mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-30 15:41:30 +00:00
37 lines
831 B
C#
37 lines
831 B
C#
|
|
||
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||
|
|
||
|
/*
|
||
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||
|
* This program is released under GNU General Public License
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
#endregion
|
||
|
|
||
|
#region ================== Namespaces
|
||
|
|
||
|
#endregion
|
||
|
|
||
|
namespace CodeImp.DoomBuilder.Geometry
|
||
|
{
|
||
|
public struct LabelPositionInfo
|
||
|
{
|
||
|
// Members
|
||
|
public Vector2D position;
|
||
|
public float radius;
|
||
|
|
||
|
// Constructor
|
||
|
public LabelPositionInfo(Vector2D position, float radius)
|
||
|
{
|
||
|
this.position = position;
|
||
|
this.radius = radius;
|
||
|
}
|
||
|
}
|
||
|
}
|