilter
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//
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this.buttonthingsfilter.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image;
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this.buttonthingsfilter.Enabled = false;
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this.buttonthingsfilter.Image = global::CodeImp.DoomBuilder.Properties.Resources.Filter;
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this.buttonthingsfilter.ImageTransparentColor = System.Drawing.Color.Magenta;
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this.buttonthingsfilter.Name = "buttonthingsfilter";
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@ -1401,7 +1400,6 @@ namespace CodeImp.DoomBuilder.Windows
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// thingfilters
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//
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this.thingfilters.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.thingfilters.Enabled = false;
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this.thingfilters.Items.AddRange(new object[] {
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"(none)",
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"(custom)",
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@ -2138,7 +2136,7 @@ namespace CodeImp.DoomBuilder.Windows
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//
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// display
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//
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this.display.BackColor = System.Drawing.SystemColors.AppWorkspace;
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this.display.BackColor = System.Drawing.SystemColors.ControlDarkDark;
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this.display.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
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this.display.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
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this.display.CausesValidation = false;
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@ -2187,8 +2185,7 @@ namespace CodeImp.DoomBuilder.Windows
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this.modestoolbar.Padding = new System.Windows.Forms.Padding(2, 0, 2, 0);
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this.modestoolbar.Size = new System.Drawing.Size(30, 515);
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this.modestoolbar.TabIndex = 8;
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this.modestoolbar.Text = "toolStrip1";
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this.modestoolbar.Visible = false;
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this.modestoolbar.Text = "Editing Modes";
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//
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// dockerspanel
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//
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@ -209,7 +209,7 @@ namespace CodeImp.DoomBuilder.Windows
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pluginbuttons = new List<PluginToolbarButton>();
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editmodeitems = new List<ToolStripItem>();
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labelcollapsedinfo.Text = "";
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display.Dock = DockStyle.Fill;
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display.Dock = DockStyle.Fill;
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// Fetch pointer
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windowptr = base.Handle;
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@ -309,7 +309,7 @@ namespace CodeImp.DoomBuilder.Windows
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internal void SetupInterface()
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{
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// Setup docker
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if(General.Settings.DockersPosition != 2)
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if(General.Settings.DockersPosition != 2 && General.Map != null)
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{
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LockUpdate();
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dockerspanel.Visible = true;
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@ -329,10 +329,12 @@ namespace CodeImp.DoomBuilder.Windows
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dockersspace.Width = General.Settings.DockersWidth;
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// Setup docker
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int targetindex = this.Controls.IndexOf(display) + 1; //mxd
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if(General.Settings.DockersPosition == 0)
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{
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modestoolbar.Dock = DockStyle.Right; //mxd
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dockersspace.Dock = DockStyle.Left;
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AdjustDockersSpace(targetindex); //mxd
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dockerspanel.Setup(false);
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dockerspanel.Location = dockersspace.Location;
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dockerspanel.Anchor = AnchorStyles.Left | AnchorStyles.Top | AnchorStyles.Bottom;
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@ -341,6 +343,7 @@ namespace CodeImp.DoomBuilder.Windows
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{
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modestoolbar.Dock = DockStyle.Left; //mxd
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dockersspace.Dock = DockStyle.Right;
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AdjustDockersSpace(targetindex); //mxd
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dockerspanel.Setup(true);
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dockerspanel.Location = new Point(dockersspace.Right - General.Settings.DockersWidth, dockersspace.Top);
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dockerspanel.Anchor = AnchorStyles.Right | AnchorStyles.Top | AnchorStyles.Bottom;
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@ -350,15 +353,24 @@ namespace CodeImp.DoomBuilder.Windows
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dockerspanel.Height = dockersspace.Height;
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dockerspanel.BringToFront();
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if(General.Settings.CollapseDockers)
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dockerspanel.Collapse();
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if(General.Settings.CollapseDockers) dockerspanel.Collapse();
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UnlockUpdate();
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}
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else
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{
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dockerspanel.Visible = false;
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dockersspace.Visible = false;
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modestoolbar.Dock = DockStyle.Left; //mxd
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}
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}
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//mxd. dockersspace display index gets messed up while re-docking. This fixes it...
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private void AdjustDockersSpace(int targetindex)
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{
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while(this.Controls.IndexOf(dockersspace) != targetindex)
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{
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this.Controls.SetChildIndex(dockersspace, targetindex);
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}
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}
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@ -559,7 +571,7 @@ namespace CodeImp.DoomBuilder.Windows
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{
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windowactive = true;
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UpdateInterface();
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//UpdateInterface();
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ResumeExclusiveMouseInput();
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ReleaseAllKeys();
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FocusDisplay();
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@ -1836,45 +1848,47 @@ namespace CodeImp.DoomBuilder.Windows
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preventupdateseperators = true;
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// Show/hide items based on preferences
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bool maploaded = General.Map != null; //mxd
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buttonnewmap.Visible = General.Settings.ToolbarFile;
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buttonopenmap.Visible = General.Settings.ToolbarFile;
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buttonsavemap.Visible = General.Settings.ToolbarFile;
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buttonscripteditor.Visible = General.Settings.ToolbarScript;
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buttonundo.Visible = General.Settings.ToolbarUndo;
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buttonredo.Visible = General.Settings.ToolbarUndo;
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buttoncut.Visible = General.Settings.ToolbarCopy;
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buttoncopy.Visible = General.Settings.ToolbarCopy;
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buttonpaste.Visible = General.Settings.ToolbarCopy;
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buttoninsertprefabfile.Visible = General.Settings.ToolbarPrefabs;
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buttoninsertpreviousprefab.Visible = General.Settings.ToolbarPrefabs;
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buttonthingsfilter.Visible = General.Settings.ToolbarFilter;
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thingfilters.Visible = General.Settings.ToolbarFilter;
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separatorfilters.Visible = General.Settings.ToolbarViewModes; //mxd
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buttonfullbrightness.Visible = General.Settings.ToolbarViewModes; //mxd
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separatorfullbrightness.Visible = General.Settings.ToolbarViewModes; //mxd
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buttonviewbrightness.Visible = General.Settings.ToolbarViewModes;
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buttonviewceilings.Visible = General.Settings.ToolbarViewModes;
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buttonviewfloors.Visible = General.Settings.ToolbarViewModes;
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buttonviewnormal.Visible = General.Settings.ToolbarViewModes;
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buttonsnaptogrid.Visible = General.Settings.ToolbarGeometry;
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buttonautomerge.Visible = General.Settings.ToolbarGeometry;
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buttonautoclearsidetextures.Visible = General.Settings.ToolbarGeometry; //mxd
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buttontest.Visible = General.Settings.ToolbarTesting;
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buttonscripteditor.Visible = General.Settings.ToolbarScript && maploaded;
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buttonundo.Visible = General.Settings.ToolbarUndo && maploaded;
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buttonredo.Visible = General.Settings.ToolbarUndo && maploaded;
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buttoncut.Visible = General.Settings.ToolbarCopy && maploaded;
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buttoncopy.Visible = General.Settings.ToolbarCopy && maploaded;
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buttonpaste.Visible = General.Settings.ToolbarCopy && maploaded;
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buttoninsertprefabfile.Visible = General.Settings.ToolbarPrefabs && maploaded;
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buttoninsertpreviousprefab.Visible = General.Settings.ToolbarPrefabs && maploaded;
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buttonthingsfilter.Visible = General.Settings.ToolbarFilter && maploaded;
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thingfilters.Visible = General.Settings.ToolbarFilter && maploaded;
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separatorfilters.Visible = General.Settings.ToolbarViewModes && maploaded; //mxd
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buttonfullbrightness.Visible = General.Settings.ToolbarViewModes && maploaded; //mxd
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separatorfullbrightness.Visible = General.Settings.ToolbarViewModes && maploaded; //mxd
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buttonviewbrightness.Visible = General.Settings.ToolbarViewModes && maploaded;
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buttonviewceilings.Visible = General.Settings.ToolbarViewModes && maploaded;
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buttonviewfloors.Visible = General.Settings.ToolbarViewModes && maploaded;
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buttonviewnormal.Visible = General.Settings.ToolbarViewModes && maploaded;
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buttonsnaptogrid.Visible = General.Settings.ToolbarGeometry && maploaded;
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buttonautomerge.Visible = General.Settings.ToolbarGeometry && maploaded;
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buttonautoclearsidetextures.Visible = General.Settings.ToolbarGeometry && maploaded; //mxd
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buttontest.Visible = General.Settings.ToolbarTesting && maploaded;
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//mxd
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modelrendermode.Visible = General.Settings.GZToolbarGZDoom;
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dynamiclightmode.Visible = General.Settings.GZToolbarGZDoom;
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buttontogglefx.Visible = General.Settings.GZToolbarGZDoom;
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buttontogglefog.Visible = General.Settings.GZToolbarGZDoom;
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buttontoggleeventlines.Visible = General.Settings.GZToolbarGZDoom;
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buttontogglevisualvertices.Visible = General.Settings.GZToolbarGZDoom;
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separatorgzmodes.Visible = General.Settings.GZToolbarGZDoom;
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modelrendermode.Visible = General.Settings.GZToolbarGZDoom && maploaded;
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dynamiclightmode.Visible = General.Settings.GZToolbarGZDoom && maploaded;
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buttontogglefx.Visible = General.Settings.GZToolbarGZDoom && maploaded;
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buttontogglefog.Visible = General.Settings.GZToolbarGZDoom && maploaded;
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buttontoggleeventlines.Visible = General.Settings.GZToolbarGZDoom && maploaded;
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buttontogglevisualvertices.Visible = General.Settings.GZToolbarGZDoom && maploaded;
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separatorgzmodes.Visible = General.Settings.GZToolbarGZDoom && maploaded;
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// Enable/disable all edit mode items
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foreach(ToolStripItem i in editmodeitems) i.Enabled = (General.Map != null);
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//foreach(ToolStripItem i in editmodeitems) i.Enabled = (General.Map != null);
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//mxd. Show/hide additional panels
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modestoolbar.Visible = (General.Map != null);
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panelinfo.Visible = (General.Map != null);
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modecontrolsloolbar.Visible = (General.Map != null && modecontrolsloolbar.Items.Count > 0);
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//mxd. modestoolbar index in Controls gets messed up when it's invisible. This fixes it. TODO: find why this happens in the first place
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@ -2047,8 +2061,14 @@ namespace CodeImp.DoomBuilder.Windows
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#region ================== Toolbar context menu (mxd)
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private void toolbarContextMenu_Opening(object sender, CancelEventArgs e)
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private void toolbarContextMenu_Opening(object sender, CancelEventArgs e)
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{
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if(General.Map == null)
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{
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e.Cancel = true;
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return;
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}
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toggleFile.Image = General.Settings.ToolbarFile ? Resources.Check : null;
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toggleScript.Image = General.Settings.ToolbarScript ? Resources.Check : null;
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toggleUndo.Image = General.Settings.ToolbarUndo ? Resources.Check : null;
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@ -2347,7 +2367,6 @@ namespace CodeImp.DoomBuilder.Windows
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buttonnewmap.Enabled = itemnewmap.Enabled;
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buttonopenmap.Enabled = itemopenmap.Enabled;
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buttonsavemap.Enabled = itemsavemap.Enabled;
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buttontest.Enabled = itemtestmap.Enabled;
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}
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// This sets the recent files from configuration
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@ -2507,7 +2526,7 @@ namespace CodeImp.DoomBuilder.Windows
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private void UpdateEditMenu()
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{
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// No edit menu when no map open
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//menuedit.Visible = (General.Map != null);
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menuedit.Visible = (General.Map != null);
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// Enable/disable items
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itemundo.Enabled = (General.Map != null) && (General.Map.UndoRedo.NextUndo != null);
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@ -2516,20 +2535,7 @@ namespace CodeImp.DoomBuilder.Windows
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itemcopy.Enabled = (General.Map != null) && (General.Editing.Mode != null) && General.Editing.Mode.Attributes.AllowCopyPaste;
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itempaste.Enabled = (General.Map != null) && (General.Editing.Mode != null) && General.Editing.Mode.Attributes.AllowCopyPaste;
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itempastespecial.Enabled = (General.Map != null) && (General.Editing.Mode != null) && General.Editing.Mode.Attributes.AllowCopyPaste;
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itemmapoptions.Enabled = (General.Map != null);
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itemsnaptogrid.Enabled = (General.Map != null);
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itemautomerge.Enabled = (General.Map != null);
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itemautoclearsidetextures.Enabled = (General.Map != null); //mxd
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itemautoclearsidetextures.Checked = General.Settings.AutoClearSidedefTextures; //mxd
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itemdosnaptogrid.Enabled = (General.Map != null); //mxd
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itemgridsetup.Enabled = (General.Map != null);
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itemgridinc.Enabled = (General.Map != null);
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itemgriddec.Enabled = (General.Map != null);
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itemviewusedtags.Enabled = (General.Map != null); //mxd
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itemviewthingtypes.Enabled = (General.Map != null); //mxd
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addToGroup.Enabled = (General.Map != null); //mxd
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selectGroup.Enabled = (General.Map != null); //mxd
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clearGroup.Enabled = (General.Map != null); //mxd
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// Determine undo description
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if(itemundo.Enabled)
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@ -2548,9 +2554,6 @@ namespace CodeImp.DoomBuilder.Windows
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buttonredo.Enabled = itemredo.Enabled;
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buttonundo.ToolTipText = itemundo.Text;
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buttonredo.ToolTipText = itemredo.Text;
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buttonsnaptogrid.Enabled = (General.Map != null);
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buttonautomerge.Enabled = (General.Map != null);
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buttonautoclearsidetextures.Enabled = (General.Map != null); //mxd
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buttonautoclearsidetextures.Checked = itemautoclearsidetextures.Checked; //mxd
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buttoncut.Enabled = itemcut.Enabled;
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buttoncopy.Enabled = itemcopy.Enabled;
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@ -2678,6 +2681,7 @@ namespace CodeImp.DoomBuilder.Windows
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menuzoom.Enabled = (General.Map != null);
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menugotocoords.Enabled = (General.Map != null); //mxd
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menufullbrightness.Enabled = (General.Map != null); //mxd
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itemtoggleinfo.Enabled = (General.Map != null); //mxd
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itemtoggleinfo.Checked = IsInfoPanelExpanded;
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// View mode items
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@ -2699,12 +2703,6 @@ namespace CodeImp.DoomBuilder.Windows
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viewmodesitems[i].Checked = (i == (int)General.Map.CRenderer2D.ViewMode);
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}
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}
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// Toolbar icons
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thingfilters.Enabled = (General.Map != null);
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buttonthingsfilter.Enabled = (General.Map != null);
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buttonscripteditor.Enabled = (General.Map != null);
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buttonfullbrightness.Enabled = (General.Map != null); //mxd
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}
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#endregion
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@ -2730,10 +2728,8 @@ namespace CodeImp.DoomBuilder.Windows
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// About clicked
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private void itemhelpabout_Click(object sender, EventArgs e)
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{
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AboutForm aboutform;
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// Show about dialog
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aboutform = new AboutForm();
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AboutForm aboutform = new AboutForm();
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aboutform.ShowDialog(this);
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}
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