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Improve camera sector search somewhat
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1 changed files with 49 additions and 39 deletions
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@ -593,6 +593,15 @@ namespace CodeImp.DoomBuilder.VisualModes
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if(processgeometry)
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{
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// Find camera sector
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Sector camsector = blockmap.GetSectorAt(campos2d);
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if (camsector != null)
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{
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General.Map.VisualCamera.Sector = camsector;
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}
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else
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{
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// To do: fix this code. It is retarded. Walking over all visible lines is extremely expensive.
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Linedef nld = MapSet.NearestLinedef(visiblelines, campos2d);
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if (nld != null)
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{
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@ -633,6 +642,7 @@ namespace CodeImp.DoomBuilder.VisualModes
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}
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}
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}
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}
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// This finds and adds visible sectors
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private void ProcessSidedefCulling(Sidedef sd)
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