UltimateZoneBuilder/Source/Plugins/BuilderModes/Interface/SlopeArchForm.cs

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Windows;
using CodeImp.DoomBuilder.Controls;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Geometry;
namespace CodeImp.DoomBuilder.BuilderModes
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{
internal partial class SlopeArchForm : DelayedForm
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{
private EditMode mode;
private double originaltheta;
private double originaloffset;
private double originalscale;
private double originalheightoffset;
private SlopeArcher slopearcher;
public event EventHandler UpdateChangedObjects;
bool updating;
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internal SlopeArchForm(EditMode mode, SlopeArcher slopearcher)
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{
InitializeComponent();
this.mode = mode;
this.slopearcher = slopearcher;
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originaltheta = Angle2D.RadToDeg(this.slopearcher.Theta);
originaloffset = Angle2D.RadToDeg(this.slopearcher.OffsetAngle);
originalscale = this.slopearcher.Scale;
originalheightoffset = this.slopearcher.HeightOffset;
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theta.Text = originaltheta.ToString();
offset.Text = originaloffset.ToString();
scale.Text = (originalscale * 100.0).ToString();
heightoffset.Text = originalheightoffset.ToString();
updating = false;
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}
private void UpdateArch()
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{
double t = theta.GetResultFloat(originaltheta);
double o = offset.GetResultFloat(originaloffset);
double s = scale.GetResultFloat(originalscale * 100.0) / 100.0;
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if (t > 180.0)
theta.Text = "180";
if (t + o > 180.0 || t + o < 0.0)
return;
if(!up.Checked)
s *= -1.0;
slopearcher.Theta = Angle2D.DegToRad(t);
slopearcher.OffsetAngle = Angle2D.DegToRad(o);
slopearcher.Scale = s;
slopearcher.HeightOffset = heightoffset.GetResultFloat(originalheightoffset);
slopearcher.ApplySlope();
UpdateChangedObjects?.Invoke(this, EventArgs.Empty);
}
private void SlopeArchForm_Shown(object sender, EventArgs e)
{
slopearcher.ApplySlope();
UpdateChangedObjects?.Invoke(this, EventArgs.Empty);
}
private void halfcircle_Click(object sender, EventArgs e)
{
updating = true;
theta.Text = "180";
offset.Text = "0";
UpdateArch();
updating = false;
}
private void quartercircleleft_Click(object sender, EventArgs e)
{
updating = true;
theta.Text = "90";
offset.Text = "90";
UpdateArch();
updating = false;
}
private void quartercircleright_Click(object sender, EventArgs e)
{
updating = true;
theta.Text = "90";
offset.Text = "0";
UpdateArch();
updating = false;
}
private void theta_WhenTextChanged(object sender, EventArgs e)
{
if (updating)
return;
updating = true;
double t = theta.GetResultFloat(originaltheta);
if (t > 180.0)
t = 180.0;
double o = (180 - t) / 2.0;
offset.Text = o.ToString();
UpdateArch();
updating = false;
}
private void offset_WhenTextChanged(object sender, EventArgs e)
{
if (updating)
return;
UpdateArch();
}
private void scale_WhenTextChanged(object sender, EventArgs e)
{
if (updating)
return;
UpdateArch();
}
private void heightoffset_WhenTextChanged(object sender, EventArgs e)
{
if (updating)
return;
UpdateArch();
}
private void up_CheckedChanged(object sender, EventArgs e)
{
if (updating)
return;
UpdateArch();
}
private void down_CheckedChanged(object sender, EventArgs e)
{
if (updating)
return;
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UpdateArch();
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}
}
}