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26 lines
545 B
C#
26 lines
545 B
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using SlimDX.Direct3D9;
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namespace CodeImp.DoomBuilder.Rendering
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{
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// FlatVertex
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public struct FlatVertex
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{
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// Vertex format
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public static readonly VertexFormat Format = VertexFormat.PositionRhw | VertexFormat.Texture1;
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public static readonly int Stride = 6 * 4;
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// Members
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public float x;
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public float y;
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public float z;
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public float w;
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public float u;
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public float v;
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}
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}
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