mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-30 07:31:36 +00:00
64 lines
1.8 KiB
C#
64 lines
1.8 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
using System.Runtime.InteropServices;
|
|||
|
|
|||
|
namespace CodeImp.DoomBuilder.Rendering
|
|||
|
{
|
|||
|
public class VertexDeclaration : IDisposable
|
|||
|
{
|
|||
|
public VertexDeclaration(VertexElement[] elements)
|
|||
|
{
|
|||
|
Handle = VertexDeclaration_New(elements, elements.Length);
|
|||
|
if (Handle == IntPtr.Zero)
|
|||
|
throw new Exception("VertexDeclaration_New failed");
|
|||
|
}
|
|||
|
|
|||
|
~VertexDeclaration()
|
|||
|
{
|
|||
|
Dispose();
|
|||
|
}
|
|||
|
|
|||
|
public bool Disposed { get { return Handle == IntPtr.Zero; } }
|
|||
|
|
|||
|
public void Dispose()
|
|||
|
{
|
|||
|
if (!Disposed)
|
|||
|
{
|
|||
|
VertexDeclaration_Delete(Handle);
|
|||
|
Handle = IntPtr.Zero;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
IntPtr Handle;
|
|||
|
|
|||
|
[DllImport("BuilderNative.dll", CallingConvention = CallingConvention.Cdecl)]
|
|||
|
static extern IntPtr VertexDeclaration_New(VertexElement[] elements, int count);
|
|||
|
|
|||
|
[DllImport("BuilderNative.dll", CallingConvention = CallingConvention.Cdecl)]
|
|||
|
static extern void VertexDeclaration_Delete(IntPtr handle);
|
|||
|
}
|
|||
|
|
|||
|
[StructLayout(LayoutKind.Sequential)]
|
|||
|
public struct VertexElement
|
|||
|
{
|
|||
|
public VertexElement(short stream, short offset, DeclarationType type, DeclarationUsage usage)
|
|||
|
{
|
|||
|
Stream = stream;
|
|||
|
Offset = offset;
|
|||
|
Type = type;
|
|||
|
Usage = usage;
|
|||
|
}
|
|||
|
|
|||
|
public short Stream;
|
|||
|
public short Offset;
|
|||
|
public DeclarationType Type;
|
|||
|
public DeclarationUsage Usage;
|
|||
|
}
|
|||
|
|
|||
|
public enum DeclarationType : int { Float2, Float3, Color }
|
|||
|
public enum DeclarationUsage : int { Position, Color, TextureCoordinate, Normal }
|
|||
|
}
|