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Fixed, Linedefs mode, "Make Gradient Brightness" action, UDMF: "lightfog" sidedef flag should be updated when applying the action.
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@ -1360,6 +1360,9 @@ namespace CodeImp.DoomBuilder.BuilderModes
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side.Fields["light"].Value = brightness;
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else
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UDMFTools.SetInteger(side.Fields, "light", brightness - side.Sector.Brightness, 0);
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//apply lightfog flag?
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if(General.Map.UDMF) Tools.UpdateLightFogFlag(side);
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}
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[BeginAction("placethings")] //mxd
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